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https://github.com/OpenArena/gamecode
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Just to be fair lets do the same for makefile_native
git-svn-id: http://oax.googlecode.com/svn/trunk@195 48ef5666-4144-11de-b6cc-f32266f7ba4a
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2 changed files with 4 additions and 2 deletions
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@ -2,7 +2,7 @@
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#Tip: You can create a supermake.local file and this script will get the variable from there!
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BINNAME=openarena
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MODNAME=oax
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#ARCH should be either i386 or x86_64
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#ARCH should be either i386 (32 bit) or x86_64 (64 bit)
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ARCH=i386
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if [ -r ./supermake.local ] ; then
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@ -2,6 +2,8 @@
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#Tip: You can create a supermake.local file and this script will get the variable from there!
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BINNAME=openarena
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MODNAME=oax
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#ARCH should be either i386 (32 bit) or x86_64 (64 bit)
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ARCH=i386
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if [ -r ./supermake.local ] ; then
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source ./supermake.local
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@ -19,6 +21,6 @@ mkdir -p ~/.openarena/$MODNAME
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pushd ..
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#Build, pak it and start
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make && cd build/release-linux-x86_64/baseq3 && cp *.so ~/.openarena/$MODNAME/ && $BINNAME +set fs_game $MODNAME +set debug 1 +set sv_pure 0 +vm_ui 0 +vm_game 0 +vm_cgame 0
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make && cd build/release-linux-$ARCH/baseq3 && cp *.so ~/.openarena/$MODNAME/ && $BINNAME +set fs_game $MODNAME +set debug 1 +set sv_pure 0 +vm_ui 0 +vm_game 0 +vm_cgame 0
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popd
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