big_turret
{
	DefaultModelName		"models/turrets/turret_imc_lrg.mdl"
	DefaultWeapon			""
	FOV_Vert_Offset			-10
    FOV_Near_Dist			150		// distance at which we transition between near and far FOV values
	FOV_Far_Dist			1000	// use far values after this distance, interpolate horizontal in between, use far for vertical
    
	FOV_Idle_Near_Horz		60
	FOV_Idle_Near_Vert		60
	FOV_Idle_Far_Horz		75
	FOV_Idle_Far_Vert		100
	
	FOV_Alert_Near_Horz		60
	FOV_Alert_Near_Vert		60
	FOV_Alert_Far_Horz		75
	FOV_Alert_Far_Vert		100
	
	FOV_Combat_Near_Horz	60
	FOV_Combat_Near_Vert	60
	FOV_Combat_Far_Horz		75
	FOV_Combat_Far_Vert		100

	YawSpeed				45
	AimAngularSpeed			20
	
	AIClass					turret
	BodyType				other
}
