og-odamex/common/g_horde.cpp
2026-01-05 01:52:47 +00:00

493 lines
11 KiB
C++

// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id$
//
// Copyright (C) 2006-2026 by The Odamex Team.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// DESCRIPTION:
// Non-ingame horde functionality.
//
//-----------------------------------------------------------------------------
#include "odamex.h"
#include "g_horde.h"
#include <set>
#include "cmdlib.h"
#include "d_items.h"
#include "hashtable.h"
#include "infomap.h"
#include "oscanner.h"
#include "w_wad.h"
extern std::vector<hordeDefine_t> WAVE_DEFINES;
static hordeDefine_t EMPTY_WAVE_DEFINE;
typedef OHashTable<std::string, mobjtype_t> AliasMap;
AliasMap g_aliasMap;
static mobjtype_t NameOrAliasToMobj(const std::string& name)
{
AliasMap::iterator it = ::g_aliasMap.find(name);
if (it != ::g_aliasMap.end())
{
return it->second;
}
else
{
return P_NameToMobj(name);
}
}
static void ParsePowerupConfig(OScanner& os, hordeDefine_t::powConfig_t& outConfig)
{
for (;;)
{
os.mustScan(); // Prime the next token.
if (os.compareToken("}"))
{
// Bail out of the block.
break;
}
else if (os.compareToken("chance"))
{
os.mustScan();
os.assertTokenIs("=");
os.mustScanFloat();
outConfig.chance = os.getTokenFloat();
}
else
{
// We don't know what this token is.
os.error("Unknown Powerup Token \"{}\".", os.getToken());
}
}
}
static void ParseMonsterConfig(OScanner& os, hordeDefine_t::monConfig_t& outConfig)
{
for (;;)
{
os.mustScan(); // Prime the next token.
if (os.compareToken("}"))
{
// Bail out of the block.
break;
}
else if (os.compareToken("grouphealth"))
{
os.mustScan();
os.assertTokenIs("=");
os.mustScanInt();
outConfig.minGroupHealth = os.getTokenInt();
os.mustScan();
os.assertTokenIs(",");
os.mustScanInt();
outConfig.maxGroupHealth = os.getTokenInt();
}
else if (os.compareToken("chance"))
{
os.mustScan();
os.assertTokenIs("=");
os.mustScanFloat();
outConfig.chance = os.getTokenFloat();
}
else if (os.compareToken("limit"))
{
os.mustScan();
os.assertTokenIs("=");
os.mustScanInt();
outConfig.limit = os.getTokenInt();
}
else
{
// We don't know what this token is.
os.error("Unknown Monster/Boss Token \"{}\".", os.getToken());
}
}
}
static void ParseDefine(OScanner& os)
{
hordeDefine_t define;
os.assertTokenIs("define");
os.mustScan();
define.name = os.getToken();
os.mustScan();
os.assertTokenIs("{");
for (;;)
{
os.mustScan(); // Prime the next token.
if (os.compareToken("}"))
{
// Bail out of the block.
break;
}
else if (os.compareToken("grouphealth"))
{
os.mustScan();
os.assertTokenIs("=");
os.mustScanInt();
define.minGroupHealth = os.getTokenInt();
os.mustScan();
os.assertTokenIs(",");
os.mustScanInt();
define.maxGroupHealth = os.getTokenInt();
}
else if (os.compareToken("bosshealth"))
{
os.mustScan();
os.assertTokenIs("=");
os.mustScanInt();
define.minBossHealth = os.getTokenInt();
os.mustScan();
os.assertTokenIs(",");
os.mustScanInt();
define.maxBossHealth = os.getTokenInt();
}
else if (os.compareToken("weapons"))
{
os.mustScan();
os.assertTokenIs("=");
for (;;)
{
os.mustScan();
const weapontype_t weapon = P_NameToWeapon(os.getToken());
if (weapon == wp_none)
{
// Special case for berserk.
if (os.compareTokenNoCase("Berserk"))
{
// wp_none will be added as a special case.
}
else
{
os.error("Unknown weapon \"{}\".", os.getToken());
}
}
define.weapons.push_back(weapon);
os.mustScan();
if (!os.compareToken(","))
{
// End of the list.
os.unScan();
break;
}
}
}
else if (os.compareToken("addpowerup"))
{
// Powerup name.
os.mustScan();
const mobjtype_t type = NameOrAliasToMobj(os.getToken());
if (type == MT_NULL)
{
os.error("Unknown powerup \"{}\".", os.getToken());
}
// Config block.
hordeDefine_t::powConfig_t config;
os.mustScan();
if (os.getToken() == "{")
{
ParsePowerupConfig(os, config);
}
else
{
// Use default config.
os.unScan();
}
define.addPowerup(type, config);
}
else if (os.compareToken("addmonster"))
{
// Monster name.
os.mustScan();
const mobjtype_t type = NameOrAliasToMobj(os.getToken());
if (type == MT_NULL)
{
os.error("Unknown monster \"{}\".", os.getToken());
}
// Config block.
hordeDefine_t::monConfig_t config;
os.mustScan();
if (os.getToken() == "{")
{
ParseMonsterConfig(os, config);
}
else
{
// Use default config.
os.unScan();
}
define.addMonster(hordeDefine_t::RM_NORMAL, type, config);
}
else if (os.compareToken("addboss"))
{
// Monster name.
os.mustScan();
const mobjtype_t type = NameOrAliasToMobj(os.getToken());
if (type == MT_NULL)
{
os.error("Unknown boss \"{}\".", os.getToken());
}
// Config block.
hordeDefine_t::monConfig_t config;
os.mustScan();
if (os.getToken() == "{")
{
ParseMonsterConfig(os, config);
}
else
{
// Use default config.
os.unScan();
}
define.addMonster(hordeDefine_t::RM_BOSS, type, config);
}
else
{
// We don't know what this token is.
os.error("Unknown Token \"{}\".", os.getToken());
}
}
// Add ammo for the weapons in order of their definition.
std::set<ammotype_t> ammoAdded;
for (const auto weap : define.weapons)
{
// Is the weapon valid?
if (weap < wp_fist || weap >= NUMWEAPONS)
{
continue;
}
// Does the weapon have ammo?
const ammotype_t ammo = ::weaponinfo[weap].ammotype;
if (ammo == am_noammo)
{
continue;
}
// Have we already added ammo for it?
if (ammoAdded.find(ammo) != ammoAdded.end())
{
continue;
}
ammoAdded.insert(ammo);
define.ammos.push_back(ammo);
}
if (define.name.empty())
{
os.error("Define doesn't have a name.");
}
if (define.weapons.empty())
{
os.warning("No weapon pickups found for define \"{}\".", define.name);
}
if (define.monsters.empty())
{
os.error("No monsters found for define \"{}\".", define.name);
}
if (define.powerups.empty())
{
os.error("No powerups found for define \"{}\".", define.name);
}
if (define.minGroupHealth < 0)
{
os.error("Minimum group health for define \"{}\" was not set.",
define.name);
}
if (define.maxGroupHealth <= 0)
{
os.error("Maximum group health for define \"{}\" was not set.",
define.name);
}
if (define.minGroupHealth > define.maxGroupHealth)
{
os.error("Maximum group health for define \"{}\" is less than minimum.",
define.name);
}
if (define.minBossHealth < 0)
{
os.error("Minimum boss health for define \"{}\" was not set.",
define.name);
}
if (define.maxBossHealth <= 0)
{
os.error("Maximum boss health for define \"{}\" was not set.",
define.name);
}
if (define.minBossHealth > define.maxBossHealth)
{
os.error("Maximum boss health for define \"{}\" is less than minimum.",
define.name);
}
::WAVE_DEFINES.push_back(define);
}
static void ParseAlias(OScanner& os)
{
os.assertTokenIs("alias");
os.mustScan();
std::string alias = os.getToken();
os.mustScan();
std::string original = os.getToken();
const mobjtype_t otype = P_NameToMobj(original);
if (otype == MT_NULL)
{
// We don't know what this token is.
os.error("Can't alias unknown thing \"{}\".", original);
}
if (!CheckIfDehActorDefined(otype))
{
// [Blair] DEHEXTRA monster not defined
os.error("The following actor is undefined: \"{}\".", original);
}
g_aliasMap.emplace(alias, otype);
}
static void ParseHordeDef(const int lump, const OLumpName& name)
{
const char* buffer = static_cast<char*>(W_CacheLumpNum(lump, PU_STATIC));
OScannerConfig config = {
name, // lumpName
false, // semiComments
true, // cComments
};
OScanner os = OScanner::openBuffer(config, buffer, buffer + W_LumpLength(lump));
// Right now we only understand one top-level token - "define".
while (os.scan())
{
if (os.compareTokenNoCase("define"))
{
ParseDefine(os);
}
else if (os.compareTokenNoCase("cleardefines"))
{
::WAVE_DEFINES.clear();
}
else if (os.compareTokenNoCase("alias"))
{
ParseAlias(os);
}
else
{
// We don't know what this token is.
os.error("Unknown Token \"{}\".", os.getToken());
}
}
}
/**
* @brief Cmp function for sorting defines by max group health.
*/
static bool CmpHordeDefs(const hordeDefine_t& a, const hordeDefine_t& b)
{
return a.maxGroupHealth < b.maxGroupHealth;
}
struct FindHordeDef
{
std::string name;
FindHordeDef(const std::string& name) : name(name) { }
bool operator()(const hordeDefine_t& def) { return def.name == name; }
};
static void ParseHordeDefs()
{
int lump = -1;
while ((lump = W_FindLump("HORDEDEF", lump)) != -1)
{
ParseHordeDef(lump, "HORDEDEF");
}
if (::WAVE_DEFINES.empty())
{
return;
}
// Must be stable for wave ID's to be the same on client and server.
std::stable_sort(::WAVE_DEFINES.begin(), ::WAVE_DEFINES.end(), CmpHordeDefs);
// Dedupe wave defines.
for (std::vector<hordeDefine_t>::iterator it = ::WAVE_DEFINES.begin();
it != ::WAVE_DEFINES.end(); ++it)
{
std::vector<hordeDefine_t>::iterator after = it;
after++;
// No need to search if we're at the end.
if (after == ::WAVE_DEFINES.end())
continue;
std::vector<hordeDefine_t>::iterator found =
std::find_if(after, ::WAVE_DEFINES.end(), FindHordeDef(it->name));
// If we didn't find any matches, don't remove.
if (found == ::WAVE_DEFINES.end())
continue;
// Erase and set our iterator to the one after it.
it = ::WAVE_DEFINES.erase(it);
}
}
/**
* @brief Initialize horde defines with the current set of loaded WAD files.
*/
void G_ParseHordeDefs()
{
::WAVE_DEFINES.clear();
::g_aliasMap.clear();
ParseHordeDefs();
}
/**
* @brief Resolve a horde define ID to an actual define. Should be identical on client
* and server.
*
* @param id ID of define.
*/
const hordeDefine_t& G_HordeDefine(size_t id)
{
if (id >= ::WAVE_DEFINES.size())
{
PrintFmt(PRINT_WARNING,
"Tried to access horde wave {} but only have {} horde defines!\n", id,
::WAVE_DEFINES.size());
return EMPTY_WAVE_DEFINE;
}
return ::WAVE_DEFINES[id];
}