..
ai_chat.c
Lei24 ( #343 )
2024-05-14 04:21:26 -04:00
ai_chat.h
Reverted EVERYTHING to how it used to be before I was given maintenance permission. I'm done. ( #342 )
2024-04-09 21:25:04 +00:00
ai_cmd.c
Lei24 ( #343 )
2024-05-14 04:21:26 -04:00
ai_cmd.h
Reverted EVERYTHING to how it used to be before I was given maintenance permission. I'm done. ( #342 )
2024-04-09 21:25:04 +00:00
ai_dmnet.c
Lei24 ( #343 )
2024-05-14 04:21:26 -04:00
ai_dmnet.h
Some missing files
2009-05-15 14:51:36 +00:00
ai_dmq3.c
Lei24 ( #343 )
2024-05-14 04:21:26 -04:00
ai_dmq3.h
Lei24 ( #343 )
2024-05-14 04:21:26 -04:00
ai_main.c
Lei24 ( #343 )
2024-05-14 04:21:26 -04:00
ai_main.h
Reverted EVERYTHING to how it used to be before I was given maintenance permission. I'm done. ( #342 )
2024-04-09 21:25:04 +00:00
ai_team.c
Lei24 ( #343 )
2024-05-14 04:21:26 -04:00
ai_team.h
Reverted EVERYTHING to how it used to be before I was given maintenance permission. I'm done. ( #342 )
2024-04-09 21:25:04 +00:00
ai_vcmd.c
Lei24 ( #343 )
2024-05-14 04:21:26 -04:00
ai_vcmd.h
Some missing files
2009-05-15 14:51:36 +00:00
bg_alloc.c
Lots of formatting changes.
2017-01-02 18:33:46 +01:00
bg_lib.c
Add ui_randomIntToCvar to the missionpack UI.
2018-12-06 20:44:45 +01:00
bg_lib.h
Add ui_randomIntToCvar to the missionpack UI.
2018-12-06 20:44:45 +01:00
bg_local.h
Added the option to move significantly faster under water using a dmflag. Mostly for demonstration. Could be fun in class based gametypes.
2016-10-11 20:47:52 +02:00
bg_misc.c
Lei24 ( #343 )
2024-05-14 04:21:26 -04:00
bg_pmove.c
Lei24 ( #343 )
2024-05-14 04:21:26 -04:00
bg_public.h
Lei24 ( #343 )
2024-05-14 04:21:26 -04:00
bg_slidemove.c
Six backports from ioq3.
2018-12-16 22:13:57 -03:00
challenges.h
Added logging events and Win challangex
2016-09-25 12:29:46 +02:00
challenges.xml
UI challenges can now be partle taken from the xml-file
2012-04-05 14:45:59 +00:00
chars.h
Some missing files
2009-05-15 14:51:36 +00:00
extract_entities.awk
Additional comments for the extract entities script
2014-07-14 16:53:39 +02:00
extract_entities.sh
More bug fixes
2018-05-05 22:52:06 +02:00
g_active.c
Lei24 ( #343 )
2024-05-14 04:21:26 -04:00
g_admin.c
Reverted EVERYTHING to how it used to be before I was given maintenance permission. I'm done. ( #342 )
2024-04-09 21:25:04 +00:00
g_admin.h
Reverted EVERYTHING to how it used to be before I was given maintenance permission. I'm done. ( #342 )
2024-04-09 21:25:04 +00:00
g_arenas.c
Lei24 ( #343 )
2024-05-14 04:21:26 -04:00
g_bot.c
Lei24 ( #343 )
2024-05-14 04:21:26 -04:00
g_client.c
Lei24 ( #343 )
2024-05-14 04:21:26 -04:00
g_cmds.c
Lei24 ( #343 )
2024-05-14 04:21:26 -04:00
g_cmds_ext.c
Removed all warnings as reported by gcc 6.2.0.
2016-11-27 13:33:42 +01:00
g_combat.c
Lei24 ( #343 )
2024-05-14 04:21:26 -04:00
g_elimination.c
Lei24 ( #343 )
2024-05-14 04:21:26 -04:00
g_fileops.c
Remplaced a bit of strcmp with strequals
2016-09-11 21:24:56 +02:00
g_items.c
Lei24 ( #343 )
2024-05-14 04:21:26 -04:00
g_killspree.c
Lei24 ( #343 )
2024-05-14 04:21:26 -04:00
g_killspree.h
Fix wrong tab order plus some cleanup
2018-11-18 13:44:49 +01:00
g_local.h
Lei24 ( #343 )
2024-05-14 04:21:26 -04:00
g_main.c
Lei24 ( #343 )
2024-05-14 04:21:26 -04:00
g_misc.c
Lei24 ( #343 )
2024-05-14 04:21:26 -04:00
g_missile.c
Lei24 ( #343 )
2024-05-14 04:21:26 -04:00
g_mover.c
Lei24 ( #343 )
2024-05-14 04:21:26 -04:00
g_playerstore.c
Removed all warnings as reported by gcc 6.2.0.
2016-11-27 13:33:42 +01:00
g_possession.c
Added logging events and Win challangex
2016-09-25 12:29:46 +02:00
g_public.h
Some missing files
2009-05-15 14:51:36 +00:00
g_rankings.c
Lei24 ( #343 )
2024-05-14 04:21:26 -04:00
g_rankings.h
Added support for the rest of the missionpack stuff (minus the gui and player shaders)
2009-06-19 00:25:39 +00:00
g_session.c
Lei24 ( #343 )
2024-05-14 04:21:26 -04:00
g_spawn.c
Lei24 ( #343 )
2024-05-14 04:21:26 -04:00
g_svcmds.c
Reverted EVERYTHING to how it used to be before I was given maintenance permission. I'm done. ( #342 )
2024-04-09 21:25:04 +00:00
g_svcmds_ext.c
Removed all warnings as reported by gcc 6.2.0.
2016-11-27 13:33:42 +01:00
g_syscalls.asm
Some missing files
2009-05-15 14:51:36 +00:00
g_syscalls.c
Changes pulled from ioq3 today with
2014-05-27 20:12:04 +02:00
g_target.c
Added the option to use triggered doors in Elimination
2016-08-14 12:25:55 +02:00
g_team.c
Lei24 ( #343 )
2024-05-14 04:21:26 -04:00
g_team.h
Reverted EVERYTHING to how it used to be before I was given maintenance permission. I'm done. ( #342 )
2024-04-09 21:25:04 +00:00
g_trigger.c
Four backports from ioq3:
2018-12-18 17:49:57 -03:00
g_unlagged.c
Code clean up
2018-06-20 20:57:23 +02:00
g_utils.c
Reverted EVERYTHING to how it used to be before I was given maintenance permission. I'm done. ( #342 )
2024-04-09 21:25:04 +00:00
g_vote.c
Replace Q_strncpy to be safe even if source and destination overlaps and remove a lot of bad usage of strncpy.
2022-04-03 22:19:56 +02:00
g_weapon.c
Reverted EVERYTHING to how it used to be before I was given maintenance permission. I'm done. ( #342 )
2024-04-09 21:25:04 +00:00
inv.h
Removing some #ifdefs and commented pieces of code. Still CG_DrawDoubleDominationThings could have its own use in developer mode.
2019-06-03 00:31:48 -03:00
match.h
Reverted EVERYTHING to how it used to be before I was given maintenance permission. I'm done. ( #342 )
2024-04-09 21:25:04 +00:00
syn.h
Some missing files
2009-05-15 14:51:36 +00:00