diff --git a/sql/updates/world/2019_05_08_00_sai_param5.sql b/sql/updates/world/2019_05_08_00_sai_param5.sql new file mode 100644 index 00000000..333dfdfa --- /dev/null +++ b/sql/updates/world/2019_05_08_00_sai_param5.sql @@ -0,0 +1 @@ +ALTER TABLE `smart_scripts` ADD COLUMN `event_param5` INT(10) UNSIGNED DEFAULT 0 NOT NULL AFTER `event_param4`; diff --git a/src/game/SmartScript.cpp b/src/game/SmartScript.cpp index bfd3c277..09398edf 100644 --- a/src/game/SmartScript.cpp +++ b/src/game/SmartScript.cpp @@ -1719,7 +1719,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u } case SMART_ACTION_CROSS_CAST: { - ObjectList* casters = GetTargets(CreateEvent(SMART_EVENT_UPDATE_IC, 0, 0, 0, 0, 0, SMART_ACTION_NONE, 0, 0, 0, 0, 0, 0, (SMARTAI_TARGETS)e.action.cast.targetType, e.action.cast.targetParam1, e.action.cast.targetParam2, e.action.cast.targetParam3, 0), unit); + ObjectList* casters = GetTargets(CreateEvent(SMART_EVENT_UPDATE_IC, 0, 0, 0, 0, 0, 0, SMART_ACTION_NONE, 0, 0, 0, 0, 0, 0, (SMARTAI_TARGETS)e.action.cast.targetType, e.action.cast.targetParam1, e.action.cast.targetParam2, e.action.cast.targetParam3, 0), unit); if (!casters) break; @@ -2354,18 +2354,18 @@ void SmartScript::InstallTemplate(SmartScriptHolder const& e) { case SMARTAI_TEMPLATE_CASTER: { - AddEvent(SMART_EVENT_UPDATE_IC, 0, 0, 0, e.action.installTtemplate.param2, e.action.installTtemplate.param3, SMART_ACTION_CAST, e.action.installTtemplate.param1, e.target.raw.param1, 0, 0, 0, 0, SMART_TARGET_VICTIM, 0, 0, 0, 1); - AddEvent(SMART_EVENT_RANGE, 0, e.action.installTtemplate.param4, 300, 0, 0, SMART_ACTION_ALLOW_COMBAT_MOVEMENT, 1, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 1); - AddEvent(SMART_EVENT_RANGE, 0, 0, e.action.installTtemplate.param4>10?e.action.installTtemplate.param4-10:0, 0, 0, SMART_ACTION_ALLOW_COMBAT_MOVEMENT, 0, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 1); - AddEvent(SMART_EVENT_MANA_PCT, 0, e.action.installTtemplate.param5-15>100?100:e.action.installTtemplate.param5+15, 100, 1000, 1000, SMART_ACTION_SET_EVENT_PHASE, 1, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 0); - AddEvent(SMART_EVENT_MANA_PCT, 0, 0, e.action.installTtemplate.param5, 1000, 1000, SMART_ACTION_SET_EVENT_PHASE, 0, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 0); - AddEvent(SMART_EVENT_MANA_PCT, 0, 0, e.action.installTtemplate.param5, 1000, 1000, SMART_ACTION_ALLOW_COMBAT_MOVEMENT, 1, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 0); + AddEvent(SMART_EVENT_UPDATE_IC, 0, 0, 0, e.action.installTtemplate.param2, e.action.installTtemplate.param3, 0, SMART_ACTION_CAST, e.action.installTtemplate.param1, e.target.raw.param1, 0, 0, 0, 0, SMART_TARGET_VICTIM, 0, 0, 0, 1); + AddEvent(SMART_EVENT_RANGE, 0, e.action.installTtemplate.param4, 300, 0, 0, 0, SMART_ACTION_ALLOW_COMBAT_MOVEMENT, 1, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 1); + AddEvent(SMART_EVENT_RANGE, 0, 0, e.action.installTtemplate.param4>10?e.action.installTtemplate.param4-10:0, 0, 0, 0, SMART_ACTION_ALLOW_COMBAT_MOVEMENT, 0, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 1); + AddEvent(SMART_EVENT_MANA_PCT, 0, e.action.installTtemplate.param5-15>100?100:e.action.installTtemplate.param5+15, 100, 1000, 1000, 0, SMART_ACTION_SET_EVENT_PHASE, 1, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 0); + AddEvent(SMART_EVENT_MANA_PCT, 0, 0, e.action.installTtemplate.param5, 1000, 1000, 0, SMART_ACTION_SET_EVENT_PHASE, 0, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 0); + AddEvent(SMART_EVENT_MANA_PCT, 0, 0, e.action.installTtemplate.param5, 1000, 1000, 0, SMART_ACTION_ALLOW_COMBAT_MOVEMENT, 1, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 0); break; } case SMARTAI_TEMPLATE_TURRET: { - AddEvent(SMART_EVENT_UPDATE_IC, 0, 0, 0, e.action.installTtemplate.param2, e.action.installTtemplate.param3, SMART_ACTION_CAST, e.action.installTtemplate.param1, e.target.raw.param1, 0, 0, 0, 0, SMART_TARGET_VICTIM, 0, 0, 0, 0); - AddEvent(SMART_EVENT_JUST_CREATED, 0, 0, 0, 0, 0, SMART_ACTION_ALLOW_COMBAT_MOVEMENT, 0, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 0); + AddEvent(SMART_EVENT_UPDATE_IC, 0, 0, 0, e.action.installTtemplate.param2, e.action.installTtemplate.param3, 0, SMART_ACTION_CAST, e.action.installTtemplate.param1, e.target.raw.param1, 0, 0, 0, 0, SMART_TARGET_VICTIM, 0, 0, 0, 0); + AddEvent(SMART_EVENT_JUST_CREATED, 0, 0, 0, 0, 0, 0, SMART_ACTION_ALLOW_COMBAT_MOVEMENT, 0, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 0); break; } case SMARTAI_TEMPLATE_CAGED_NPC_PART: @@ -2373,22 +2373,22 @@ void SmartScript::InstallTemplate(SmartScriptHolder const& e) if (!me) return; //store cage as id1 - AddEvent(SMART_EVENT_DATA_SET, 0, 0, 0, 0, 0, SMART_ACTION_STORE_TARGET_LIST, 1, 0, 0, 0, 0, 0, SMART_TARGET_CLOSEST_GAMEOBJECT, e.action.installTtemplate.param1, 10, 0, 0); + AddEvent(SMART_EVENT_DATA_SET, 0, 0, 0, 0, 0, 0, SMART_ACTION_STORE_TARGET_LIST, 1, 0, 0, 0, 0, 0, SMART_TARGET_CLOSEST_GAMEOBJECT, e.action.installTtemplate.param1, 10, 0, 0); //reset(close) cage on hostage(me) respawn - AddEvent(SMART_EVENT_UPDATE, SMART_EVENT_FLAG_NOT_REPEATABLE, 0, 0, 0, 0, SMART_ACTION_RESET_GOBJECT, 0, 0, 0, 0, 0, 0, SMART_TARGET_GAMEOBJECT_DISTANCE, e.action.installTtemplate.param1, 5, 0, 0); + AddEvent(SMART_EVENT_UPDATE, SMART_EVENT_FLAG_NOT_REPEATABLE, 0, 0, 0, 0, 0, SMART_ACTION_RESET_GOBJECT, 0, 0, 0, 0, 0, 0, SMART_TARGET_GAMEOBJECT_DISTANCE, e.action.installTtemplate.param1, 5, 0, 0); - AddEvent(SMART_EVENT_DATA_SET, 0, 0, 0, 0, 0, SMART_ACTION_SET_RUN, e.action.installTtemplate.param3, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 0); - AddEvent(SMART_EVENT_DATA_SET, 0, 0, 0, 0, 0, SMART_ACTION_SET_EVENT_PHASE, 1, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 0); + AddEvent(SMART_EVENT_DATA_SET, 0, 0, 0, 0, 0, 0, SMART_ACTION_SET_RUN, e.action.installTtemplate.param3, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 0); + AddEvent(SMART_EVENT_DATA_SET, 0, 0, 0, 0, 0, 0, SMART_ACTION_SET_EVENT_PHASE, 1, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 0); - AddEvent(SMART_EVENT_UPDATE, SMART_EVENT_FLAG_NOT_REPEATABLE, 1000, 1000, 0, 0, SMART_ACTION_MOVE_FORWARD, e.action.installTtemplate.param4, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 1); + AddEvent(SMART_EVENT_UPDATE, SMART_EVENT_FLAG_NOT_REPEATABLE, 1000, 1000, 0, 0, 0, SMART_ACTION_MOVE_FORWARD, e.action.installTtemplate.param4, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 1); //phase 1: give quest credit on movepoint reached - AddEvent(SMART_EVENT_MOVEMENTINFORM, 0, POINT_MOTION_TYPE, SMART_RANDOM_POINT, 0, 0, SMART_ACTION_SET_DATA, 0, 0, 0, 0, 0, 0, SMART_TARGET_STORED, 1, 0, 0, 1); + AddEvent(SMART_EVENT_MOVEMENTINFORM, 0, POINT_MOTION_TYPE, SMART_RANDOM_POINT, 0, 0, 0, SMART_ACTION_SET_DATA, 0, 0, 0, 0, 0, 0, SMART_TARGET_STORED, 1, 0, 0, 1); //phase 1: despawn after time on movepoint reached - AddEvent(SMART_EVENT_MOVEMENTINFORM, 0, POINT_MOTION_TYPE, SMART_RANDOM_POINT, 0, 0, SMART_ACTION_FORCE_DESPAWN, e.action.installTtemplate.param2, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 1); + AddEvent(SMART_EVENT_MOVEMENTINFORM, 0, POINT_MOTION_TYPE, SMART_RANDOM_POINT, 0, 0, 0, SMART_ACTION_FORCE_DESPAWN, e.action.installTtemplate.param2, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 1); if (sCreatureTextMgr->TextExist(me->GetEntry(), (uint8)e.action.installTtemplate.param5)) - AddEvent(SMART_EVENT_MOVEMENTINFORM, 0, POINT_MOTION_TYPE, SMART_RANDOM_POINT, 0, 0, SMART_ACTION_TALK, e.action.installTtemplate.param5, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 1); + AddEvent(SMART_EVENT_MOVEMENTINFORM, 0, POINT_MOTION_TYPE, SMART_RANDOM_POINT, 0, 0, 0, SMART_ACTION_TALK, e.action.installTtemplate.param5, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 1); break; } case SMARTAI_TEMPLATE_CAGED_GO_PART: @@ -2396,16 +2396,16 @@ void SmartScript::InstallTemplate(SmartScriptHolder const& e) if (!go) return; //store hostage as id1 - AddEvent(SMART_EVENT_GO_STATE_CHANGED, 0, 2, 0, 0, 0, SMART_ACTION_STORE_TARGET_LIST, 1, 0, 0, 0, 0, 0, SMART_TARGET_CLOSEST_CREATURE, e.action.installTtemplate.param1, 10, 0, 0); + AddEvent(SMART_EVENT_GO_STATE_CHANGED, 0, 2, 0, 0, 0, 0, SMART_ACTION_STORE_TARGET_LIST, 1, 0, 0, 0, 0, 0, SMART_TARGET_CLOSEST_CREATURE, e.action.installTtemplate.param1, 10, 0, 0); //store invoker as id2 - AddEvent(SMART_EVENT_GO_STATE_CHANGED, 0, 2, 0, 0, 0, SMART_ACTION_STORE_TARGET_LIST, 2, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 0); + AddEvent(SMART_EVENT_GO_STATE_CHANGED, 0, 2, 0, 0, 0, 0, SMART_ACTION_STORE_TARGET_LIST, 2, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 0); //signal hostage - AddEvent(SMART_EVENT_GO_STATE_CHANGED, 0, 2, 0, 0, 0, SMART_ACTION_SET_DATA, 0, 0, 0, 0, 0, 0, SMART_TARGET_STORED, 1, 0, 0, 0); + AddEvent(SMART_EVENT_GO_STATE_CHANGED, 0, 2, 0, 0, 0, 0, SMART_ACTION_SET_DATA, 0, 0, 0, 0, 0, 0, SMART_TARGET_STORED, 1, 0, 0, 0); //when hostage raeched end point, give credit to invoker if (e.action.installTtemplate.param2) - AddEvent(SMART_EVENT_DATA_SET, 0, 0, 0, 0, 0, SMART_ACTION_CALL_KILLEDMONSTER, e.action.installTtemplate.param1, 0, 0, 0, 0, 0, SMART_TARGET_STORED, 2, 0, 0, 0); + AddEvent(SMART_EVENT_DATA_SET, 0, 0, 0, 0, 0, 0, SMART_ACTION_CALL_KILLEDMONSTER, e.action.installTtemplate.param1, 0, 0, 0, 0, 0, SMART_TARGET_STORED, 2, 0, 0, 0); else - AddEvent(SMART_EVENT_GO_STATE_CHANGED, 0, 2, 0, 0, 0, SMART_ACTION_CALL_KILLEDMONSTER, e.action.installTtemplate.param1, 0, 0, 0, 0, 0, SMART_TARGET_STORED, 2, 0, 0, 0); + AddEvent(SMART_EVENT_GO_STATE_CHANGED, 0, 2, 0, 0, 0, 0, SMART_ACTION_CALL_KILLEDMONSTER, e.action.installTtemplate.param1, 0, 0, 0, 0, 0, SMART_TARGET_STORED, 2, 0, 0, 0); break; } case SMARTAI_TEMPLATE_BASIC: @@ -2414,12 +2414,12 @@ void SmartScript::InstallTemplate(SmartScriptHolder const& e) } } -void SmartScript::AddEvent(SMART_EVENT e, uint32 event_flags, uint32 event_param1, uint32 event_param2, uint32 event_param3, uint32 event_param4, SMART_ACTION action, uint32 action_param1, uint32 action_param2, uint32 action_param3, uint32 action_param4, uint32 action_param5, uint32 action_param6, SMARTAI_TARGETS t, uint32 target_param1, uint32 target_param2, uint32 target_param3, uint32 phaseMask) +void SmartScript::AddEvent(SMART_EVENT e, uint32 event_flags, uint32 event_param1, uint32 event_param2, uint32 event_param3, uint32 event_param4, uint32 event_param5, SMART_ACTION action, uint32 action_param1, uint32 action_param2, uint32 action_param3, uint32 action_param4, uint32 action_param5, uint32 action_param6, SMARTAI_TARGETS t, uint32 target_param1, uint32 target_param2, uint32 target_param3, uint32 phaseMask) { - mInstallEvents.push_back(CreateEvent(e, event_flags, event_param1, event_param2, event_param3, event_param4, action, action_param1, action_param2, action_param3, action_param4, action_param5, action_param6, t, target_param1, target_param2, target_param3, phaseMask)); + mInstallEvents.push_back(CreateEvent(e, event_flags, event_param1, event_param2, event_param3, event_param4, event_param5, action, action_param1, action_param2, action_param3, action_param4, action_param5, action_param6, t, target_param1, target_param2, target_param3, phaseMask)); } -SmartScriptHolder SmartScript::CreateEvent(SMART_EVENT e, uint32 event_flags, uint32 event_param1, uint32 event_param2, uint32 event_param3, uint32 event_param4, SMART_ACTION action, uint32 action_param1, uint32 action_param2, uint32 action_param3, uint32 action_param4, uint32 action_param5, uint32 action_param6, SMARTAI_TARGETS t, uint32 target_param1, uint32 target_param2, uint32 target_param3, uint32 phaseMask) +SmartScriptHolder SmartScript::CreateEvent(SMART_EVENT e, uint32 event_flags, uint32 event_param1, uint32 event_param2, uint32 event_param3, uint32 event_param4, uint32 event_param5, SMART_ACTION action, uint32 action_param1, uint32 action_param2, uint32 action_param3, uint32 action_param4, uint32 action_param5, uint32 action_param6, SMARTAI_TARGETS t, uint32 target_param1, uint32 target_param2, uint32 target_param3, uint32 phaseMask) { SmartScriptHolder script; script.event.type = e; @@ -2427,6 +2427,7 @@ SmartScriptHolder SmartScript::CreateEvent(SMART_EVENT e, uint32 event_flags, ui script.event.raw.param2 = event_param2; script.event.raw.param3 = event_param3; script.event.raw.param4 = event_param4; + script.event.raw.param5 = event_param5; script.event.event_phase_mask = phaseMask; script.event.event_flags = event_flags; script.event.event_chance = 100; diff --git a/src/game/SmartScript.h b/src/game/SmartScript.h index fc659d49..e30194e0 100644 --- a/src/game/SmartScript.h +++ b/src/game/SmartScript.h @@ -49,8 +49,8 @@ class SmartScript ObjectList* GetTargets(SmartScriptHolder const& e, Unit* invoker = NULL); ObjectList* GetWorldObjectsInDist(float dist); void InstallTemplate(SmartScriptHolder const& e); - SmartScriptHolder CreateEvent(SMART_EVENT e, uint32 event_flags, uint32 event_param1, uint32 event_param2, uint32 event_param3, uint32 event_param4, SMART_ACTION action, uint32 action_param1, uint32 action_param2, uint32 action_param3, uint32 action_param4, uint32 action_param5, uint32 action_param6, SMARTAI_TARGETS t, uint32 target_param1, uint32 target_param2, uint32 target_param3, uint32 phaseMask = 0); - void AddEvent(SMART_EVENT e, uint32 event_flags, uint32 event_param1, uint32 event_param2, uint32 event_param3, uint32 event_param4, SMART_ACTION action, uint32 action_param1, uint32 action_param2, uint32 action_param3, uint32 action_param4, uint32 action_param5, uint32 action_param6, SMARTAI_TARGETS t, uint32 target_param1, uint32 target_param2, uint32 target_param3, uint32 phaseMask = 0); + SmartScriptHolder CreateEvent(SMART_EVENT e, uint32 event_flags, uint32 event_param1, uint32 event_param2, uint32 event_param3, uint32 event_param4, uint32 event_param5, SMART_ACTION action, uint32 action_param1, uint32 action_param2, uint32 action_param3, uint32 action_param4, uint32 action_param5, uint32 action_param6, SMARTAI_TARGETS t, uint32 target_param1, uint32 target_param2, uint32 target_param3, uint32 phaseMask = 0); + void AddEvent(SMART_EVENT e, uint32 event_flags, uint32 event_param1, uint32 event_param2, uint32 event_param3, uint32 event_param4, uint32 event_param5, SMART_ACTION action, uint32 action_param1, uint32 action_param2, uint32 action_param3, uint32 action_param4, uint32 action_param5, uint32 action_param6, SMARTAI_TARGETS t, uint32 target_param1, uint32 target_param2, uint32 target_param3, uint32 phaseMask = 0); void SetPathId(uint32 id) { mPathId = id; } uint32 GetPathId() const { return mPathId; } WorldObject* GetBaseObject() diff --git a/src/game/SmartScriptMgr.cpp b/src/game/SmartScriptMgr.cpp index d42a1c2f..3ef2944c 100644 --- a/src/game/SmartScriptMgr.cpp +++ b/src/game/SmartScriptMgr.cpp @@ -104,7 +104,7 @@ void SmartAIMgr::LoadSmartAIFromDB() for (uint8 i = 0; i < SMART_SCRIPT_TYPE_MAX; i++) mEventMap[i].clear(); //Drop Existing SmartAI List - QueryResult_AutoPtr result = WorldDatabase.Query("SELECT entryorguid, source_type, id, link, event_type, event_phase_mask, event_chance, event_flags, event_param1, event_param2, event_param3, event_param4, action_type, action_param1, action_param2, action_param3, action_param4, action_param5, action_param6, target_type, target_param1, target_param2, target_param3, target_x, target_y, target_z, target_o FROM smart_scripts ORDER BY entryorguid, source_type, id, link"); + QueryResult_AutoPtr result = WorldDatabase.Query("SELECT entryorguid, source_type, id, link, event_type, event_phase_mask, event_chance, event_flags, event_param1, event_param2, event_param3, event_param4, event_param5, action_type, action_param1, action_param2, action_param3, action_param4, action_param5, action_param6, target_type, target_param1, target_param2, target_param3, target_x, target_y, target_z, target_o FROM smart_scripts ORDER BY entryorguid, source_type, id, link"); if (!result) { @@ -215,22 +215,24 @@ void SmartAIMgr::LoadSmartAIFromDB() temp.event.raw.param3 = fields[10].GetUInt32(); temp.event.raw.param4 = fields[11].GetUInt32(); - temp.action.type = (SMART_ACTION)fields[12].GetUInt8(); - temp.action.raw.param1 = fields[13].GetUInt32(); - temp.action.raw.param2 = fields[14].GetUInt32(); - temp.action.raw.param3 = fields[15].GetUInt32(); - temp.action.raw.param4 = fields[16].GetUInt32(); - temp.action.raw.param5 = fields[17].GetUInt32(); - temp.action.raw.param6 = fields[18].GetUInt32(); + temp.event.raw.param5 = fields[12].GetUInt32(); - temp.target.type = (SMARTAI_TARGETS)fields[19].GetUInt8(); - temp.target.raw.param1 = fields[20].GetUInt32(); - temp.target.raw.param2 = fields[21].GetUInt32(); - temp.target.raw.param3 = fields[22].GetUInt32(); - temp.target.x = fields[23].GetFloat(); - temp.target.y = fields[24].GetFloat(); - temp.target.z = fields[25].GetFloat(); - temp.target.o = fields[26].GetFloat(); + temp.action.type = (SMART_ACTION)fields[13].GetUInt8(); + temp.action.raw.param1 = fields[14].GetUInt32(); + temp.action.raw.param2 = fields[15].GetUInt32(); + temp.action.raw.param3 = fields[16].GetUInt32(); + temp.action.raw.param4 = fields[17].GetUInt32(); + temp.action.raw.param5 = fields[18].GetUInt32(); + temp.action.raw.param6 = fields[19].GetUInt32(); + + temp.target.type = (SMARTAI_TARGETS)fields[20].GetUInt8(); + temp.target.raw.param1 = fields[21].GetUInt32(); + temp.target.raw.param2 = fields[22].GetUInt32(); + temp.target.raw.param3 = fields[23].GetUInt32(); + temp.target.x = fields[24].GetFloat(); + temp.target.y = fields[25].GetFloat(); + temp.target.z = fields[26].GetFloat(); + temp.target.o = fields[27].GetFloat(); //check target if (!IsTargetValid(temp)) diff --git a/src/game/SmartScriptMgr.h b/src/game/SmartScriptMgr.h index a74183b3..278a0d34 100644 --- a/src/game/SmartScriptMgr.h +++ b/src/game/SmartScriptMgr.h @@ -413,6 +413,7 @@ struct SmartEvent uint32 param2; uint32 param3; uint32 param4; + uint32 param5; } raw; }; };