og-openarena-engine/code
Poul Sander 95c63426c8 Remove hardcoded vres and fix CG_STRNCPY.
This is anternative approach compared to PR 104 by jackharrhy
2026-04-12 15:48:16 +02:00
..
AL 5882 - Update OpenAL Headers to OpenAL Soft 1.15.1 2013-02-17 07:34:41 -06:00
asm Fix some clang warnings 2013-03-12 21:50:59 +00:00
botlib A few warnings from Travis. Including an out of bound access 2018-02-10 17:34:54 +01:00
cgame November stuff 2025-11-23 02:38:33 -05:00
client Remove hardcoded vres and fix CG_STRNCPY. 2026-04-12 15:48:16 +02:00
game Make kamikaze timer loops use level.num_entities instead of MAX_GENTITIES 2013-11-21 02:26:31 -06:00
jpeg-8c Mark JPEG lib changes, file provided by Simon McVittie 2012-07-01 18:07:56 +00:00
libcurl-7.35.0/curl code/curl: update ifdef condition for MCST-LCC compiler 2022-03-12 21:59:40 +03:00
libogg-1.3.1 Upgrade libogg 1.3.0 to 1.3.1 2014-02-08 03:38:01 +00:00
libs Add SDL2.0.12 headers and Win32 libs 2021-08-25 19:16:19 -07:00
libspeex Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings 2011-07-29 12:27:00 +00:00
null Add renderercommon/tr_common.h 2013-02-16 20:58:04 +00:00
opus-1.1 Upgrade opus 1.0.2 -> 1.1 2014-02-08 03:21:02 +00:00
opusfile-0.5 Upgrade opusfile 0.2 to 0.5 2014-02-08 03:29:10 +00:00
q3_ui Rename MatrixMultiply to Q_MatrixMultiply to avoid colliding with SDL_d3dmath.c when statically compiling 2022-03-19 20:11:57 +01:00
qcommon Remove hardcoded vres and fix CG_STRNCPY. 2026-04-12 15:48:16 +02:00
reactos November stuff 2025-11-23 02:38:33 -05:00
renderer_oa November stuff 2025-11-23 02:38:33 -05:00
renderercommon November stuff 2025-11-23 02:38:33 -05:00
renderersoft - Preparing renderer_software. The theory is to somehow throw things through a TinyGL pixelbuffer with a crapload of compromises. Not there yet but still procrastinplanning on it. 2014-04-14 04:19:18 -04:00
sdl Remove hardcoded vres and fix CG_STRNCPY. 2026-04-12 15:48:16 +02:00
SDL2/include Add SDL2.0.12 headers and Win32 libs 2021-08-25 19:16:19 -07:00
SDL12/include Minor hack to SDL headers for building on Linux. 2012-04-11 04:51:58 +00:00
server A bunch of things 2025-05-20 06:30:51 -04:00
sys November stuff 2025-11-23 02:38:33 -05:00
tools drop some useless return statements 2013-05-30 15:43:21 -05:00
ui Rename MatrixMultiply to Q_MatrixMultiply to avoid colliding with SDL_d3dmath.c when statically compiling 2022-03-19 20:11:57 +01:00
zlib drop some useless return statements 2013-05-30 15:43:21 -05:00