kokekanon
4a87cebb11
feat: protocol 15.24 packets and features ( #1604 )
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New Features:
- Task Board (Bounty, Weekly, Shop) with Preferred & Soulseal modals, Kill Tracker, Offline Training dialog, Vocation tutorial, infobanner notifications, redesigned NPC chat/trade, and multi-slot action bar.
Gameplay Enhancements:
- Expanded Cyclopedia stats, talisman upgrades, weekly rewards/progress, soulseal fights, taskboard shop/offers and offline training actions.
UI / Graphics:
- Per-source spell-effect opacity sliders, status icon bar, HUD/scroll improvements, many new templates/styles, screenshot UI updates, and small label/icon fixes.
Bug Fixes:
- Miscellaneous UI behavior, layout and robustness improvements.
2026-05-20 11:26:11 -03:00
kokekanon
7f16fc7c73
cleanup: minor otui errors ( #1692 )
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New Features:
- Added chat channel features: invite/exclude players, dedicated loot channel, owner channel management.
- Fist Weapons category added to market system.
Bug Fixes:
- Improved null safety for local player checks across multiple systems.
- Fixed drag-and-drop validation.
- Prevented division-by-zero errors in calculations.
- Fixed port parsing from URLs.
Improvements:
- Enhanced window toggle button synchronization.
- Refined store description rendering with icons.
- Adjusted UI layouts and spacing across. multiple windows.
- Improved console channel handling.
2026-05-16 22:15:12 -03:00
Sherrat
8065f140f5
feat: load cursor colored/animation ( #1614 )
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This feature allows for increased customization by enabling the addition of colored mouse cursors.
Co-authored-by: LIBERGOD <37589902+libergod@users.noreply.github.com>
2026-02-25 13:35:11 -03:00
LIBERGOD
8975696353
feat: game analysers and fix: cooldown bars ( #1310 )
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* wip
* feat: added analyser button
* feat: WIP: exp analyzer UI
* feat: WIP: XP analyzer window open/close
* feat: wip: exp analyzer exp gain/exp hour
* fix: mini window content on exp analyzer and setup on analyzer windows
* fix: negative zero value
* wip: start fixing cooldowns bar..
* fix: improve experience per hour calculation and handle edge cases
* fix: update UI components in experience analyzer
* feat: improve analyzer window handling
* feat: adjust UI elements in game analyzer
* feat: improve analyzer window handling
* Update game_analyzer.lua
* feat: enhance experience analyzer UI
* feat: enhance experience analyzer UI
* feat: enhance experience analyzer UI
* feat: enhance experience analyzer UI
* feat: enhance experience analyzer UI
* Add new UI components for game analyzer features
- Implemented a loot target setting window with input validation.
- Created a miscellaneous tracker UI with various data displays.
- Added party hunt analysis UI with leader and member information.
- Developed a supply analyzer window to track looted items and their values.
- Introduced an XP analyzer window to monitor XP gains and progress.
- Added functionality for setting XP per hour targets with input validation.
* feat: hide debug print statements in analyser and cooldown modules
* feat: improve config saving with error handling and directory checks
* feat: enhance game analyzer UI by hiding unnecessary buttons and adding context menu functionality
* feat: update game analyzer UI by improving menu options and visibility handling for various components
* mod: GraphUI variables locations
* imp: text color and positions GraphUI
* feat: adjust window height based on raw XP visibility
* imp: Cyclopedia Items
* feat: Drop Tracker list w/ Cyclopedia
* feat: Drop Tracker list w/ Cyclopedia
* feat: Drop Tracker + onKillTracker callback
* feat: Drop Tracker + Cyclopedia Track
* feat: Loot and Hunting Gold Values
* fix: Cyclopedia Item Values and c
* fix: fallback not needed
* fix: Valuable Loot - Drop Tracker
* feat: Loot Analyser 100% + Format change
* feat: Enhance number formatting with K, KK
* feat: Implement supply tracker callback to Lua
* fix: values Loot and Supply
* fix: XP graphs, DropTracker valuable loot pt1
* fix: DropTracker valuable loot pt2
* fix: Supply reset data
* feat: Impact and Input Analyser pt1
* feat: Impact and Input Analyser pt2
* fix: Hunting and Input Analyser
* feat: Impact and Input Analyser pt3
* feat: Impact and Input Analyser final
* feat: Impact and Input Analyser final
* feat: BossCooldown pt1
* feat: BossCooldown final
* fix stuffs tks @luanluciano93 + partyHunt setup initial
* Update PartyHuntAnalyser.lua
* feat: Party analyser pt1
* test
* rebuild1
* fix: partyAnalyser updates
* Fix partyAnalyser updates
* code refact
* fix: party leave/join
* Update PartyHuntAnalyser.lua
* fix lag due to many requests
* feat protocolparse Reset Party Hunt
* fix correct protocol codes/params
* feat: loot splitter + msising tutorial images
* fix lootsplitter + hunting reset
* fix 1
* refact-pt1-reseters
* imp: debug/prints clean-up
* remove fontbug
* Update PartyHuntAnalyser.lua
* refact 1
* Cyclopedia Items Price/value refact 1
* Cyclopedia Items Price/value refact 2
* Cyclopedia Items Price/value refact 3
* Cyclopedia Items Price/value refact 4
* Loot Analyser Refact 1
* Loot Analyser Refact 2
* Cyclopedia Items Price/value refact 5
* Hunting Analyser Refact 1
* Hunting Analyser Refact 2
* Refact Loot, Supply, Hunt, Cyclo FINAL.
* Refact Market Data + Canary fix
* Update analyser.lua
* refact - remove misc
Will be developed in future. Custom feature.
* fix-cooldown-search
* imp structs for better data handling
* imp structs for better data handling pt2
* fix actions error
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Co-authored-by: Matheus <matheussf.sc@gmail.com>
2025-10-13 10:18:54 -07:00
LIBERGOD
8311a011a0
improve: UI, Styles, MiniWindow General, see Roadmap
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- Introduced a new miniwindow header image for UI.
- Created a new style file for the miniwindow battle interface, defining layout, buttons, and scrollable content.
- Configured button states for close, minimize, and toggle filter functionalities.
- Established visual elements such as borders, backgrounds, and dimensions for a cohesive design.
- Multi-Instance battle list feature.
- Filters and Orderings for each instance.
- Lock buttons specific to each instance.
- Keep open/re-launch when relog/exit game.
- On close, it destroys the instance, cleaning up its settings.
- A bunch of safety checks and locks to ensure they are working properly, and update all windows accordingly.
2025-08-27 18:42:18 -03:00
Rodrigo Paixão
07369287f7
Cleanup: Prevent errors and warnings in Lua code ( #1179 )
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* fix: mainpanel
* Minor fixes
* Removed dead code (Outfit)
* Fixed type error SpellGroups vs game_cooldown
* Fixed Keybind
* And more
* more fixes
* ...
* Changes in shop (store)
* Added function addOutfit;
* Fixed entries per page (history);
* Fixed Extras Category
* Added function Game.getMountIdByClientId
2025-06-02 13:15:29 -03:00
bdzicc
d0ae761a9d
feat: checkbox for quickloot accepted items ( #1105 )
2025-03-05 10:27:02 -03:00
kokekanon
8288c1b751
improve : quickLoot features ( #1096 )
2025-02-14 21:24:52 -03:00
kokekanon
0a3c689545
fix: QuickLoot #906
2024-12-24 15:33:33 -03:00
OT Archive
0700333f63
feat: browser support ( #894 )
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Support compiling to javascript and webassembly using Emscripten.
2024-11-29 14:12:47 -03:00
Luan Luciano
134c6dc52a
feat: full cyclopedia module ( #868 )
2024-10-01 16:40:04 -03:00
kokekanon
1ba14eee63
fix: warning quickloot Old protocol ( #858 )
2024-08-25 15:25:53 -03:00
kokekanon
be60dbcd09
fix: old protocol ( #847 )
2024-08-16 16:01:33 -03:00
kokekanon
6a756b1158
feat: QuickLoot ( #842 )
2024-08-12 10:33:42 -03:00