João Pedro M. C. Hluchan
3312c752b2
fix(game_interface): use safe position table check in createThingMenu ( #1808 )
2026-08-14 20:12:36 -03:00
Kizuno18
cee2851016
fix: restore modules.game_interface.lastManualWalk for game_bot ( #1757 )
2026-07-18 16:44:43 -03:00
kokekanon
4a87cebb11
feat: protocol 15.24 packets and features ( #1604 )
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New Features:
- Task Board (Bounty, Weekly, Shop) with Preferred & Soulseal modals, Kill Tracker, Offline Training dialog, Vocation tutorial, infobanner notifications, redesigned NPC chat/trade, and multi-slot action bar.
Gameplay Enhancements:
- Expanded Cyclopedia stats, talisman upgrades, weekly rewards/progress, soulseal fights, taskboard shop/offers and offline training actions.
UI / Graphics:
- Per-source spell-effect opacity sliders, status icon bar, HUD/scroll improvements, many new templates/styles, screenshot UI updates, and small label/icon fixes.
Bug Fixes:
- Miscellaneous UI behavior, layout and robustness improvements.
2026-05-20 11:26:11 -03:00
André Morais
b03c5d6e38
feat: imbuement system ( #1616 )
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New Features:
- Imbuement Shrine UI: item/scroll selection, imbuement/clear flows, confirmation dialogs, timers, and cost display.
- New imbuement modules: selection, item/scroll handlers, and imbuement management.
- New progress bar widgets and vertical/inverted variants for status and timers.
- Exposed client APIs and protocol support for imbuement interactions.
UX Improvements:
- Resource requirement tooltips, formatted balance display, and conditional enablement of imbue actions.
Co-authored-by: kokekanon <114332266+kokekanon@users.noreply.github.com>
2026-05-20 11:16:46 -03:00
Luan Santos
388b3ba2ea
feat(platform): add native Cocoa/AppKit windowing for macOS ( #1559 )
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New Features:
- Native macOS app with Cocoa windowing, OpenGL view, improved input, clipboard and cursor handling.
- Platform-aware keyboard and shortcut behavior with clearer primary/meta/control semantics and normalized key combos.
Bug Fixes:
- Expanded detection for "connection refused" network errors.
Chores:
- macOS build/bundle and packaging improvements; new dependency overlay added; CI now runs macOS build when relevant.
Tests:
- AddressSanitizer support added for test builds.
2026-05-16 13:06:48 -03:00
InnerCircleTFS
4c6f109d39
feat: add an extended-view-ui flag in data/setup.otml ( #1713 )
2026-05-11 14:58:57 -03:00
kokekanon
1620c27429
feat: game_inspect module items and character ( #1708 )
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New Features:
- Full inspect window for items and characters with cyclopedia integration, inventory/outfit preview, and detailed description rendering.
- Open-item cyclopedia flow, programmatic item navigation, and weapon proficiency tab.
- Drop-tracker with persistent tracking and visual feedback; quick-sell whitelist support
- New context-menu actions: Inspect, Cyclopedia, Weapon Proficiency, Browse Field.
- Expanded Wheel of Destiny interactions and related UI actions.
2026-05-10 16:26:18 -03:00
Everton Zoelner
b2b9b9bd52
fix: handle countWindow state to prevent multiple instances in item stash ( #1685 )
2026-04-15 18:09:16 -03:00
Sherrat
8065f140f5
feat: load cursor colored/animation ( #1614 )
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This feature allows for increased customization by enabling the addition of colored mouse cursors.
Co-authored-by: LIBERGOD <37589902+libergod@users.noreply.github.com>
2026-02-25 13:35:11 -03:00
Sherrat
d06f54c97a
feat: right-click talk to npc ( #1626 )
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Co-authored-by: LIBERGOD <37589902+libergod@users.noreply.github.com>
2026-02-17 17:48:29 -03:00
Gabriel Alcântara Bernardes
452d5b9832
feat: forge system ( #1391 )
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Co-authored-by: kokekanon <114332266+kokekanon@users.noreply.github.com>
Co-authored-by: Renato Machado <mehahx@gmail.com>
Co-authored-by: LIBERGOD <37589902+libergod@users.noreply.github.com>
2026-01-08 08:54:57 -08:00
kokekanon
bf8eee94fb
style: fix visual bugs ( #1526 )
2026-01-06 21:50:11 -03:00
LIBERGOD
ddd76391a5
feat: game_market ( #1539 )
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Co-authored-by: InnerCircleTFS <ringofoner52@gmail.com>
Co-authored-by: Luan Luciano <luanluciano93@gmail.com>
2026-01-06 09:13:52 -03:00
Gabriel Alcântara Bernardes
b47799e6dd
feat: stash stow items ( #1480 )
2025-12-30 16:40:47 -03:00
LIBERGOD
9f6cc8f6db
fix: game_actionbar problems to resize ( #1413 )
2025-11-07 14:41:04 -03:00
LIBERGOD
60609923e3
fix: classic controls - right/left click not opening depot/chests ( #1414 )
2025-11-07 14:40:57 -03:00
kokekanon
1645b2b0b3
improve: game_actionbar multiple Bars ( #1354 )
2025-10-25 04:28:51 -03:00
LIBERGOD
8975696353
feat: game analysers and fix: cooldown bars ( #1310 )
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* wip
* feat: added analyser button
* feat: WIP: exp analyzer UI
* feat: WIP: XP analyzer window open/close
* feat: wip: exp analyzer exp gain/exp hour
* fix: mini window content on exp analyzer and setup on analyzer windows
* fix: negative zero value
* wip: start fixing cooldowns bar..
* fix: improve experience per hour calculation and handle edge cases
* fix: update UI components in experience analyzer
* feat: improve analyzer window handling
* feat: adjust UI elements in game analyzer
* feat: improve analyzer window handling
* Update game_analyzer.lua
* feat: enhance experience analyzer UI
* feat: enhance experience analyzer UI
* feat: enhance experience analyzer UI
* feat: enhance experience analyzer UI
* feat: enhance experience analyzer UI
* Add new UI components for game analyzer features
- Implemented a loot target setting window with input validation.
- Created a miscellaneous tracker UI with various data displays.
- Added party hunt analysis UI with leader and member information.
- Developed a supply analyzer window to track looted items and their values.
- Introduced an XP analyzer window to monitor XP gains and progress.
- Added functionality for setting XP per hour targets with input validation.
* feat: hide debug print statements in analyser and cooldown modules
* feat: improve config saving with error handling and directory checks
* feat: enhance game analyzer UI by hiding unnecessary buttons and adding context menu functionality
* feat: update game analyzer UI by improving menu options and visibility handling for various components
* mod: GraphUI variables locations
* imp: text color and positions GraphUI
* feat: adjust window height based on raw XP visibility
* imp: Cyclopedia Items
* feat: Drop Tracker list w/ Cyclopedia
* feat: Drop Tracker list w/ Cyclopedia
* feat: Drop Tracker + onKillTracker callback
* feat: Drop Tracker + Cyclopedia Track
* feat: Loot and Hunting Gold Values
* fix: Cyclopedia Item Values and c
* fix: fallback not needed
* fix: Valuable Loot - Drop Tracker
* feat: Loot Analyser 100% + Format change
* feat: Enhance number formatting with K, KK
* feat: Implement supply tracker callback to Lua
* fix: values Loot and Supply
* fix: XP graphs, DropTracker valuable loot pt1
* fix: DropTracker valuable loot pt2
* fix: Supply reset data
* feat: Impact and Input Analyser pt1
* feat: Impact and Input Analyser pt2
* fix: Hunting and Input Analyser
* feat: Impact and Input Analyser pt3
* feat: Impact and Input Analyser final
* feat: Impact and Input Analyser final
* feat: BossCooldown pt1
* feat: BossCooldown final
* fix stuffs tks @luanluciano93 + partyHunt setup initial
* Update PartyHuntAnalyser.lua
* feat: Party analyser pt1
* test
* rebuild1
* fix: partyAnalyser updates
* Fix partyAnalyser updates
* code refact
* fix: party leave/join
* Update PartyHuntAnalyser.lua
* fix lag due to many requests
* feat protocolparse Reset Party Hunt
* fix correct protocol codes/params
* feat: loot splitter + msising tutorial images
* fix lootsplitter + hunting reset
* fix 1
* refact-pt1-reseters
* imp: debug/prints clean-up
* remove fontbug
* Update PartyHuntAnalyser.lua
* refact 1
* Cyclopedia Items Price/value refact 1
* Cyclopedia Items Price/value refact 2
* Cyclopedia Items Price/value refact 3
* Cyclopedia Items Price/value refact 4
* Loot Analyser Refact 1
* Loot Analyser Refact 2
* Cyclopedia Items Price/value refact 5
* Hunting Analyser Refact 1
* Hunting Analyser Refact 2
* Refact Loot, Supply, Hunt, Cyclo FINAL.
* Refact Market Data + Canary fix
* Update analyser.lua
* refact - remove misc
Will be developed in future. Custom feature.
* fix-cooldown-search
* imp structs for better data handling
* imp structs for better data handling pt2
* fix actions error
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Co-authored-by: Matheus <matheussf.sc@gmail.com>
2025-10-13 10:18:54 -07:00
Rodrigo Paixão
17d66b15a3
Update gameinterface.lua ( #1322 )
2025-10-02 18:36:25 -07:00
LIBERGOD
0353817659
feat: implement mouse control modes and enhance smart left-click ( #1301 )
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* fix: implement mouse control modes and enhance smart left-click functionality
* fix: add loot control mode options and integrate into mouse action handling
* fix: refine loot handling for containers and corpses in mouse action processing
* fix: enhance loot handling based on control mode for containers and corpses
* fix: refactor control mode settings for classic and smart left-click options
* fix: enhance mouse control mode handling and ensure settings persistence
* fix: refine quicklooting and container handling for smart left-click interactions
* fix: enhance smart left-click interactions for creature attacks and container handling
* fix: enhance loot handling for different control modes and improve interaction with containers and corpses
* fix: refine loot handling for left-click interactions and improve context menu behavior
* fix: enhance container interaction by opening pickupable containers instead of quicklooting
* fix: improve item interaction logic to prioritize usable items and enhance pickup behavior
* fix: handle writable items in mouse action processing and set transparent background for text window
* fix: remove special handling for writable items in mouse action processing
2025-09-27 09:15:04 -07:00
kokekanon
cfc054dc05
fix: boundKeyPressCombos [ fix : #1000 , #1251 , #1231 , #738 ] ( #1253 )
2025-07-27 11:49:01 -03:00
kokekanon
f47411cdf1
fix: g_modules.reloadModules() #997 #1032 ( #1210 )
2025-06-25 18:35:39 -03:00
kokekanon
f3771ade73
fix: extended view ( #1137 )
2025-04-12 21:33:19 -03:00
kokekanon
8288c1b751
improve : quickLoot features ( #1096 )
2025-02-14 21:24:52 -03:00
kokekanon
d45b2b6845
fix: prevent error in vBot ( #1076 )
2025-01-24 08:50:36 -03:00
kokekanon
92d47278b6
fix: cancelAttackAndFollow Esc keybins
2025-01-23 18:41:28 -03:00
Marcin Jałocha
262d238f1f
improve: remove bot protection macro
2025-01-14 12:47:32 -03:00
SkullzOTS
f621d26e85
improve: android compile (fix/update)
2024-12-30 13:59:43 -03:00
InnerCircleTFS
06aa9080c3
feat: keybinds by oen | (limited) Part 1 ( #996 )
2024-12-17 18:27:38 -03:00
Renato Machado
bdf9ab813f
fix: walking with high ping
2024-10-28 15:57:56 -03:00
Renato Machado
5f61b5e797
improve: smooth walk ( #924 )
2024-10-15 17:31:51 -03:00
SkullzOTS
3c1191dd98
fix: Interface Anchors ( #862 )
2024-08-28 21:49:41 -03:00
Renato Machado
3d987bc7fe
fix: display density on mapview
2024-08-28 00:16:21 -03:00
kokekanon
6a756b1158
feat: QuickLoot ( #842 )
2024-08-12 10:33:42 -03:00
matheussf
5fdb983a53
Feat: Add StatsBars on bottom and refactor whole statsbars management ( #797 )
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* feat: added stats bars on bottom and refactored whole statsbar management \
modularize statsbars
* fix: change bar style settings name
* feat: added stats bars on bottom and refactored whole statsbar management \
modularize statsbars
* fix: change bar style settings name
* fix: fix mess with rebase
* fix: fix mess with rebase
* fix: added unintended removal of panel icons
2024-06-28 14:45:01 -03:00
Rodrigo Paixão
1c3abadd2f
feat: new layout ( #749 )
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New layout based on client 13+.
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Co-authored-by: kokekanon <114332266+kokekanon@users.noreply.github.com>
Co-authored-by: Luan Luciano <luanluciano@outlook.com>
Co-authored-by: Levi999x <perkic-marko7@t-online.de>
Co-authored-by: SkullzOTS <86809689+SkullzOTS@users.noreply.github.com>
Co-authored-by: Renato Machado <mehahx@gmail.com>
2024-06-21 18:10:07 -03:00
Joao Pasqualini Costa
1ec74a20e7
fix: walking 2 tiles when only pressing key 1 time ( #680 )
2023-12-19 11:25:21 -03:00
Renato Machado
11cecb8c35
feat: v8 Bot
2023-11-21 22:27:20 -03:00
Joao Pasqualini Costa
221a2a2afc
feat: client auto updater
2023-05-11 11:38:24 -03:00
Renato Machado
2c5f47cacd
improve: density pixel (mobile) ( #462 )
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implemented #452
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Co-authored-by: Túlio Magalhães <tuliohdvp@gmail.com>
2023-03-09 14:20:42 -03:00
Renato Machado
fa9969ed7a
bool to bitwise and int to uint8/16
2023-02-16 19:59:31 -03:00
Rodrigo Paixão
2ef49275e1
Fix #413
2023-02-15 17:10:35 -03:00
Renato Machado
debd5db618
Async texture loading / Rewrite Mark System / AutoRepeatDelay to 50 / cleanup
2023-02-13 19:41:06 -03:00
Renato
057a5db586
fix #410 thx @xmish
2023-02-11 14:43:46 -03:00
Renato
9a10fd2b6d
use root instead of map
2023-02-10 21:14:35 -03:00
Joao Pasqualini Costa
24b3d10bb0
Improve walk response when changing direction
2023-02-10 20:51:07 -03:00
Felipe B.Tomaz
1b4e497611
Add Wrap ( #377 )
2022-12-26 14:32:23 -03:00
Renato
8e6305881e
lua format - if/fnc are no longer inline
2022-08-17 12:51:56 -03:00
Renato
53f30d2969
lua cleanup
2022-08-17 02:44:09 -03:00
miah-sebastian
3dd7a9d7b9
Game prey draft ( #321 )
2022-08-15 20:29:51 -03:00