Remove a lot of CVAR_NORESTART

This commit is contained in:
sago007 2018-12-02 00:20:01 +01:00
parent b40d886115
commit d781b2e540

View file

@ -320,34 +320,34 @@ static cvarTable_t gameCvarTable[] = {
{ &g_rankings, "g_rankings", "0", 0, 0, qfalse},
{ &g_music, "g_music", "", 0, 0, qfalse},
{ &g_spawnprotect, "g_spawnprotect", "500", CVAR_ARCHIVE | CVAR_NORESTART, 0, qtrue},
{ &g_spawnprotect, "g_spawnprotect", "500", CVAR_ARCHIVE, 0, qtrue},
//Now for elimination stuff:
{ &g_elimination_selfdamage, "elimination_selfdamage", "0", 0, 0, qtrue },
{ &g_elimination_startHealth, "elimination_startHealth", "200", CVAR_ARCHIVE | CVAR_NORESTART, 0, qtrue },
{ &g_elimination_startArmor, "elimination_startArmor", "150", CVAR_ARCHIVE | CVAR_NORESTART, 0, qtrue },
{ &g_elimination_bfg, "elimination_bfg", "0", CVAR_ARCHIVE| CVAR_NORESTART, 0, qtrue },
{ &g_elimination_grapple, "elimination_grapple", "0", CVAR_ARCHIVE| CVAR_NORESTART, 0, qtrue },
{ &g_elimination_roundtime, "elimination_roundtime", "120", CVAR_SERVERINFO | CVAR_ARCHIVE | CVAR_NORESTART, 0, qtrue },
{ &g_elimination_warmup, "elimination_warmup", "7", CVAR_ARCHIVE | CVAR_NORESTART , 0, qtrue },
{ &g_elimination_activewarmup, "elimination_activewarmup", "5", CVAR_ARCHIVE | CVAR_NORESTART , 0, qtrue },
{ &g_elimination_allgametypes, "g_elimination", "0", CVAR_LATCH | CVAR_NORESTART, 0, qfalse },
{ &g_elimination_startHealth, "elimination_startHealth", "200", CVAR_ARCHIVE, 0, qtrue },
{ &g_elimination_startArmor, "elimination_startArmor", "150", CVAR_ARCHIVE, 0, qtrue },
{ &g_elimination_bfg, "elimination_bfg", "0", CVAR_ARCHIVE, 0, qtrue },
{ &g_elimination_grapple, "elimination_grapple", "0", CVAR_ARCHIVE, 0, qtrue },
{ &g_elimination_roundtime, "elimination_roundtime", "120", CVAR_SERVERINFO | CVAR_ARCHIVE, 0, qtrue },
{ &g_elimination_warmup, "elimination_warmup", "7", CVAR_ARCHIVE , 0, qtrue },
{ &g_elimination_activewarmup, "elimination_activewarmup", "5", CVAR_ARCHIVE , 0, qtrue },
{ &g_elimination_allgametypes, "g_elimination", "0", CVAR_LATCH, 0, qfalse },
{ &g_elimination_machinegun, "elimination_machinegun", "500", CVAR_ARCHIVE| CVAR_NORESTART, 0, qtrue },
{ &g_elimination_shotgun, "elimination_shotgun", "500", CVAR_ARCHIVE| CVAR_NORESTART, 0, qtrue },
{ &g_elimination_grenade, "elimination_grenade", "100", CVAR_ARCHIVE| CVAR_NORESTART, 0, qtrue },
{ &g_elimination_rocket, "elimination_rocket", "50", CVAR_ARCHIVE| CVAR_NORESTART, 0, qtrue },
{ &g_elimination_railgun, "elimination_railgun", "20", CVAR_ARCHIVE| CVAR_NORESTART, 0, qtrue },
{ &g_elimination_lightning, "elimination_lightning", "300", CVAR_ARCHIVE| CVAR_NORESTART, 0, qtrue },
{ &g_elimination_plasmagun, "elimination_plasmagun", "200", CVAR_ARCHIVE| CVAR_NORESTART, 0, qtrue },
{ &g_elimination_chain, "elimination_chain", "0", CVAR_ARCHIVE| CVAR_NORESTART, 0, qtrue },
{ &g_elimination_mine, "elimination_mine", "0", CVAR_ARCHIVE| CVAR_NORESTART, 0, qtrue },
{ &g_elimination_nail, "elimination_nail", "0", CVAR_ARCHIVE| CVAR_NORESTART, 0, qtrue },
{ &g_elimination_machinegun, "elimination_machinegun", "500", CVAR_ARCHIVE, 0, qtrue },
{ &g_elimination_shotgun, "elimination_shotgun", "500", CVAR_ARCHIVE, 0, qtrue },
{ &g_elimination_grenade, "elimination_grenade", "100", CVAR_ARCHIVE, 0, qtrue },
{ &g_elimination_rocket, "elimination_rocket", "50", CVAR_ARCHIVE, 0, qtrue },
{ &g_elimination_railgun, "elimination_railgun", "20", CVAR_ARCHIVE, 0, qtrue },
{ &g_elimination_lightning, "elimination_lightning", "300", CVAR_ARCHIVE, 0, qtrue },
{ &g_elimination_plasmagun, "elimination_plasmagun", "200", CVAR_ARCHIVE, 0, qtrue },
{ &g_elimination_chain, "elimination_chain", "0", CVAR_ARCHIVE, 0, qtrue },
{ &g_elimination_mine, "elimination_mine", "0", CVAR_ARCHIVE, 0, qtrue },
{ &g_elimination_nail, "elimination_nail", "0", CVAR_ARCHIVE, 0, qtrue },
{ &g_elimination_ctf_oneway, "elimination_ctf_oneway", "0", CVAR_ARCHIVE| CVAR_NORESTART, 0, qtrue },
{ &g_elimination_ctf_oneway, "elimination_ctf_oneway", "0", CVAR_ARCHIVE, 0, qtrue },
{ &g_elimination_lockspectator, "elimination_lockspectator", "0", CVAR_NORESTART, 0, qtrue },
{ &g_elimination_lockspectator, "elimination_lockspectator", "0", 0, qtrue },
{ &g_awardpushing, "g_awardpushing", "1", CVAR_ARCHIVE | CVAR_NORESTART, 0, qtrue },
{ &g_awardpushing, "g_awardpushing", "1", CVAR_ARCHIVE, 0, qtrue },
//g_persistantpowerups
#ifdef MISSIONPACK
@ -358,15 +358,15 @@ static cvarTable_t gameCvarTable[] = {
//nexuiz style rocket arena
{ &g_rockets, "g_rockets", "0", CVAR_SERVERINFO | CVAR_LATCH | CVAR_NORESTART, 0, qfalse },
{ &g_rockets, "g_rockets", "0", CVAR_SERVERINFO | CVAR_LATCH, 0, qfalse },
//Instantgib and Vampire thingies
{ &g_instantgib, "g_instantgib", "0", CVAR_SERVERINFO | CVAR_LATCH, 0, qfalse },
{ &g_vampire, "g_vampire", "0.0", CVAR_NORESTART, 0, qtrue },
{ &g_regen, "g_regen", "0", CVAR_NORESTART, 0, qtrue },
{ &g_vampireMaxHealth, "g_vampire_max_health", "500", CVAR_NORESTART, 0, qtrue },
{ &g_lms_lives, "g_lms_lives", "1", CVAR_NORESTART, 0, qtrue },
{ &g_lms_mode, "g_lms_mode", "0", CVAR_SERVERINFO | CVAR_ARCHIVE | CVAR_NORESTART, 0, qtrue },
{ &g_vampire, "g_vampire", "0.0", 0, 0, qtrue },
{ &g_regen, "g_regen", "0", 0, 0, qtrue },
{ &g_vampireMaxHealth, "g_vampire_max_health", "500", 0, 0, qtrue },
{ &g_lms_lives, "g_lms_lives", "1", 0, 0, qtrue },
{ &g_lms_mode, "g_lms_mode", "0", CVAR_SERVERINFO | CVAR_ARCHIVE, 0, qtrue },
{ &g_catchup, "g_catchup", "0", CVAR_ARCHIVE | CVAR_NORESTART, 0, qtrue},