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28 commits

Author SHA1 Message Date
Allusive
61e730e83b add back other npe stuff 2025-01-11 17:17:44 -08:00
Allusive
1f4dd6281e add new navmeshes and demeter to campain 2025-01-11 16:49:46 -08:00
Allusive
e6364548ae fix playlist 2025-01-11 16:44:41 -08:00
Allusive
09d4552b44 fix dying in final wave if doomed 2025-01-09 23:49:37 -08:00
Allusive
2aedb591e6 update check for player eject in npe 2025-01-09 01:55:32 -08:00
Allusive
b366d3f6df fix rocket pos and angle 2025-01-08 17:43:33 -08:00
mv
dca50307a3 implement half of the dash module 2025-01-08 22:39:33 +02:00
Allusive
971c9cc87d basic but broken vortex shield 2025-01-08 00:17:15 -08:00
Allusive
1bff6e9e93 small change 2025-01-07 23:31:38 -08:00
Allusive
e558cec24d fix fatal script error in moshpit 2025-01-07 23:27:29 -08:00
Allusive
851cc87766 mostly working ai module 2025-01-07 23:15:43 -08:00
Allusive
d7062e6b7c changes for ai npe 2025-01-07 20:19:58 -08:00
Allusive
53f9f7641d basic dash setup 2025-01-07 18:47:13 -08:00
Allusive
fe5478acc7 small changes 2025-01-07 18:39:26 -08:00
Allusive
13750ef10e fix titan moshpit 2025-01-07 18:28:45 -08:00
Allusive
b8dc05ff10 changes for eject 2025-01-07 16:40:26 -08:00
Allusive
5160654426 Merge branch 'npefix' of https://github.com/r1delta/CORE into npefix 2025-01-07 14:45:52 -08:00
Allusive
0e0117fbe9 add loading screens back 2025-01-07 14:45:50 -08:00
mv
ce51004752 correct spawn for titan moshpit 2025-01-08 00:45:35 +02:00
mv
6f36afe83b uhmmmm titan combat 2025-01-08 00:35:33 +02:00
Allusive
3272871a80 Merge branch 'npefix' of https://github.com/r1delta/CORE into npefix 2025-01-07 14:25:21 -08:00
Allusive
b287f9687f merge 2025-01-07 14:22:52 -08:00
mv
a7efcc291c Revert "TRAINING_* is tfo, WE R1 IN THIS HOUSE"
i accidentally the whole map

This reverts commit aee434a653.
2025-01-08 00:20:18 +02:00
mv
aee434a653 TRAINING_* is tfo, WE R1 IN THIS HOUSE 2025-01-08 00:16:29 +02:00
mv
bdf3d72d78 pilot training scenario was missing titan introduction, this adds it 2025-01-08 00:07:39 +02:00
Allusive
1f7b54d8d6 re add invert popup 2025-01-07 14:00:01 -08:00
mv
1e75ad0c91 Merge branch 'master' into npefix 2025-01-07 22:13:42 +02:00
mv
18fcbb32e2 push initial mp_npe fixes 2025-01-07 21:43:05 +02:00
8 changed files with 636 additions and 362 deletions

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@ -415,6 +415,8 @@
"gamemode5" "cp"
"map6" "mp_airbase"
"gamemode6" "at"
"map7" "mp_o2"
"gamemode7" "cp"
"map7" "mp_corporate"
"gamemode7" "cp"
}

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@ -466,16 +466,10 @@ enum eTrainingButtonPrompts
TITAN_AI_MODE,
TITAN_OFFHAND_OFFENSIVE,
TITAN_MOSH_PIT_SURVIVE,
// 튜토리얼용 '비상사태' 메세지 추가
TITAN_MOSH_PIT_EMERGENCY,
TITAN_SHIELDS,
TITAN_HEALTH,
TITAN_RODEO,
TITAN_RODEO_COMBAT,
TITAN_OFFENSIVE_MELEE,
EJECT_INIT,
EJECT_CONFIRM,
STIM,
}
enum eRankEnabledModes

View file

@ -294,8 +294,8 @@ function PlayerProgramsControlPanel( panel, player )
// we should change how this works for R2
local gameMode = GameRules.GetGameMode()
if (gameMode == TUTORIAL || gameMode == TITAN_TUTORIAL)
panel.SetUsableValue( e.panelUsableValue )
// if (IsTrainingLevel())
// panel.SetUsableValue( e.panelUsableValue )
}
}

File diff suppressed because it is too large Load diff

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@ -227,7 +227,7 @@ function MonitorDLCAvailability()
function GetPrivateMatchMaps()
{
if (GetModeNameForEnum(level.ui.privatematch_mode) == "campaign_carousel") {
local campaignMaps = ["mp_fracture","mp_colony","mp_relic","mp_angel_city","mp_outpost_207","mp_boneyard","mp_airbase","mp_corporate"]
local campaignMaps = ["mp_fracture","mp_colony","mp_relic","mp_angel_city","mp_outpost_207","mp_boneyard","mp_airbase","mp_corporate","mp_o2"]
return campaignMaps
}
local mapsArray = []