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https://github.com/OpenArena/gamecode
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44 lines
1.3 KiB
Awk
44 lines
1.3 KiB
Awk
#The model line is the line that contains the path to the model-object that should be used in the editor. This is matched in the actual code.
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#Only the first model after a QUAKED-comment should be included this is the reason
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/\{\ \"models/ {
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if(model) {
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print "-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------";
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print "model=" substr($2,1,length($2)-1);
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model = 0; #Do not match the next model
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}
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};
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#We match /*QUAKED as the comment blocks we must include
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/\/\*QUAKED/ {
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blk=1; #While this is 1 we print
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model=1 #Include the first model found
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if (mustend) {
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endhere = 1
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}
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};
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#We make a special case for the example line in the bg_items.c-file by mathcing "/*QUAKED item_*" where the star is an actual star not a wildcard
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/\/\*QUAKED item_\*\*/ {
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blk=0
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model=0
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endhere=0
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}
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#We match "*/" (end comment)
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#In the source files */ are always placed on there own line for QUAKED-comments
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/\*\// {
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if(blk) {
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#if this line ended the
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mustend=1;
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}
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blk=0;
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}
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{
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#If this is not the first entry we must terminate the old one
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if (blk && endhere) {
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endhere = 0
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print "*/"
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}
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}
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#As long as blk just echo everything to screen
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{ if(blk) print $0};
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#In the end we must end with a comment end. This would normally have been triggered by the next begin.
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END { print "*/"}
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