## Available mods ``` /Lotus/Types/Game/MissionBuffs/EnemyArmorReductionBuff /Lotus/Types/Game/MissionBuffs/EnemyShieldReductionBuff /Lotus/Types/Game/MissionBuffs/InfestationSpeedReductionBuff /Lotus/Types/Game/MissionBuffs/PlayerElectricityImmunityBuff /Lotus/Types/Game/MissionBuffs/PlayerEnemyRadarBuff /Lotus/Types/Game/MissionBuffs/PlayerEnergyRegenBuff /Lotus/Types/Game/MissionBuffs/PlayerFireImmunityBuff /Lotus/Types/Game/MissionBuffs/PlayerFreezeImmunityBuff /Lotus/Types/Game/MissionBuffs/PlayerHealthBuff /Lotus/Types/Game/MissionBuffs/PlayerHealthRegenBuff /Lotus/Types/Game/MissionBuffs/PlayerLaserImmunityBuff /Lotus/Types/Game/MissionBuffs/PlayerLootRadarBuff /Lotus/Types/Game/MissionBuffs/PlayerMeleeBuff /Lotus/Types/Game/MissionBuffs/PlayerPistolAmmoBuff /Lotus/Types/Game/MissionBuffs/PlayerPistolDamageBuff /Lotus/Types/Game/MissionBuffs/PlayerPoisonImmunityBuff /Lotus/Types/Game/MissionBuffs/PlayerRifleAmmoBuff /Lotus/Types/Game/MissionBuffs/PlayerRifleDamageBuff /Lotus/Types/Game/MissionBuffs/PlayerShellAmmoBuff /Lotus/Types/Game/MissionBuffs/PlayerShellDamageBuff /Lotus/Types/Game/MissionBuffs/PlayerSniperAmmoBuff /Lotus/Types/Game/MissionBuffs/PlayerSniperDamageBuff /Lotus/Types/Game/MissionBuffs/PlayerSprintBuff /Lotus/Types/Game/MissionBuffs/PlayerXPBuff /Lotus/Types/Game/MissionBuffs/RobotPoorAimBuff ``` We could theoretically add in the alerts which constituted the "artifact defense event" - shield disruption => not released until 8.0 (Artifact_Defense_Event) - emp aura => accidently released - corrosive projection => not released until 8.0 (Artifact_Defense_Event) - infested impedence => not released until 8.0 (Artifact_Defense_Event) https://warframe.fandom.com/wiki/Artifact_Defense_Event