controller = Controller:new() controller:registerEvents(g_game, { onClientVersionChange = function(version) -- g_game.enableFeature(GameKeepUnawareTiles) -- g_game.enableFeature(GameNegativeOffset) -- g_game.enableFeature(GameWingsAurasEffectsShader) -- g_game.enableFeature(GameCreaturePaperdoll) -- g_game.enableFeature(GameAllowCustomBotScripts) g_game.enableFeature(GameFormatCreatureName) -- For Walk g_game.enableFeature(GameAllowPreWalk) g_game.enableFeature(GameMapCache) -- g_game.enableFeature(GameSmoothWalkElevation) if version >= 750 then g_game.enableFeature(GameSoul) end if version >= 760 then g_game.enableFeature(GameLevelU16) end if version >= 770 then g_game.enableFeature(GameLooktypeU16) g_game.enableFeature(GameMessageStatements) g_game.enableFeature(GameLoginPacketEncryption) end if version >= 780 then g_game.enableFeature(GamePlayerAddons) g_game.enableFeature(GamePlayerStamina) g_game.enableFeature(GameNewFluids) g_game.enableFeature(GameMessageLevel) g_game.enableFeature(GamePlayerStateU16) g_game.enableFeature(GameNewOutfitProtocol) end if version >= 790 then g_game.enableFeature(GameWritableDate) end if version >= 840 then g_game.enableFeature(GameProtocolChecksum) g_game.enableFeature(GameAccountNames) g_game.enableFeature(GameDoubleFreeCapacity) end if version >= 841 then g_game.enableFeature(GameChallengeOnLogin) g_game.enableFeature(GameMessageSizeCheck) g_game.enableFeature(GameTileAddThingWithStackpos) end if version >= 854 then g_game.enableFeature(GameCreatureEmblems) end if version >= 860 then g_game.enableFeature(GameAttackSeq) end if version >= 862 then g_game.enableFeature(GamePenalityOnDeath) end if version >= 870 then g_game.enableFeature(GameDoubleExperience) g_game.enableFeature(GamePlayerMounts) g_game.enableFeature(GameSpellList) end if version >= 910 then g_game.enableFeature(GameNameOnNpcTrade) g_game.enableFeature(GameTotalCapacity) g_game.enableFeature(GameSkillsBase) g_game.enableFeature(GamePlayerRegenerationTime) g_game.enableFeature(GameChannelPlayerList) g_game.enableFeature(GameEnvironmentEffect) g_game.enableFeature(GameItemAnimationPhase) end if version >= 940 then g_game.enableFeature(GamePlayerMarket) end if version >= 953 then g_game.enableFeature(GamePurseSlot) g_game.enableFeature(GameClientPing) end if version >= 960 then g_game.enableFeature(GameSpritesU32) g_game.enableFeature(GameOfflineTrainingTime) end if version >= 963 then g_game.enableFeature(GameAdditionalVipInfo) end if version >= 972 then g_game.enableFeature(GameDoublePlayerGoodsMoney) end if version >= 980 then g_game.enableFeature(GamePreviewState) g_game.enableFeature(GameClientVersion) end if version >= 981 then g_game.enableFeature(GameLoginPending) g_game.enableFeature(GameNewSpeedLaw) end if version >= 984 then g_game.enableFeature(GameContainerPagination) g_game.enableFeature(GameBrowseField) end if version >= 1000 then g_game.enableFeature(GameThingMarks) g_game.enableFeature(GamePVPMode) end if version >= 1035 then g_game.enableFeature(GameDoubleSkills) g_game.enableFeature(GameBaseSkillU16) end if version >= 1036 then g_game.enableFeature(GameCreatureIcons) g_game.enableFeature(GameHideNpcNames) end if version >= 1038 then g_game.enableFeature(GamePremiumExpiration) end if version >= 1050 then g_game.enableFeature(GameEnhancedAnimations) end if version >= 1053 then g_game.enableFeature(GameUnjustifiedPoints) end if version >= 1054 then g_game.enableFeature(GameExperienceBonus) end if version >= 1055 then g_game.enableFeature(GameDeathType) end if version >= 1057 then g_game.enableFeature(GameIdleAnimations) end if version >= 1061 then g_game.enableFeature(GameOGLInformation) end if version >= 1071 then g_game.enableFeature(GameContentRevision) end if version >= 1072 then g_game.enableFeature(GameAuthenticator) end if version >= 1074 then g_game.enableFeature(GameSessionKey) end if version >= 1080 then g_game.enableFeature(GameIngameStore) end if version >= 1092 then g_game.enableFeature(GameIngameStoreServiceType) end if version >= 1093 then g_game.enableFeature(GameIngameStoreHighlights) end if version >= 1094 then g_game.enableFeature(GameAdditionalSkills) g_game.enableFeature(GameLeechAmount) end if version >= 1100 then g_game.enableFeature(GamePrey) end if version >= 1200 then g_game.enableFeature(GameColorizedLootValue) g_game.enableFeature(GameThingQuickLoot) g_game.enableFeature(GameTournamentPackets) g_game.enableFeature(GameVipGroups) g_game.enableFeature(GameEnterGameShowAppearance) end if version >= 1260 then g_game.enableFeature(GameThingQuiver) end if version >= 1264 then g_game.enableFeature(GameThingPodium) end if version >= 1272 then g_game.enableFeature(GameThingUpgradeClassification) end if version >= 1281 then g_game.enableFeature(GameForgeSkillStats) g_game.enableFeature(GamePlayerFamiliars) g_game.disableFeature(GameEnvironmentEffect) g_game.disableFeature(GameItemAnimationPhase) end if version >= 1290 then g_game.enableFeature(GameSequencedPackets) g_game.enableFeature(GameBosstiary) g_game.enableFeature(GameThingClock) g_game.enableFeature(GameThingCounter) g_game.enableFeature(GameThingPodiumItemType) g_game.enableFeature(GameDoubleShopSellAmount) end if version >= 1300 then g_game.enableFeature(GameDoubleHealth) g_game.enableFeature(GameUshortSpell) g_game.enableFeature(GameConcotions) g_game.enableFeature(GameAnthem) end if version >= 1314 then g_game.disableFeature(GameTournamentPackets) g_game.enableFeature(GameDynamicForgeVariables) end if version >= 1320 then g_game.enableFeature(GameEffectU16) g_game.enableFeature(GameContainerTypes) g_game.enableFeature(GameBosstiaryTracker) g_game.enableFeature(GamePlayerStateCounter) g_game.disableFeature(GameLeechAmount) g_game.enableFeature(GameItemAugment) g_game.enableFeature(GameDynamicBugReporter) end if version >= 1321 then g_game.enableFeature(GameWrapKit) g_game.enableFeature(GameContainerFilter) end if version >= 1332 then g_game.enableFeature(GameForgeConvergence) end if version >= 1410 then g_game.disableFeature(GameAdditionalSkills) g_game.disableFeature(GameForgeSkillStats) g_game.enableFeature(GameCharacterSkillStats) end if version >= 1500 then g_game.enableFeature(GameVocationMonk) end if version >= 1510 then g_game.enableFeature(GameProficiency) end if version >= 1513 then g_game.enableFeature(GameNpcWindowRedesign) end if version >= 1514 then g_game.enableFeature(GameEffectSource) end if version >= 1520 then g_game.enableFeature(GameLevelPercentU16) g_game.enableFeature(GameTaskboard) end if version >= 1525 then g_game.enableFeature(GameTacticsWithoutFightMode) end end })