WeaponData
{
	// General
	"printname"   									"#WPN_CAR"
	"shortprintname"   								"#WPN_CAR_SHORT"
	"description" 									"#WPN_CAR_DESC"
	"longdesc"										"#WPN_CAR_LONGDESC"
	"weaponClass" 									"human"
	"body_type"										"close_quarters"
	"fire_mode"   									"auto"
	"server_vscript"  								"weapons/mp_weapon_car"
	"client_vscript"  								"weapons/mp_weapon_car"
	"pickup_hold_prompt"  							"Hold [USE] [WEAPONNAME]"
	"pickup_press_prompt" 							"[USE] [WEAPONNAME]"
	"minimap_reveal_distance"						"32000"

	// Menu Stats
	"stat_damage" 									"45"
	"stat_range"  									"28"
	"stat_accuracy"   								"55"
	"stat_rof"										"70"

	// Models
	"viewmodel"   									"models/weapons/car101/ptpov_car101.mdl"
	"playermodel" 									"models/weapons/car101/w_car101.mdl"
	"anim_prefix" 									"smg2"

	// Effects
	"tracer_effect"   								"weapon_tracers_pistol"
	"vortex_absorb_effect"							"wpn_vortex_projectile_rifle_FP"
	"vortex_absorb_effect_third_person"				"wpn_vortex_projectile_rifle"
	"vortex_absorb_sound"							"Vortex_Shield_AbsorbBulletSmall"
	"adjust_to_gun_barrel"							"1"

	"sound_dryfire"									"assault_rifle_dryfire"

	"fx_shell_eject_view"							"wpn_shelleject_pistol_FP"
	"fx_shell_eject_world"							"wpn_shelleject_pistol"
	"fx_shell_eject_attach"							"shell"

	"fx_muzzle_flash_view"							"wpn_muzzleflash_pistol_FP"
	"fx_muzzle_flash_world"							"wpn_muzzleflash_pistol"
	"fx_muzzle_flash_attach"						"muzzle_flash"

	//Sounds
	"fire_sound_1_player_1p"						"Weapon_bulletCasings.Bounce"
	"fire_sound_1_player_3p"						"Weapon_bulletCasings.Bounce"
	"fire_sound_2"									"Weapon_CBR101.SecondShot1"
	"fire_sound_2_npc"								"Weapon_CBR101.SecondShot1_NPC"
	"looping_sounds"								"1"

	// Network
	"net_optimize"		                            "1"

	// Damage - When Used by Players
	"damage_type" 									"bullet"
	"damage_near_distance"							"800"
	"damage_far_distance" 							"1250"
	"damage_near_value"   							"66"
	"damage_far_value"								"35"
	"damage_near_value_titanarmor"					"20"
	"damage_far_value_titanarmor" 					"10"
	"damage_rodeo" 									"90"

	"damage_headshot_scale"							"1.4"
	"damage_torso_scale"							"1.0"
	"damage_arm_scale"								"1.0"
	"damage_leg_scale"								"1.0"

	// Damage - When Used by NPCs
	"npc_damage_near_distance"						"800"
	"npc_damage_far_distance" 						"1250"
	"npc_damage_near_value"   						"18"
	"npc_damage_far_value"							"14"

	"critical_hit_damage_scale"						"2.0"
	"critical_hit"									"1"

	// Ammo
	"ammo_stockpile_max"							"450"
	"ammo_clip_size"   								"30"
	"ammo_default_total"							"450"

	// Behavior
	"fire_rate"   									"14.1"
	"zoom_time_in"									"0.2"
	"zoom_time_out"   								"0.1"
	"zoom_fov"										"55"
	"reload_time" 									"1.9"
	"reload_time_late1"								"0.82"
	"reloadempty_time"								"2.53"
	"reloadempty_time_late1"						"1.46"
	"reloadempty_time_late2"						"0.79"
	"holster_time"									"0.5"
	"deploy_time" 									"0.66"
	"lower_time"  									"0.25"
	"raise_time"  									"0.3"
	"vortex_refire_behavior"  						"bullet"
	"allow_empty_fire"								"0"
	"reload_enabled"  								"1"
	"allow_empty_click"   							"1"
	"empty_reload_only"   							"0"
	"trigger_snipercam"   							"0"
	"allow_headshots" 								"1"
	"headshot_distance" 							"3500"
	"primary_fire_does_not_block_sprint"			"0"
	"ads_move_speed_scale"							"0.75"
	"aimassist_disable_hipfire"						"0"
	"aimassist_disable_ads"							"0"
	"aimassist_disable_hipfire_titansonly"			"1"
	"aimassist_disable_ads_titansonly"				"1"
	"move_speed_modifier" 							"1.00"//Bug with move speed > 1.0, temporary work around.

	// Spread
	"spread_npc"  									"1"

	// View Kick
	"viewkick_spring" 								"car"

	"viewkick_pitch_base" 							"-0.15"
	"viewkick_pitch_random"   						"0.2"
	"viewkick_pitch_softScale"						"2.0"
	"viewkick_pitch_hardScale"						"0.0"

	"viewkick_yaw_base"   							"0"
	"viewkick_yaw_random" 							"0.5"
	"viewkick_yaw_random_innerexclude"				"0.1"
	"viewkick_yaw_softScale"  						"1.65"
	"viewkick_yaw_hardScale"  						"0.0"

	"viewkick_roll_base"  							"0.0"
	"viewkick_roll_randomMin" 						"0.15"
	"viewkick_roll_randomMax" 						"0.25"
	"viewkick_roll_softScale" 						"0.0"
	"viewkick_roll_hardScale" 						"1.65"

	"viewkick_hipfire_weaponFraction" 				"0.2"
	"viewkick_hipfire_weaponFraction_vmScale" 		"0.5"
	"viewkick_ads_weaponFraction" 					"0.25"
	"viewkick_ads_weaponFraction_vmScale" 			"1.0"

	"viewkick_perm_pitch_base" 						"-0.0"
	"viewkick_perm_pitch_random"   					"0.0"
	"viewkick_perm_yaw_base"   						"0.0"
	"viewkick_perm_yaw_random" 						"0.1"
	"viewkick_perm_yaw_random_innerexclude"			"0.2"

//	"viewkick_scale_firstshot_hipfire"				"0.0"
	"viewkick_scale_firstshot_ads"					"2.0"
	"viewkick_scale_min_hipfire"  					"1.0"
	"viewkick_scale_max_hipfire"  					"0.5"
	"viewkick_scale_min_ads"  						"1.0"
	"viewkick_scale_max_ads"  						"3.0"
	"viewkick_scale_valuePerShot" 					"2"
	"viewkick_scale_valueLerpStart"   				"0"
	"viewkick_scale_valueLerpEnd" 					"3"
	"viewkick_scale_valueDecayDelay"  				"0.15"
	"viewkick_scale_valueDecayRate"   				"30"

	//
	"viewmodel_shake_forward"						"0.5"
	"viewmodel_shake_up"							"0.2"
	"viewmodel_shake_right"							"0.0"

	// Bob
	"bob_cycle_time"  								"0.45"
	"bob_vert_dist"   								"0.075"
	"bob_horz_dist"   								"0.05"
	"bob_max_speed"   								"150"
	"bob_pitch"   									"0.75"
	"bob_yaw" 										"1"
	"bob_roll"										"-0.75"

	// View Drift
	"viewdrift_hipfire_stand_scale_pitch" 			"0.6"
	"viewdrift_hipfire_stand_scale_yaw"   			"0.75"
	"viewdrift_hipfire_crouch_scale_pitch"  		"0.4"
	"viewdrift_hipfire_crouch_scale_yaw"			"0.55"
	"viewdrift_hipfire_air_scale_pitch"   			"0.8"
	"viewdrift_hipfire_air_scale_yaw" 				"1.1"
	"viewdrift_hipfire_speed_pitch"   				"0.73"
	"viewdrift_hipfire_speed_yaw" 					"0.9"

	"viewdrift_ads_stand_scale_pitch" 				"0.4"
	"viewdrift_ads_stand_scale_yaw"   				"0.55"
	"viewdrift_ads_crouch_scale_pitch"  			"0.25"
	"viewdrift_ads_crouch_scale_yaw"				"0.4"
	"viewdrift_ads_air_scale_pitch"   				"0.7"
	"viewdrift_ads_air_scale_yaw" 					"0.85"
	"viewdrift_ads_speed_pitch"   					"0.65"
	"viewdrift_ads_speed_yaw" 						"0.75"

	// Rumble
	"fire_rumble"									"pilot_autoshot_mid_fire"

	// Sway
	"sway_rotate_attach"  							"SWAY_ROTATE"
	"sway_min_x"  									"-0.3"
	"sway_min_y"  									"-0.5"
	"sway_min_z"  									"-0.5"
	"sway_max_x"  									"0.3"
	"sway_max_y"  									"0.5"
	"sway_max_z"  									"0.1"
	"sway_min_pitch"  								"-3"
	"sway_min_yaw"									"-3.5"
	"sway_min_roll"   								"-2"
	"sway_max_pitch"  								"3"
	"sway_max_yaw"									"3.5"
	"sway_max_roll"   								"3"
	"sway_translate_gain" 							"10"
	"sway_rotate_gain"								"12"
	"sway_move_forward_translate_x"   				"0"
	"sway_move_forward_translate_z"   				"-0.5"
	"sway_move_back_translate_x"  					"-2"
	"sway_move_back_translate_z"  					"-1"
	"sway_move_left_translate_y"  					"-1"
	"sway_move_left_translate_z"  					"-0.5"
	"sway_move_left_rotate_roll"  					"-2"
	"sway_move_right_translate_y" 					"1"
	"sway_move_right_translate_z" 					"-0.5"
	"sway_move_right_rotate_roll" 					"4"
	"sway_move_up_translate_z"						"-1"
	"sway_move_down_translate_z"  					"1"
	"sway_turn_left_rotate_yaw"   					"-1"
	"sway_turn_right_rotate_yaw"  					"1"
	"sway_turn_up_rotate_pitch"   					"1"
	"sway_turn_down_rotate_pitch" 					"-1"

	// Zoomed Sway
	"sway_rotate_attach_zoomed"						"SWAY_ROTATE_ZOOMED"
	"sway_rotate_attach_blend_time_zoomed"			"0.2"
	"sway_rotate_gain_zoomed"						"12"

	"sway_min_yaw_zoomed"							"-0.03"
	"sway_max_yaw_zoomed"							"0.03"
	"sway_turn_left_rotate_yaw_zoomed"				"-0.085"
	"sway_turn_right_rotate_yaw_zoomed"				"0.085"

	"sway_min_pitch_zoomed"  						"-0.01"
	"sway_max_pitch_zoomed"  						"0.01"
	"sway_turn_up_rotate_pitch_zoomed"				"0.09"
	"sway_turn_down_rotate_pitch_zoomed"			"-0.09"


	// NPC
	"proficiency_poor_spreadscale"					"7.0"
	"proficiency_poor_bias"   						"0.75"
	"proficiency_average_spreadscale" 				"5.0"
	"proficiency_average_bias"						"0.9"
	"proficiency_good_spreadscale"					"3.33333"
	"proficiency_good_bias"   						"0.9"
	"proficiency_very_good_spreadscale"   			"1.66667"
	"proficiency_very_good_bias"  					"0.9"
	"proficiency_perfect_spreadscale" 				"1.0"
	"proficiency_perfect_bias"						"1.0"

	"npc_min_range"   								"0"
	"npc_max_range"   								"2000"
	"npc_min_range_secondary" 						"0"
	"npc_max_range_secondary" 						"2500"
	"npc_min_burst"   								"2"
	"npc_max_burst"   								"5"

	// WeaponED Unhandled Key/Values and custom script Key/Values
	"spread_stand_hip"								"3.5"
	"spread_stand_hip_run"							"4.5"
	"spread_stand_hip_sprint"                       "5.5"
	"spread_crouch_hip"   							"3.5"
	"spread_air_hip"  								"9.0"

	"spread_stand_ads"								"0.25"
	"spread_crouch_ads"   							"0.25"
	"spread_air_ads"  								"0.5"

	"spread_kick_on_fire_stand_hip"   				"0.5"
	"spread_kick_on_fire_crouch_hip"  				"0.5"
	"spread_kick_on_fire_air_hip" 					"0.5"

	"spread_kick_on_fire_stand_ads"   				"0.25"
	"spread_kick_on_fire_crouch_ads"  				"0.25"
	"spread_kick_on_fire_air_ads" 					"0.25"

	"spread_max_kick_stand_hip"   					"2.0"
	"spread_max_kick_crouch_hip"  					"2.0"
	"spread_max_kick_air_hip" 						"3.0"

	"spread_max_kick_stand_ads"   					"2.5"
	"spread_max_kick_crouch_ads"  					"1.5"
	"spread_max_kick_air_ads" 						"3.0"

	"spread_decay_rate"   							"30.0"
	"spread_decay_delay"  							"0.15"

	"sprintcycle_time"								"0.55"
	"deployfirst_time"								"1.0"
	"is_anti_titan"  							    "0"

	// Crosshair
	"red_crosshair_range" 							"1200"

	// Bodygroups:
	"bodygroup1_name"	"car101_sight_on"
	"bodygroup1_set"	"1"
	"bodygroup2_name"	"sight_aog04"
	"bodygroup2_set"	"0"
	"bodygroup3_name"	"sight_hcog"
	"bodygroup3_set"	"0"
	"bodygroup4_name"	"sight_holo"
	"bodygroup4_set"	"0"
	"bodygroup5_name"	"suppressor_cyl_med"
	"bodygroup5_set"	"0"
	"bodygroup6_name"	"suppressor_sq_med"
	"bodygroup6_set"	"0"

    "clip_bodygroup"						"car101_magazine"
    "clip_bodygroup_index_shown"			"0"
    "clip_bodygroup_index_hidden"			"1"
    "clip_bodygroup_show_for_milestone_0"	"1"
    "clip_bodygroup_show_for_milestone_1"	"0"
    "clip_bodygroup_show_for_milestone_2"	"1"
    "clip_bodygroup_show_for_milestone_3"	"1"

	Mods
	{
		iron_sights
		{
			"bodygroup1_set"	"1"
			"zoom_fov"			"55"
		}
		hcog
		{
			"bodygroup3_set"	"1"
			"anim_alt_idleAttack" "1"
			"bodygroup1_set"	"0"
			"zoom_fov"			"45"
		}
		holosight
		{
			"bodygroup4_set"	"1"
			"anim_alt_idleAttack" "2"
			"bodygroup1_set"	"0"
			"zoom_fov"			"40"
		}
		silencer
		{
			"fire_sound_2"									"Weapon_CBR101.SecondShotSuppressed"
			"damage_near_value"   							"49"
			"damage_far_value"								"29"
			//Silenced R97
			"bodygroup5_set"								"1"

			"viewkick_pitch_base" 							"-0.008"
			"viewkick_pitch_random"   						"0.33"

			"viewkick_yaw_base"   							"0"
			"viewkick_yaw_random" 							"0.3"

			//"rumble"  										"4"

			"tracer_effect"   								"weapon_tracers_pistol"
			"minimap_reveal_distance"	"1"

			"fx_muzzle_flash_view"						"wpn_muzzleflash_pistol_sup_FP"
			"fx_muzzle_flash_world"						"wpn_muzzleflash_pistol_sup"
			"fx_muzzle_flash_attach"					"muzzle_flash_suppressor_cyl"
		}
		pas_fast_reload
		{
			"reload_time"								"*0.7"
			"reload_time_late1"							"*0.7"
			"reloadempty_time"							"*0.7"
			"reloadempty_time_late1"					"*0.7"
		}
		extended_ammo
		{
			"ammo_stockpile_max"						"600"
			"ammo_clip_size"   							"40"
			"ammo_default_total"						"600"
		}
		recoil_compensator
		{
			"viewkick_pitch_base" 							"*0.7"
			"viewkick_pitch_random"   						"*0.7"

			"viewkick_yaw_base"   							"*0.7"
			"viewkick_yaw_random" 							"*0.7"

			"viewkick_perm_pitch_base"				 		"*0.7"
			"viewkick_perm_pitch_random"   					"*0.7"
			"viewkick_perm_yaw_base"   						"*0.7"
			"viewkick_perm_yaw_random" 						"*0.7"
		}

		pas_run_and_gun
		{
			"primary_fire_does_not_block_sprint"			"1"
			"crosshair_force_sprint_fade_disabled"          "1"
		}
		integrated_gyro
		{
			"spread_stand_hip"								"3.5"
			"spread_stand_hip_run"							"3.5"
			"spread_stand_hip_sprint"                       "3.5"
			"spread_stand_ads"								"0.25"
			"spread_crouch_hip"   							"3.5"
			"spread_crouch_ads"   							"0.25"
			"spread_air_hip"  								"3.5"
			"spread_air_ads"  								"0.25"
		}
		burn_mod_car
		{
			"crosshair_index"								"1"
			"damage_near_value"   							"70"
			"damage_far_value"								"40"
			"is_burn_mod"									"1"
			"bodygroup4_set"								"1"
			"anim_alt_idleAttack" 							"2"
			"bodygroup1_set"								"0"
			"zoom_fov"										"40"
		}
	}

	CrosshairData
	{
		BaseWeapon
		{
			DefaultElementBehavior
			{
				"rotation"					"90"
				"size_x"					"44"
				"size_y"					"44"
				"scale_ads"					"0.5"
				"fade_while_sprinting"		"1"
				"fade_while_reloading"		"1"
				"draw_while_ads"			"0"
				"draw_while_hip"			"1"
				"fade_while_zooming"		"1"
			}
			Element0
			{
				"type"						"spread"
				"material"					"hud/crosshairs/standard_plus"
			}
			Element1
			{
				"type"						"spread"
				"material"					"hud/crosshairs/standard_plus_shadow"
			}
		}
		Burn_Mod //Match BaseWeapon + default color change.
		{
			DefaultElementBehavior
			{
				"rotation"					"90"
				"size_x"					"44"
				"size_y"					"44"
				"scale_ads"					"0.5"
				"fade_while_sprinting"		"1"
				"fade_while_reloading"		"1"
				"draw_while_ads"			"0"
				"draw_while_hip"			"1"
				"fade_while_zooming"		"1"
				"default_color"				"246 134 40 255"
			}
			Element0
			{
				"type"						"spread"
				"material"					"hud/crosshairs/standard_plus"
			}
			Element1
			{
				"type"						"spread"
				"material"					"hud/crosshairs/standard_plus_shadow"
			}
		}
	}
}
