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1 commit
| Author | SHA1 | Date | |
|---|---|---|---|
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9227539895 |
424 changed files with 5255 additions and 39203 deletions
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@ -4,5 +4,3 @@
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These are the server scripts and other related files needed for r1delta
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Place these files in `Titanfall/r1delta`, make sure you use `-game r1delta` in your launch args
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<img src="https://github.com/user-attachments/assets/121a9ec2-cba9-4fac-96e0-06472febeb52" align="left">
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@ -1,14 +0,0 @@
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50FAAD928E0715A51AD624D0A3EB8F00F7FFAD9E66258DC95C960F9D11FF41E4 ../bin/server.dll
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426E1811FB9B8DFEFAED33B946448D5D8D3DC667401CAF34B30350794FD319DD ../bin/gbclient.dll
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94E851F8E3BE809907E1F22E974F974527F4F1F571B50CEDC69CBBCA93E38531 datacache.dll
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3E954D6F0EBB026553035EBFE31AD74065C3A2CC21DA7E899647B0C9BC6E9F50 studiorender.dll
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DB3606606534783DF674E02451F9DA9B7C0E3F20DB6850E3AA381DE34D7AA4AB materialsystem_dx11.dll
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D2D0AF1AEEBF448733A49D41F30814680AD5D1929FE4C9E170CD2BD27C6B37F9 GFSDK_SSAO.win64.dll
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5E7CC7694DF4463CC5D0F5402C952D2B0A57D2D21F054F5DFA46647ACF3D6D92 GFSDK_TXAA.win64.dll
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BAF01FD43A2499309A700428861E3CFEA837201B7DF14F24F2EC371B7C0747F2 BugTrap-x64.dll
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229EB841628A677DFCC653D81F15C67F0D3D405F399BE1AF5024F17D61F6641B vphysics.dll
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B94CFCCC7D8786646D717A56CAA7448813F6CE19CB01CDC2327E9FB1F5AA4911 inputsystem.dll
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F883A88F0C74719CAB96039E2C73521038135D40B5210FF2F479E326583D3EB4 localize.dll
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62E3DDF2F0F885F81A87435AAD4897CCDE789EEEB93B24D5AA32595861897AAB vguimatsurface.dll
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7EDF98A45B171F7168224A8C989C6F92CB09EBB8DE7DFD6333F64DA68BBA0E79 filesystem_stdio.dll
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10B75ABC67EADC02CF0BDCEBAB8BCA1EB76FD241ACA4D5A2A69A125A1B4AA0F6 launcher.dll
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@ -1,4 +1,3 @@
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cl_parallelParticlePreDrawWork 0
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// grabbed from mp_lobby and training NET_SetConVar
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wallrun_strengthLossStart 1000
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superjump_drain_power_onfail 0
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@ -64,7 +63,7 @@ sv_disable_party_system 1
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// sv_teststepsimulation 1
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// setinfo cl_updaterate 30
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// sv_maxclientframes 600
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net_data_block_enabled 1
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// net_data_block_enabled 0
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net_splitrate 10
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net_splitpacket_maxrate 300000
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net_connectingDataRate 300000
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@ -83,13 +82,6 @@ progressbar_enabled 1
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// actual gameplay changes
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weaponSpreadAltStyle 1
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viewdrift 0
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// actual visual changes
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mat_sky_scale 1.6
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r_rimlight 1
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mat_instancing 0
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pvs_extraCull 1
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mat_envmap_scale 2
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// qol
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sv_hibernate_when_empty 1
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exec banned_user
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exec banned_ip
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@ -98,6 +90,7 @@ replay_sendReliableMessagesForViewEntity 0
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sv_kickPlayersTooFarInFuture 0
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// uncomment this if you want to disable focus sleep
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// not_focus_sleep 0
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bind "1" "weaponSelectPrimary0; slot1"
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bind "2" "weaponSelectPrimary1; slot2"
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bind "3" "weaponSelectOrdnance; slot3"
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@ -108,18 +101,3 @@ bind "7" "slot7"
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bind "8" "slot8"
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bind "9" "slot9"
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bind "0" "slot10"
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// I am so fucking mad
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net_data_block_enabled 1
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sv_threaded_pre_process_ents 0
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physics_pp_broadphase 0
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physics_pp_mindist_events 0
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physics_pp_mindists 1
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physics_pp_recalcs 0
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sv_parallel_packentities 0
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sv_parallel_sendsnapshot 0
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sv_disconnectOnTooManySnapshotFrames 0
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vphysics_threadmode 0
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mem_min_heapsize 144
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datacachesize 512
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@ -1,6 +1,5 @@
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exec autoexec_server.cfg
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exec autoexec_delta.cfg
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stuffcmds
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lagCompensationUseOnlySnapshotRecords 1
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fps_max 60
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killReplay_lagCompensate 1
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lagCompensationUseOnlySnapshotRecords 0
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fps_max 60
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@ -1,8 +0,0 @@
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Basic
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{
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$basetexture "dev/empty"
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$translucent 1
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$vertexcolor 1
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$vertexalpha 1
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$ignorez 1
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}
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@ -1,65 +0,0 @@
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UnlitTwoTexture
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{
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$surfaceprop metal
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$basetexture models\hud\damage_arrow
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//$texture2 dev\noise_post
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$texture2 effects\dev_scanline_small
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$alpha 1
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$nocull 0
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$ignorez 1
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$translucent 1
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$screenblend 1
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|
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$screenspacecoordssquare2 1
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$layercolor1 "[4.45 3.9 0]"
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$layeralpha1 "1"
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$layercolor2 "[4.45 3.9 0]"
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$layeralpha2 "1"
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$addlayers 1
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$fresnel 0
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$fresnelSharpness1 0.0
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$fresnelOuterStrength1 0.5
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$fresnelInnerStrength1 1.0
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||||
|
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$fresnelSharpness2 0.0
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$fresnelOuterStrength2 0.5
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||||
$fresnelInnerStrength2 1.0
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||||
|
||||
$t2scroll "[0 1]"
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||||
$t2scale "[5 5]"
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Proxies
|
||||
{
|
||||
EntityScript
|
||||
{
|
||||
scriptFuncName "VMTCallback_DamageArrowAlpha"
|
||||
resultVar $alpha
|
||||
}
|
||||
|
||||
EntityScript
|
||||
{
|
||||
scriptFuncName "VMTCallback_DamageArrowFlash"
|
||||
resultVar $layercolor1
|
||||
}
|
||||
|
||||
"TextureScroll"
|
||||
{
|
||||
"textureScrollVar" "$t2scroll"
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||||
"textureScrollRate" 0.5
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||||
"textureScrollAngle" 90
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||||
}
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||||
TextureTransform
|
||||
{
|
||||
translateVar $t2scroll
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||||
scaleVar $t2scale
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||||
resultVar $texture2transform
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||||
}
|
||||
|
||||
}
|
||||
}
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||||
|
|
@ -1,64 +0,0 @@
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|||
UnlitTwoTexture
|
||||
{
|
||||
$surfaceprop metal
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||||
$basetexture models\hud\damage_arrow
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||||
$texture2 dev\noise_post
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||||
//$texture2 effects\dev_scanline_small
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||||
|
||||
$alpha 1
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$nocull 0
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||||
|
||||
$translucent 1
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||||
$screenblend 1
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||||
|
||||
$screenspacecoordssquare2 1
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||||
|
||||
$layercolor1 "[4.45 3.9 0]"
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$layeralpha1 "1"
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||||
$layercolor2 "[4.45 3.9 0]"
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||||
$layeralpha2 "1"
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||||
//$addlayers 1
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||||
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||||
$fresnel 0
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||||
|
||||
$fresnelSharpness1 0.0
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||||
$fresnelOuterStrength1 0.5
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||||
$fresnelInnerStrength1 1.0
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||||
|
||||
$fresnelSharpness2 0.0
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||||
$fresnelOuterStrength2 0.5
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||||
$fresnelInnerStrength2 1.0
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||||
|
||||
$t2scroll "[0 1]"
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||||
$t2scale "[5 5]"
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||||
|
||||
Proxies
|
||||
{
|
||||
EntityScript
|
||||
{
|
||||
scriptFuncName "VMTCallback_DamageArrowAlpha"
|
||||
resultVar $alpha
|
||||
}
|
||||
|
||||
EntityScript
|
||||
{
|
||||
scriptFuncName "VMTCallback_DamageArrowFlash"
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||||
resultVar $layercolor1
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||||
}
|
||||
|
||||
"TextureScroll"
|
||||
{
|
||||
"textureScrollVar" "$t2scroll"
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||||
"textureScrollRate" 0.5
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||||
"textureScrollAngle" 90
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||||
}
|
||||
|
||||
TextureTransform
|
||||
{
|
||||
translateVar $t2scroll
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||||
scaleVar $t2scale
|
||||
resultVar $texture2transform
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
@ -1,136 +0,0 @@
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|||
"UnlitTwoTexture"
|
||||
{
|
||||
"$surfaceprop" "metal"
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||||
//"$basetexture" "models\titans\titan_ar_marker\titan_ar_marker_col"
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||||
"$basetexture" "effects\white"
|
||||
$texture2 effects\dev_scanline_small
|
||||
|
||||
$alpha 1
|
||||
|
||||
$nodecal 1
|
||||
$model 1
|
||||
$ignorez 1
|
||||
$translucent 1
|
||||
$nofog 1
|
||||
$no_fullbright 1
|
||||
$allowoverbright 1
|
||||
$translucent 1
|
||||
$screenblend 1
|
||||
|
||||
$screenspacecoordssquare2 1
|
||||
|
||||
$layercolor1 "[0.1 0.0 0.0]"
|
||||
$layeralpha1 "0.1"
|
||||
$layercolor2 "[0.4 0.05 0.0]"
|
||||
$layeralpha2 "1.0"
|
||||
$addlayers 1
|
||||
|
||||
|
||||
$fresnel 0
|
||||
|
||||
$fresnelSharpness1 1.0
|
||||
$fresnelOuterStrength1 0.0
|
||||
$fresnelInnerStrength1 1.0
|
||||
|
||||
$fresnelSharpness2 0.0
|
||||
$fresnelOuterStrength2 1.0
|
||||
$fresnelInnerStrength2 0.0
|
||||
|
||||
$t2scroll "[0 1]"
|
||||
$t2scale "[3 3]"
|
||||
|
||||
//$matchColor "[0.0 0.25 0.4]"
|
||||
//$mismatchColor "[0.4 0.05 0.0]"
|
||||
$matchColor "[0.0 1.5 2.4]"
|
||||
$mismatchColor "[20. 0.60 0.0]"
|
||||
|
||||
/////////////////////////////////////////////////////////
|
||||
|
||||
"$valuezero" "0"
|
||||
|
||||
"$colorzero" "[0 0 0]"
|
||||
"$colorblindMatchColor" "[1 1 1]"
|
||||
"$colorblindMismatchColor" "[1 1 1]"
|
||||
|
||||
$newMatchColor "[0.0 1.5 2.4]"
|
||||
$newMismatchColor "[20. 0.60 0.0]"
|
||||
|
||||
Proxies
|
||||
{
|
||||
EntitySonarColor
|
||||
{
|
||||
sameTeamColorVar $matchColor
|
||||
otherTeamColorVar $mismatchColor
|
||||
|
||||
resultvar $layercolor2
|
||||
}
|
||||
|
||||
EntitySonarColor
|
||||
{
|
||||
sameTeamColorVar $matchColor
|
||||
otherTeamColorVar $mismatchColor
|
||||
|
||||
resultvar $layercolor1
|
||||
}
|
||||
|
||||
EntityScript
|
||||
{
|
||||
scriptFuncName "VMTCallback_ColorBlindBlue"
|
||||
resultVar $colorblindMatchColor
|
||||
}
|
||||
|
||||
// if ( srcVar1 > srcVar2 )
|
||||
// resultVar = greaterVar
|
||||
// else
|
||||
// resultVar = LessEqualVar
|
||||
LessOrEqual
|
||||
{
|
||||
lessEqualVar $newMatchColor
|
||||
greaterVar $colorblindMatchColor
|
||||
srcVar1 $colorblindMatchColor
|
||||
srcVar2 $valuezero
|
||||
resultVar $matchColor
|
||||
}
|
||||
|
||||
EntityScript
|
||||
{
|
||||
scriptFuncName "VMTCallback_ColorBlindRed"
|
||||
resultVar $colorblindMismatchColor
|
||||
}
|
||||
|
||||
Multiply
|
||||
{
|
||||
srcVar1 $colorblindMismatchColor
|
||||
srcVar2 10
|
||||
resultVar $colorblindMismatchColor
|
||||
}
|
||||
LessOrEqual
|
||||
{
|
||||
lessEqualVar $newMismatchColor
|
||||
greaterVar $colorblindMismatchColor
|
||||
srcVar1 $colorblindMismatchColor
|
||||
srcVar2 $valuezero
|
||||
resultVar $mismatchColor
|
||||
}
|
||||
|
||||
EntityScript
|
||||
{
|
||||
scriptFuncName "VMTCallback_MPEntitySonarFrac"
|
||||
resultVar $alpha
|
||||
}
|
||||
|
||||
TextureScroll
|
||||
{
|
||||
"textureScrollVar" "$t2scroll"
|
||||
"textureScrollRate" 0.8
|
||||
"textureScrollAngle" -90
|
||||
}
|
||||
|
||||
TextureTransform
|
||||
{
|
||||
translateVar $t2scroll
|
||||
scaleVar $t2scale
|
||||
resultVar $texture2transform
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,95 +0,0 @@
|
|||
"UnlitTwoTexture"
|
||||
{
|
||||
"$surfaceprop" "metal"
|
||||
//"$basetexture" "models\titans\titan_ar_marker\titan_ar_marker_col"
|
||||
"$basetexture" "effects\white"
|
||||
"$texture2" "effects\dev_scanline_sparse"
|
||||
|
||||
$nofog 1
|
||||
$alpha 1
|
||||
|
||||
$translucent 1
|
||||
$screenblend 1
|
||||
|
||||
$screenspacecoordssquare2 1
|
||||
|
||||
$layercolor1 "[1 0.1 0.1]"
|
||||
$layeralpha1 "1"
|
||||
$layercolor2 "[1 0.1 0.1]"
|
||||
$layeralpha2 "1"
|
||||
$addlayers 1
|
||||
|
||||
|
||||
$fresnel 1
|
||||
|
||||
$fresnelSharpness1 1.0
|
||||
$fresnelOuterStrength1 0.0
|
||||
$fresnelInnerStrength1 1.0
|
||||
|
||||
$fresnelSharpness2 0.0
|
||||
$fresnelOuterStrength2 1.0
|
||||
$fresnelInnerStrength2 0.0
|
||||
|
||||
/////////////////////////////////////////////////////////
|
||||
|
||||
"$valuezero" "0"
|
||||
|
||||
"$colorzero" "[0 0 0]"
|
||||
"$colorblind_color" "[1 1 1]"
|
||||
|
||||
$newLayercolor "[1 0.1 0.1]"
|
||||
|
||||
Proxies
|
||||
{
|
||||
EntityScript
|
||||
{
|
||||
scriptFuncName "VMTCallback_ColorBlindRed"
|
||||
resultVar $colorblind_color
|
||||
}
|
||||
|
||||
// if ( srcVar1 > srcVar2 )
|
||||
// resultVar = greaterVar
|
||||
// else
|
||||
// resultVar = LessEqualVar
|
||||
LessOrEqual
|
||||
{
|
||||
lessEqualVar $newLayercolor
|
||||
greaterVar $colorblind_color
|
||||
srcVar1 $colorblind_color
|
||||
srcVar2 $valuezero
|
||||
resultVar $layercolor1
|
||||
}
|
||||
|
||||
LessOrEqual
|
||||
{
|
||||
lessEqualVar $newLayercolor
|
||||
greaterVar $colorblind_color
|
||||
srcVar1 $colorblind_color
|
||||
srcVar2 $valuezero
|
||||
resultVar $layercolor2
|
||||
}
|
||||
|
||||
EntityScript
|
||||
{
|
||||
scriptFuncName "VMTCallback_MPEntityARAlpha"
|
||||
resultVar $alpha
|
||||
}
|
||||
|
||||
|
||||
// "TextureScroll"
|
||||
// {
|
||||
// "texturescrollvar" "$basetexturetransform"
|
||||
// "texturescrollrate" 0.25
|
||||
// "texturescrollangle" 0
|
||||
// "texturescale" 0.5
|
||||
// }
|
||||
|
||||
|
||||
"TextureScroll"
|
||||
{
|
||||
"texturescrollvar" "$texture2transform"
|
||||
"texturescrollrate" 2
|
||||
"texturescrollangle" -90
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -10,50 +10,20 @@ UnlitTwoTexture
|
|||
"$translucent" "1"
|
||||
|
||||
|
||||
"$basetexture" "models\weapons\attachments\hcog_reticle_field_emitter_col"
|
||||
"$basetexture" "models\weapons\attachments\hcog_reticle_field_emitter_col"
|
||||
"$Texture2" "dev\noise_post"
|
||||
|
||||
"$color" "[1 1 1]"
|
||||
"$color2" "[2.5 1 0]"
|
||||
|
||||
"$t2offset" 0
|
||||
"$t2scale" 60
|
||||
"$t2scale" 3
|
||||
"$t2rot" 0
|
||||
"$scroll" "[0 2]"
|
||||
|
||||
$holoOffset "[0 0]"
|
||||
|
||||
//custom colours
|
||||
"$color" "[1 1 1]"
|
||||
"$color2" "[1 1 1]"
|
||||
|
||||
/////////////////////////////////////////////////////////
|
||||
|
||||
"$valuezero" "0"
|
||||
|
||||
"$colorzero" "[0 0 0]"
|
||||
"$colorblind_color" "[1 1 1]"
|
||||
|
||||
"$clroffsetzero" "[2.5 1 0]"
|
||||
|
||||
|
||||
"Proxies"
|
||||
{
|
||||
EntityScript
|
||||
{
|
||||
scriptFuncName "VMTCallback_ColorBlindRed"
|
||||
resultVar $colorblind_color
|
||||
}
|
||||
|
||||
// if ( srcVar1 > srcVar2 )
|
||||
// resultVar = greaterVar
|
||||
// else
|
||||
// resultVar = LessEqualVar
|
||||
LessOrEqual
|
||||
{
|
||||
lessEqualVar $clroffsetzero
|
||||
greaterVar $colorblind_color
|
||||
srcVar1 $colorblind_color
|
||||
srcVar2 $valuezero
|
||||
resultVar $color2
|
||||
}
|
||||
|
||||
//Horizontal movement speed
|
||||
"UniformNoise"
|
||||
{
|
||||
|
|
@ -76,6 +46,7 @@ UnlitTwoTexture
|
|||
"rotateVar" "$t2rot"
|
||||
"resultvar" "$texture2transform"
|
||||
}
|
||||
|
||||
// flicker
|
||||
"UniformNoise"
|
||||
{
|
||||
|
|
@ -83,17 +54,10 @@ UnlitTwoTexture
|
|||
"maxVal" 1.00
|
||||
"resultVar" "$color"
|
||||
}
|
||||
|
||||
|
||||
"HoloSight"
|
||||
{
|
||||
resultVar $alpha
|
||||
}
|
||||
"Clamp"
|
||||
{
|
||||
min "0.1"
|
||||
max ".5"
|
||||
srcVar1 $alpha
|
||||
resultVar $alpha
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,25 +0,0 @@
|
|||
// v1.01
|
||||
//This file is auto-generated from reVaMpT. Edit at your own risk.
|
||||
"VertexLitGeneric"
|
||||
{
|
||||
|
||||
"$surfaceprop" "metal"
|
||||
"$basetexture" "Models\Weapons\grenades\arc_grenade_col"
|
||||
"$bumpmap" "Models\Weapons\grenades\grenades_nml"
|
||||
"$envmap" "env_cubemap"
|
||||
"$reflectiontint" "Models\Weapons\grenades\grenades_spc"
|
||||
"$reflectiontintshininess" "Models\Weapons\grenades\grenades_spc"
|
||||
"$reflectiontintcolor" "1"
|
||||
"$fresnelamount" "1"
|
||||
"$fresnelintensity" "10"
|
||||
"$fresnelcurvesharpness" "1"
|
||||
"$envmapfresnel" "1"
|
||||
"$envmapLambertian" "3"
|
||||
"$envmaptint" "[1 1 1]"
|
||||
"$EnvmapSharpnessBias" "0"
|
||||
"$specularboost" "1.5"
|
||||
"$speculartint" "[1 1 1]"
|
||||
"$shininess" "Models\Weapons\grenades\grenades_exp"
|
||||
"$selfillum" "1"
|
||||
"$selfillummask" "models\weapons\grenades\arc_grenade_ilm"
|
||||
}
|
||||
Binary file not shown.
Binary file not shown.
|
|
@ -1,4 +0,0 @@
|
|||
"Patch"
|
||||
{
|
||||
"Include" "materials/models/weapons/smr/smr.vmt"
|
||||
}
|
||||
|
|
@ -1,4 +0,0 @@
|
|||
"Patch"
|
||||
{
|
||||
"Include" "materials/models/weapons/xotbr16/xotbr16.vmt"
|
||||
}
|
||||
|
|
@ -1,4 +0,0 @@
|
|||
"Patch"
|
||||
{
|
||||
"Include" "materials/models/weapons/xotbr16/xotbr16.vmt"
|
||||
}
|
||||
|
|
@ -1,9 +0,0 @@
|
|||
"spritecard"
|
||||
{
|
||||
"$basetexture" "particle\glows\flare_hex"
|
||||
$additive 1
|
||||
|
||||
$vertexFogAmount 1
|
||||
$intensity 0.1
|
||||
$alpha 0.1
|
||||
}
|
||||
|
|
@ -1,10 +0,0 @@
|
|||
"spritecard"
|
||||
{
|
||||
"$basetexture" "particle\glows\flare_hex"
|
||||
$additive 1
|
||||
$overbrightfactor 5
|
||||
|
||||
$vertexFogAmount 1
|
||||
$intensity 0.1
|
||||
$alpha 0.1
|
||||
}
|
||||
|
|
@ -1,14 +0,0 @@
|
|||
"spritecard"
|
||||
{
|
||||
"$basetexture" "particle\glows\flare_hex"
|
||||
$additive 1
|
||||
$muloutputbyalpha 1
|
||||
|
||||
$ignorez 1
|
||||
$depthblend 0
|
||||
|
||||
$vertexFogAmount 1
|
||||
|
||||
$intensity 0.1
|
||||
$alpha 0.1
|
||||
}
|
||||
|
|
@ -1,13 +0,0 @@
|
|||
"spritecard"
|
||||
{
|
||||
"$basetexture" "particle\glows\flare_hex"
|
||||
//$additive 1
|
||||
$screenblend 1
|
||||
$muloutputbyalpha 1
|
||||
|
||||
$ignorez 1
|
||||
$depthblend 0
|
||||
|
||||
$intensity 0.1
|
||||
$alpha 0.1
|
||||
}
|
||||
|
|
@ -1,16 +0,0 @@
|
|||
"SpriteCard"
|
||||
{
|
||||
"$basetexture" "particle\glows\flare_hex"
|
||||
|
||||
$vertexcolor 1
|
||||
$vertexalpha 1
|
||||
$translucent 1
|
||||
$additive 1
|
||||
$overbrightfactor 1
|
||||
|
||||
$splinetype 1
|
||||
|
||||
$vertexFogAmount 1
|
||||
$intensity 0.1
|
||||
$alpha 0.1
|
||||
}
|
||||
|
|
@ -1,12 +0,0 @@
|
|||
"spritecard"
|
||||
{
|
||||
"$basetexture" "particle\glows\flare_hoop"
|
||||
$translucent 1
|
||||
//$additive 1
|
||||
$screenblend "1"
|
||||
$ignorez 1
|
||||
$depthblend 0
|
||||
$muloutputbyalpha 1
|
||||
$intensity 0.1
|
||||
$alpha 0.1
|
||||
}
|
||||
|
|
@ -1,14 +0,0 @@
|
|||
"spritecard"
|
||||
{
|
||||
"$basetexture" "particle\glows\flare_streak01"
|
||||
|
||||
//$additive 1
|
||||
$screenblend "1"
|
||||
$muloutputbyalpha 1
|
||||
|
||||
$ignorez 1
|
||||
$depthblend 0
|
||||
|
||||
$intensity 0.1
|
||||
$alpha 0.1
|
||||
}
|
||||
|
|
@ -1,13 +0,0 @@
|
|||
"spritecard"
|
||||
{
|
||||
"$basetexture" "particle\glows\flare_streak01"
|
||||
|
||||
//$additive 1
|
||||
$screenblend "1"
|
||||
$muloutputbyalpha 1
|
||||
|
||||
$depthblend 0
|
||||
|
||||
$intensity 0.1
|
||||
$alpha 0.1
|
||||
}
|
||||
|
|
@ -1,16 +0,0 @@
|
|||
"SpriteCard"
|
||||
{
|
||||
"$basetexture" "particle/glows/glare_spike"
|
||||
|
||||
$vertexcolor 1
|
||||
$vertexalpha 1
|
||||
$translucent 1
|
||||
$additive 1
|
||||
|
||||
$ignorez 1
|
||||
|
||||
$vertexFogAmount 1
|
||||
|
||||
$intensity 0.1
|
||||
$alpha 0.1
|
||||
}
|
||||
|
|
@ -1,15 +0,0 @@
|
|||
"SpriteCard"
|
||||
{
|
||||
// Original shader: AddTexture
|
||||
"$basetexture" "particle/glows/glare_spike"
|
||||
$vertexcolor 1
|
||||
$vertexalpha 1
|
||||
$additive 1
|
||||
$splinetype 2
|
||||
|
||||
$overbrightfactor 6
|
||||
|
||||
$vertexFogAmount 1
|
||||
$intensity 0.1
|
||||
$alpha 0.1
|
||||
}
|
||||
|
|
@ -1,16 +0,0 @@
|
|||
"SpriteCard"
|
||||
{
|
||||
// Original shader: AddTexture
|
||||
"$basetexture" "particle/glows/glare_spike"
|
||||
$vertexcolor 1
|
||||
$vertexalpha 1
|
||||
$additive 1
|
||||
$splinetype 2
|
||||
|
||||
$overbrightfactor 6
|
||||
$nocull 1
|
||||
|
||||
$vertexFogAmount 1
|
||||
$intensity 0.1
|
||||
$alpha 0.1
|
||||
}
|
||||
|
|
@ -1,14 +0,0 @@
|
|||
"spritecard"
|
||||
{
|
||||
"$basetexture" "particle\glows\glow_dual_light_1"
|
||||
// $additive 1
|
||||
$screenblend 1
|
||||
$muloutputbyalpha 1
|
||||
|
||||
$depthblend 1
|
||||
$depthblendscale 16
|
||||
|
||||
|
||||
$intensity 0.1
|
||||
$alpha 0.1
|
||||
}
|
||||
|
|
@ -1,11 +0,0 @@
|
|||
"spritecard"
|
||||
{
|
||||
"$basetexture" "particle\glows\glow_pointlight"
|
||||
// $translucent 1
|
||||
$additive 1
|
||||
$depthblend 0
|
||||
|
||||
$vertexFogAmount 1
|
||||
$intensity 0.1
|
||||
$alpha 0.1
|
||||
}
|
||||
|
|
@ -1,13 +0,0 @@
|
|||
"spritecard"
|
||||
{
|
||||
"$basetexture" "particle\glows\glow_pointlight"
|
||||
$additive 1
|
||||
|
||||
$ignorez 1
|
||||
$depthblend 0
|
||||
|
||||
$vertexFogAmount 1
|
||||
|
||||
$intensity 0.1
|
||||
$alpha 0.1
|
||||
}
|
||||
|
|
@ -1,12 +0,0 @@
|
|||
"spritecard"
|
||||
{
|
||||
"$basetexture" "particle\glows\glow_pointlight"
|
||||
// $translucent 1
|
||||
$additive 1
|
||||
$depthblend 1
|
||||
$depthblendscale 5
|
||||
|
||||
$vertexFogAmount 1
|
||||
$intensity 0.1
|
||||
$alpha 0.1
|
||||
}
|
||||
|
|
@ -1,13 +0,0 @@
|
|||
"spritecard"
|
||||
{
|
||||
"$basetexture" "particle\glows\glow_pointlight"
|
||||
//$additive 1
|
||||
$screenblend 1
|
||||
$muloutputbyalpha 1
|
||||
|
||||
$ignorez 1
|
||||
$depthblend 0
|
||||
|
||||
$intensity 0.1
|
||||
$alpha 0.1
|
||||
}
|
||||
|
|
@ -1,14 +0,0 @@
|
|||
"spritecard"
|
||||
{
|
||||
"$basetexture" "particle\glows\glow_pointlight"
|
||||
// $translucent 1
|
||||
$additive 1
|
||||
$depthblend 0
|
||||
|
||||
$overbrightfactor 15
|
||||
|
||||
$vertexFogAmount 1
|
||||
|
||||
$intensity 0.1
|
||||
$alpha 0.1
|
||||
}
|
||||
|
|
@ -1,15 +0,0 @@
|
|||
"spritecard"
|
||||
{
|
||||
"$basetexture" "particle\glows\glow_pointlight"
|
||||
// $translucent 1
|
||||
$additive 1
|
||||
$ignorez 1
|
||||
$depthblend 0
|
||||
|
||||
$overbrightfactor 15
|
||||
|
||||
$vertexFogAmount 1
|
||||
|
||||
$intensity 0.1
|
||||
$alpha 0.1
|
||||
}
|
||||
|
|
@ -1,12 +0,0 @@
|
|||
"spritecard"
|
||||
{
|
||||
"$basetexture" "particle\glows\glow_pointlight"
|
||||
// $translucent 1
|
||||
$additive 1
|
||||
$ignorez 0
|
||||
$orientation 3
|
||||
|
||||
$vertexFogAmount 1
|
||||
$intensity 0.1
|
||||
$alpha 0.1
|
||||
}
|
||||
|
|
@ -1,17 +0,0 @@
|
|||
"SpriteCard"
|
||||
{
|
||||
$basetexture "particle\glows\glow_ring_01"
|
||||
$vertexcolor 1
|
||||
//$vertexalpha 1
|
||||
$overbrightfactor 4
|
||||
$translucent 1
|
||||
$nocull 1
|
||||
//$splinetype 1
|
||||
$depthblend 1
|
||||
$depthblendscale 20
|
||||
$additive 1
|
||||
|
||||
$vertexFogAmount 1
|
||||
$intensity 0.1
|
||||
$alpha 0.1
|
||||
}
|
||||
|
|
@ -1,15 +0,0 @@
|
|||
"SpriteCard"
|
||||
{
|
||||
$basetexture "particle\glows\glow_ring_01"
|
||||
$vertexcolor 1
|
||||
//$vertexalpha 1
|
||||
//$overbrightfactor 4
|
||||
$translucent 1
|
||||
$nocull 1
|
||||
//$splinetype 1
|
||||
$additive 1
|
||||
|
||||
$vertexFogAmount 1
|
||||
$intensity 0.1
|
||||
$alpha 0.1
|
||||
}
|
||||
|
|
@ -1,15 +0,0 @@
|
|||
"spritecard"
|
||||
{
|
||||
"$basetexture" "particle\glows\glow_soft_linear"
|
||||
$additive 1
|
||||
|
||||
$vertexcolor 1
|
||||
$vertexalpha 1
|
||||
$translucent 1
|
||||
$depthblend 0
|
||||
|
||||
//$ignorez 1
|
||||
$vertexFogAmount 1
|
||||
$intensity 0.1
|
||||
$alpha 0.1
|
||||
}
|
||||
|
|
@ -1,14 +0,0 @@
|
|||
"spritecard"
|
||||
{
|
||||
"$basetexture" "particle\glows\glow_soft_linear"
|
||||
$additive 1
|
||||
$muloutputbyalpha 1
|
||||
|
||||
$depthblend 0
|
||||
|
||||
$ignorez 1
|
||||
|
||||
$vertexFogAmount 1
|
||||
$intensity 0.1
|
||||
$alpha 0.1
|
||||
}
|
||||
|
|
@ -1,16 +0,0 @@
|
|||
"spritecard"
|
||||
{
|
||||
"$basetexture" "particle\glows\glow_soft_linear"
|
||||
$additive 1
|
||||
|
||||
$vertexcolor 1
|
||||
$vertexalpha 1
|
||||
$translucent 1
|
||||
$depthblend 1
|
||||
$depthblendscale 5
|
||||
|
||||
//$ignorez 1
|
||||
$vertexFogAmount 1
|
||||
$intensity 0.1
|
||||
$alpha 0.1
|
||||
}
|
||||
|
|
@ -1,16 +0,0 @@
|
|||
"spritecard"
|
||||
{
|
||||
"$basetexture" "particle\glows\glow_soft_linear"
|
||||
$additive 1
|
||||
|
||||
$vertexcolor 1
|
||||
$vertexalpha 1
|
||||
$translucent 1
|
||||
$depthblend 1
|
||||
$depthblendscale 60
|
||||
|
||||
//$ignorez 1
|
||||
$vertexFogAmount 1
|
||||
$intensity 0.1
|
||||
$alpha 0.1
|
||||
}
|
||||
|
|
@ -1,15 +0,0 @@
|
|||
"spritecard"
|
||||
{
|
||||
"$basetexture" "particle\glows\glow_soft_linear"
|
||||
// $additive 1
|
||||
$screenblend 1
|
||||
$muloutputbyalpha 1
|
||||
|
||||
$depthblend 0
|
||||
|
||||
$ignorez 1
|
||||
|
||||
|
||||
$intensity 0.1
|
||||
$alpha 0.1
|
||||
}
|
||||
|
|
@ -1,20 +0,0 @@
|
|||
Basic
|
||||
{
|
||||
$basetexture "ui/icon_loading"
|
||||
$translucent 1
|
||||
$vertexcolor 1
|
||||
$vertexalpha 1
|
||||
$ignorez 1
|
||||
$additive 0
|
||||
$no_fullbright 1
|
||||
|
||||
"Proxies"
|
||||
{
|
||||
"AnimatedTexture"
|
||||
{
|
||||
"animatedtexturevar" "$basetexture"
|
||||
"animatedtextureframenumvar" "$frame"
|
||||
"animatedtextureframerate" "15"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,8 +0,0 @@
|
|||
Basic
|
||||
{
|
||||
$basetexture "ui/menu/common/menu_background_neutral_legacy"
|
||||
$translucent 1
|
||||
$vertexcolor 1
|
||||
$vertexalpha 1
|
||||
$ignorez 1
|
||||
}
|
||||
Binary file not shown.
|
|
@ -1,8 +0,0 @@
|
|||
Basic
|
||||
{
|
||||
$basetexture "ui/menu/common/menu_background_neutral_legacy_blur"
|
||||
$translucent 1
|
||||
$vertexcolor 1
|
||||
$vertexalpha 1
|
||||
$ignorez 1
|
||||
}
|
||||
Binary file not shown.
|
|
@ -1,8 +0,0 @@
|
|||
Basic
|
||||
{
|
||||
$basetexture "ui/menu/items/attachment_icons/scope_10x"
|
||||
$translucent 1
|
||||
$vertexcolor 1
|
||||
$vertexalpha 1
|
||||
$ignorez 1
|
||||
}
|
||||
Binary file not shown.
|
|
@ -1,8 +0,0 @@
|
|||
Basic
|
||||
{
|
||||
$basetexture "ui/menu/items/attachment_icons/scope_12x"
|
||||
$translucent 1
|
||||
$vertexcolor 1
|
||||
$vertexalpha 1
|
||||
$ignorez 1
|
||||
}
|
||||
Binary file not shown.
|
|
@ -1,8 +0,0 @@
|
|||
Basic
|
||||
{
|
||||
$basetexture "ui/menu/items/mod_icons/accelerator_v2"
|
||||
$translucent 1
|
||||
$vertexcolor 1
|
||||
$vertexalpha 1
|
||||
$ignorez 1
|
||||
}
|
||||
Binary file not shown.
|
|
@ -1,8 +0,0 @@
|
|||
Basic
|
||||
{
|
||||
$basetexture "ui/menu/items/mod_icons/explosive_rounds"
|
||||
$translucent 1
|
||||
$vertexcolor 1
|
||||
$vertexalpha 1
|
||||
$ignorez 1
|
||||
}
|
||||
Binary file not shown.
|
|
@ -1,8 +0,0 @@
|
|||
Basic
|
||||
{
|
||||
$basetexture "ui/menu/items/mod_icons/hydraulic_launcher"
|
||||
$translucent 1
|
||||
$vertexcolor 1
|
||||
$vertexalpha 1
|
||||
$ignorez 1
|
||||
}
|
||||
Binary file not shown.
|
|
@ -1,8 +0,0 @@
|
|||
Basic
|
||||
{
|
||||
$basetexture "ui/menu/items/mod_icons/leadwall"
|
||||
$translucent 1
|
||||
$vertexcolor 1
|
||||
$vertexalpha 1
|
||||
$ignorez 1
|
||||
}
|
||||
Binary file not shown.
|
|
@ -1,8 +0,0 @@
|
|||
Basic
|
||||
{
|
||||
$basetexture "ui/menu/items/mod_icons/long_fuse"
|
||||
$translucent 1
|
||||
$vertexcolor 1
|
||||
$vertexalpha 1
|
||||
$ignorez 1
|
||||
}
|
||||
Binary file not shown.
|
|
@ -1,8 +0,0 @@
|
|||
Basic
|
||||
{
|
||||
$basetexture "ui/menu/items/mod_icons/recoil_compensator_v2"
|
||||
$translucent 1
|
||||
$vertexcolor 1
|
||||
$vertexalpha 1
|
||||
$ignorez 1
|
||||
}
|
||||
Binary file not shown.
|
|
@ -1,8 +0,0 @@
|
|||
Basic
|
||||
{
|
||||
$basetexture "ui/menu/items/mod_icons/stabilized_warhead"
|
||||
$translucent 1
|
||||
$vertexcolor 1
|
||||
$vertexalpha 1
|
||||
$ignorez 1
|
||||
}
|
||||
Binary file not shown.
|
|
@ -1,8 +0,0 @@
|
|||
Basic
|
||||
{
|
||||
$basetexture "ui/menu/items/mod_icons/tank_buster"
|
||||
$translucent 1
|
||||
$vertexcolor 1
|
||||
$vertexalpha 1
|
||||
$ignorez 1
|
||||
}
|
||||
Binary file not shown.
|
|
@ -1,8 +0,0 @@
|
|||
Basic
|
||||
{
|
||||
$basetexture "ui/menu/r1delta/vote_no"
|
||||
$translucent 1
|
||||
$vertexcolor 1
|
||||
$vertexalpha 1
|
||||
$ignorez 1
|
||||
}
|
||||
Binary file not shown.
|
|
@ -1,8 +0,0 @@
|
|||
Basic
|
||||
{
|
||||
$basetexture "ui/menu/r1delta/vote_yes"
|
||||
$translucent 1
|
||||
$vertexcolor 1
|
||||
$vertexalpha 1
|
||||
$ignorez 1
|
||||
}
|
||||
Binary file not shown.
|
|
@ -1,19 +0,0 @@
|
|||
// v1.01
|
||||
//This file is auto-generated from reVaMpT. Edit at your own risk.
|
||||
"Basic"
|
||||
{
|
||||
"$vertexcolor" "1"
|
||||
"$vertcoloristint" "1"
|
||||
"$vertexalpha" "1"
|
||||
|
||||
"$surfaceprop" "default"
|
||||
"$basetexture" "vgui\burncards\amped_charge_cannon"
|
||||
"$translucent" "1"
|
||||
//Start of freehand input from reVaMpT//
|
||||
|
||||
|
||||
|
||||
"$detailscale" "8"
|
||||
"$vertexalpha" "1"
|
||||
|
||||
}
|
||||
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue