og-openarena-gamecode/code/botlib/l_utils.h
sago007 c3e6fcc64e Init
git-svn-id: http://oax.googlecode.com/svn/trunk@2 48ef5666-4144-11de-b6cc-f32266f7ba4a
2009-05-15 14:44:23 +00:00

37 lines
1.4 KiB
C

/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
/*****************************************************************************
* name: l_util.h
*
* desc: utils
*
* $Archive: /source/code/botlib/l_util.h $
*
*****************************************************************************/
#define Vector2Angles(v,a) vectoangles(v,a)
#ifndef MAX_PATH
#define MAX_PATH MAX_QPATH
#endif
#define Maximum(x,y) (x > y ? x : y)
#define Minimum(x,y) (x < y ? x : y)