Commit graph

  • d362eb1be0
    Merge 45393da5ca into 69599f5a7b dependabot[bot] 2026-08-17 18:36:17 +00:00
  • 45393da5ca
    build(deps): bump github/codeql-action from 4.37.4 to 4.37.7 dependabot/github_actions/github/codeql-action-4.37.7 dependabot[bot] 2026-08-17 18:36:12 +00:00
  • b0c0a85119
    Merge 4086507136 into 69599f5a7b protocultor 2026-08-16 05:36:28 +00:00
  • 4086507136 Added GL_LINEAR in gl_texturemode videomenu option Jaime Moreira 2026-08-15 21:15:38 -04:00
  • fccd003633 Fixed vid_pauseonfocuslost documentation Jaime Moreira 2026-08-15 21:08:56 -04:00
  • 575d77db9f Deleted gl_discardfb cvar in GLES3 Jaime Moreira 2026-08-15 20:51:53 -04:00
  • 3771c7b9a7 GL1: 'Tile rendering', one cvar to control usage Jaime Moreira 2026-08-15 20:30:43 -04:00
  • ac188b65a1 GL3: removed fruitless glTexParameteri() calls Jaime Moreira 2026-08-15 19:49:51 -04:00
  • 2b17da5505 GL1: scope fixed for many functions & variables Jaime Moreira 2026-08-15 19:32:49 -04:00
  • 271560b2de Removed "!" from a normal operation GLES3 message Jaime Moreira 2026-08-15 17:28:52 -04:00
  • 437d20c065
    Merge 2ea41b90e0 into 69599f5a7b David CARLIER 2026-08-12 19:30:45 +01:00
  • fb6d7d85f6
    Merge 531b805f2a into 69599f5a7b David CARLIER 2026-08-12 19:30:37 +01:00
  • 2ea41b90e0
    client: download filter, only check file presence after sanity checks David Carlier 2026-08-12 19:25:17 +01:00
  • 531b805f2a
    menu: skip player models without skin icons and fix skin list leak David Carlier 2026-08-12 19:24:52 +01:00
  • 970759adc5
    build(deps): bump github/codeql-action from 4.37.4 to 4.37.6 dependabot[bot] 2026-08-10 16:26:03 +00:00
  • 47db877652
    Merge 4bb5864002 into 69599f5a7b Denis Pauk 2026-08-08 20:56:10 +00:00
  • 4bb5864002 gl3: fix shader compile on Intel Ivy Bridge Denis Pauk 2026-08-08 13:10:52 +03:00
  • 69599f5a7b
    Merge pull request #1349 from BjossiAlfreds/strlist master Yamagi 2026-08-08 15:43:59 +02:00
  • 342fe99ba9 menu: Cleanup and optimize IconOfSkinExists BjossiAlfreds 2026-08-08 09:55:12 +00:00
  • b444294515 common: FS_Dir_f cleanup and optimize BjossiAlfreds 2026-08-06 15:53:46 +00:00
  • 8ec54564ea menu: Cache cl_model_preview_start/end cvars while player config menu is open BjossiAlfreds 2026-08-05 12:51:30 +00:00
  • 9adebd6d8a menu: Cleanup and optimize PlayerConfig_MenuInit BjossiAlfreds 2026-08-05 12:09:41 +00:00
  • be2ce08056 menu: Player config menu can now be used if there are no player models available BjossiAlfreds 2026-08-05 11:02:41 +00:00
  • a6fc7518f6 menu: Fixed pressing Enter on model option resetting skin option to first item BjossiAlfreds 2026-08-05 10:48:12 +00:00
  • 20c5cad05c menu: Player config menu can now be drawn with empty/invalid model and skin selections BjossiAlfreds 2026-08-05 10:15:18 +00:00
  • 884ea7e376 menu: Set player icon path outside PlayerConfog_MenuDraw BjossiAlfreds 2026-08-05 10:02:14 +00:00
  • 51d9711db2 menu: Cleanup and stability PlayerConfig_MenuClose BjossiAlfreds 2026-08-05 09:42:58 +00:00
  • 32ac14a331 menu: Player icon path is now a static buffer BjossiAlfreds 2026-08-05 09:30:30 +00:00
  • 82770f329f menu: Cleanup Bitmap_Draw and better stability BjossiAlfreds 2026-08-03 15:29:43 +00:00
  • 2f3df18243 menu: Added M_Free function called by CL_Shutdown BjossiAlfreds 2026-08-01 18:24:05 +00:00
  • c228e24e82 common: FS_FileExists is now a macro over a new FS_LoadFile2 function BjossiAlfreds 2026-07-30 12:08:19 +00:00
  • bcb15513c8 menu: Cleanup mods code BjossiAlfreds 2026-07-28 10:02:26 +00:00
  • 6dd2bf74a8 menu: Cleanup start server maplist code BjossiAlfreds 2026-07-27 10:26:28 +00:00
  • 861a402bf0 common: Q_strupr function and cleaned up Q_strlwr BjossiAlfreds 2026-07-27 10:21:50 +00:00
  • 3f1fa575c8 common: Replaced FS_ListFiles/2 with FS_ListFilesx/2 + removed FS_FreeList BjossiAlfreds 2026-07-24 19:56:50 +00:00
  • d40014623d common: Cmd_CompleteMaðCommand uses FS_ListFilesx2 BjossiAlfreds 2026-07-24 19:48:00 +00:00
  • 0eac67140c server: SV_ListMaps_f uses FS_ListFilesx2 BjossiAlfreds 2026-07-24 18:20:57 +00:00
  • 04d598815b common: FS_AddToSearchPath uses FS_ListFilesx BjossiAlfreds 2026-07-24 17:45:28 +00:00
  • 83f74b86fe common: FS_Dir_f uses FS_ListFilesx BjossiAlfreds 2026-07-24 17:35:15 +00:00
  • 8cb48410cb common: Replaced FS_ListMods with the FS_ListModsx version BjossiAlfreds 2026-07-24 17:06:26 +00:00
  • aec2975153 common: FS_ListModsx function BjossiAlfreds 2026-07-24 15:35:18 +00:00
  • 9af51c2749 menu: s_directory is now a local variable BjossiAlfreds 2026-07-25 09:16:44 +00:00
  • aea72afde6 menu: Cleanup PlayerModelList BjossiAlfreds 2026-07-24 14:16:19 +00:00
  • 1621077464 menu: Cleanup PlayerDirectory BjossiAlfreds 2026-07-24 13:32:50 +00:00
  • b5d381aab2 menu: Cleanup PlayerModelFree BjossiAlfreds 2026-07-24 13:14:54 +00:00
  • 2d52e6b866 menu: Now uses FS_ListFilesx2 BjossiAlfreds 2026-07-24 12:41:53 +00:00
  • 2e2ea88030 common: FS_ListFilesx and FS_ListFilesx2 that use and return strlist_t BjossiAlfreds 2026-07-24 10:44:41 +00:00
  • 69d4982fbf common: strlist_t API BjossiAlfreds 2026-07-23 13:55:03 +00:00
  • 6d0e0d48f2 common: Q_realloc0 function BjossiAlfreds 2026-07-23 13:15:42 +00:00
  • 7a63b6ea5f
    Merge pull request #1339 from DanielGibson/gl3-improvements Yamagi 2026-08-08 09:37:38 +02:00
  • 547740cf14
    Merge pull request #1351 from 0lvin/workflows Yamagi 2026-08-05 22:10:34 +02:00
  • 480e5c9a8c workflows: disable openal for win32 Denis Pauk 2026-08-05 13:29:49 +03:00
  • 9b891e5948 GLES3: Use glInvalidateFramebuffer() Daniel Gibson 2026-07-20 23:31:26 +02:00
  • e6296d2441 GL3: Rename GL3_BufferAndDraw3D() to GL3_Add3DdrawCmdToBatch() Daniel Gibson 2026-07-21 01:18:34 +02:00
  • b0ca130c26 GLES3: Use "highp" float precision in shaders Daniel Gibson 2026-07-21 00:59:27 +02:00
  • 13b640dbab After playing a demo, add newline after stats Daniel Gibson 2026-07-20 05:22:57 +02:00
  • e8bca839a5 GL3: Implement gl_showtris Daniel Gibson 2026-07-20 01:27:53 +02:00
  • cb97457a4f GL1: Draw existing 3D batches before 2D stuff in RDraw_PicScaled() Daniel Gibson 2026-08-03 15:11:23 +02:00
  • 964492e0fd GL3: Make gl3drawCmd_t smaller. Step 2: Move transModelMat elsewhere Daniel Gibson 2026-07-17 01:07:13 +02:00
  • 2013aecee3 GL3: Make gl3drawCmd_t smaller. Step 1: shader->shaderidx, char lmtexnum Daniel Gibson 2026-07-17 00:04:41 +02:00
  • a40a062186 GL3: Make scrap 32bit (convert 8bit in GL3_LoadPic()) Daniel Gibson 2026-08-03 15:05:54 +02:00
  • d7163fa2dd GL3: DG_dynarr.h errors shut down game now with Com_Error() Daniel Gibson 2026-07-16 18:58:12 +02:00
  • 2873c455ad Get rid of gl3_usebigvbo Daniel Gibson 2026-07-16 18:30:55 +02:00
  • 3bb54a6207 Batch 3D drawcalls (except for MD2 models) Daniel Gibson 2026-07-16 07:52:04 +02:00
  • e369b4076c GL3: Print "S" as first char in imagelist for scrap images Daniel Gibson 2026-07-15 00:20:05 +02:00
  • 9b58820d3a
    build(deps): bump github/codeql-action from 4 to 4.37.4 dependabot[bot] 2026-08-03 16:25:10 +00:00
  • bc30140817 GL3: Allow font texture to be part of scrap Daniel Gibson 2026-07-20 01:32:57 +02:00
  • afee6e3c37 GL3: Port scrap texture from GL1 Daniel Gibson 2026-08-03 14:30:39 +02:00
  • c9eb2b96dc .gitignore: ignore all build*/ directories Daniel Gibson 2026-07-14 20:52:46 +02:00
  • 2e9138a46c Enforce drawing batched 2D draws before drawing other stuff Daniel Gibson 2026-07-14 20:51:38 +02:00
  • 84e1b2bd4e GL3: Batch drawTexturedRectangle() calls by texture Daniel Gibson 2026-07-14 18:23:19 +02:00
  • bcaa7d77a1 Make gl3_show_draw_stats include its own drawcalls Daniel Gibson 2026-07-14 18:17:15 +02:00
  • 6bebceb6e8 GL3: Prepare for batching drawTexturedRectangle() Daniel Gibson 2026-07-14 06:10:09 +02:00
  • 703570125f GL3: add gl3_show_draw_stats CVar Daniel Gibson 2026-07-14 05:34:40 +02:00
  • e27fdcceb4 Rename 'OGG shuffle' to 'OGG playback mode'. Yamagi 2026-08-01 18:05:12 +02:00
  • e155d71794 Remove ogg_shuffle 4, it confused users. Yamagi 2026-08-01 18:00:50 +02:00
  • 20d528a143
    Merge pull request #1341 from BjossiAlfreds/menu-api Yamagi 2026-07-29 17:45:24 +02:00
  • e0f2f24714
    Merge pull request #1340 from 0lvin/const_api Yamagi 2026-07-28 20:41:22 +02:00
  • 3c631dd9bb
    Merge pull request #1345 from 0lvin/share_renders Yamagi 2026-07-28 20:39:11 +02:00
  • 67b0a01380
    Merge pull request #1346 from pedrocatalao/patch-1 Yamagi 2026-07-28 18:40:50 +02:00
  • 88c5c67e02 gl1: workaround for R_Upload32 side effects Denis Pauk 2026-07-27 17:09:25 +03:00
  • b2179eee4c gl1: make scrap 32 bit Denis Pauk 2026-07-25 00:23:15 +03:00
  • 4fce9bd085 common, menu: Q_strrchrs function and fixed bug in Q_strchrs BjossiAlfreds 2026-07-26 09:32:25 +00:00
  • f57b43fdfe renders: fix PREfast warning Denis Pauk 2026-07-26 02:22:18 +03:00
  • 098ed2c633 common, menu: FS_FileExists function and removed ContainsFile from menu.c BjossiAlfreds 2026-07-25 21:19:33 +00:00
  • 99f3617c12 common, menu: COM_StripExtension2 function and removed StripExtension from menu.c BjossiAlfreds 2026-07-25 20:54:40 +00:00
  • 5e9888becb
    Fix typo in contribution guidelines Pedro Catalão 2026-07-25 21:58:41 +01:00
  • 3ea408f276 refresh: share R_FloodFillSkin Denis Pauk 2026-07-25 23:04:15 +03:00
  • 161b770f1a menu: Fix popups not being closed by M_ForceMenuOff BjossiAlfreds 2026-07-25 14:41:03 +00:00
  • 9a04ac4f2c renders: share R_Convert8to32 Denis Pauk 2026-07-25 00:14:28 +03:00
  • 8004961082 gl1: update scrap state in imagelist Denis Pauk 2026-07-24 23:56:35 +03:00
  • 100c76d341 renders: fix issues with heretic II skys Denis Pauk 2026-07-24 23:42:43 +03:00
  • cd5fdc2260 menu: Use m_banner_start_server for the start server menu BjossiAlfreds 2026-07-22 22:16:48 +00:00
  • 56ecc5f337 menu: Check nitems lower bound in Menu_AddItem BjossiAlfreds 2026-07-20 20:10:26 +00:00
  • 2f5e72ae78 menu: Fixed closing credits menu calling S_StartLocalSound twice BjossiAlfreds 2026-07-20 10:17:31 +00:00
  • c0c2c7c7d1 menu: Close callback in menuframework_s BjossiAlfreds 2026-07-20 10:08:36 +00:00
  • eecf0fe4fe menu: Field_InitState function BjossiAlfreds 2026-07-19 10:04:37 +00:00
  • 7dbcd546f8 menu: Fixed delete key working like backspace in input fields BjossiAlfreds 2026-07-19 09:21:29 +00:00
  • 932069cb66 menu: menuframework draw callback now takes menuframework_s pointer as param BjossiAlfreds 2026-07-15 15:10:35 +00:00
  • 4fe9fb45bb menu: Refactor menu popup code and moved some utility code to qmenu.c BjossiAlfreds 2026-07-15 10:20:10 +00:00