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.project
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formatted modules
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2022-04-29 23:14:24 -03:00 |
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client
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fix: #1043 with updater, sound is played even when disabled (#1158)
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2025-05-19 18:34:54 -03:00 |
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client_background
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improve: Client background particles (#1287)
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2025-08-20 19:35:48 -03:00 |
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client_bottommenu
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feature: boosted creature / reading staticdata from assets / bestiary races rework (#1064)
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2025-01-23 18:25:56 -03:00 |
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client_debug_info
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unfeat: drop android and web
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2026-01-17 15:16:39 -08:00 |
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client_entergame
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style: fix visual bugs (#1526)
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2026-01-06 21:50:11 -03:00 |
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client_locales
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improve: UI, Styles, MiniWindow General, see Roadmap
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2025-08-27 18:42:18 -03:00 |
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client_options
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unfeat: drop android and web
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2026-01-17 15:16:39 -08:00 |
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client_serverlist
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feat: new layout (#749)
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2024-06-21 18:10:07 -03:00 |
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client_styles
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feat: add recursive loading for style files
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2025-11-30 20:53:30 -03:00 |
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client_terminal
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fix: extended view (#1137)
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2025-04-12 21:33:19 -03:00 |
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client_topmenu
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unfeat: drop android and web
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2026-01-17 15:16:39 -08:00 |
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corelib
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unfeat: drop android and web
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2026-01-17 15:16:39 -08:00 |
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game_actionbar
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feat: compatibility with 15.11 (only bytes)
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2025-12-21 12:06:28 -03:00 |
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game_analyser
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copilot review
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2026-01-10 10:42:37 -08:00 |
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game_attachedeffects
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feat: add followOwner flag to the attachedEffect system so effects can follow the owner during bounce
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2025-12-26 23:12:13 -03:00 |
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game_battle
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fix: prevent ERROR: /game_battle/battle.lua:20: stack overflow (#1470)
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2025-11-22 10:23:43 -03:00 |
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game_blessing
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fix: modules html #1505 #1506 (#1516)
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2025-12-30 13:18:17 -03:00 |
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game_bugreport
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feat: keybinds by oen | (limited) Part 1 (#996)
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2024-12-17 18:27:38 -03:00 |
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game_console
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unfeat: drop android and web
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2026-01-17 15:16:39 -08:00 |
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game_containers
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improve: UI, Styles, MiniWindow General, see Roadmap
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2025-08-27 18:42:18 -03:00 |
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game_cooldown
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style: fix visual bugs (#1526)
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2026-01-06 21:50:11 -03:00 |
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game_creatureinformation
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fix: widget reference in creature information
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2025-01-17 22:34:02 -03:00 |
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game_cyclopedia
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feat: game_market (#1539)
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2026-01-06 09:13:52 -03:00 |
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game_features
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improve: use GameDoublePlayerGoodsMoney flag instead of version check for u64 money support
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2025-12-30 19:08:27 -03:00 |
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game_forge
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fix: game_forge state destroy (#1571)
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2026-01-09 14:05:06 -03:00 |
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game_healthcircle
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feat: circle mana shield (#1320)
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2025-10-13 11:42:35 -07:00 |
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game_healthinfo
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fix: boundKeyPressCombos [fix: #1000, #1251 , #1231 , #738] (#1253)
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2025-07-27 11:49:01 -03:00 |
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game_highscore
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feat: options control buttons (#1148)
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2025-05-07 19:58:05 -03:00 |
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game_hotkeys
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refactor(platform): restructure keyboard modifiers for cross-platform consistency
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2026-01-10 10:06:53 -08:00 |
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game_htmlsample
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feat(ui): add placement attribute for element alignment (#1392)
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2025-10-19 19:34:28 -03:00 |
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game_imbuementtracker
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improve: UI, Styles, MiniWindow General, see Roadmap
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2025-08-27 18:42:18 -03:00 |
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game_imbuing
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lua format - if/fnc are no longer inline
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2022-08-17 12:51:56 -03:00 |
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game_interface
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unfeat: drop android and web
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2026-01-17 15:16:39 -08:00 |
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game_inventory
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style: fix visual bugs (#1526)
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2026-01-06 21:50:11 -03:00 |
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game_lootsplitter
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feat: game analysers and fix: cooldown bars (#1310)
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2025-10-13 10:18:54 -07:00 |
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game_mainpanel
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feat: protocol 14.00 ~ 14.12 packets and features (#1171)
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2025-07-30 15:17:32 -03:00 |
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game_market
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fix: market lock (#1563)
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2026-01-09 13:50:07 -03:00 |
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game_minimap
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fix: cyclopedia map (#1545)
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2026-01-05 12:15:09 -03:00 |
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game_modaldialog
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improve: modalDialog , allow HTML string fix: #929 (#1396)
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2025-10-24 18:34:22 -03:00 |
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game_npctrade
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rollback: layout update
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2024-05-16 18:55:34 -03:00 |
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game_outfit
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feat: game_market (#1539)
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2026-01-06 09:13:52 -03:00 |
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game_paperdolls
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feat: paperdoll (Ho Ho Ho!!!) (#1500)
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2025-12-24 13:46:36 -03:00 |
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game_playerdeath
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Cleanup: Prevent errors and warnings in Lua code (#1179)
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2025-06-02 13:15:29 -03:00 |
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game_playermount
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feat: keybinds by oen | (limited) Part 1 (#996)
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2024-12-17 18:27:38 -03:00 |
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game_playertrade
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feat: display tier UI (GameThingUpgradeClassification) (#895)
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2024-10-06 02:10:12 -03:00 |
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game_prey
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feat: prey options (#1327)
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2025-10-10 17:12:39 -07:00 |
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game_questlog
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fix(html): use placement position in older modules html/css (#1393)
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2025-10-20 17:13:32 -03:00 |
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game_quickloot
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feat: game analysers and fix: cooldown bars (#1310)
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2025-10-13 10:18:54 -07:00 |
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game_rewardwall
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fix: modules html #1505 #1506 (#1516)
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2025-12-30 13:18:17 -03:00 |
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game_ruleviolation
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improve: update android project
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2025-10-19 12:35:09 -03:00 |
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game_screenshot
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Cleanup: Prevent errors and warnings in Lua code (#1179)
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2025-06-02 13:15:29 -03:00 |
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game_shaders
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feat: forge system (#1391)
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2026-01-08 08:54:57 -08:00 |
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game_shop
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fix: adjusted shop history display
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2025-07-24 14:37:13 -03:00 |
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game_skills
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fix: skill Miniwindows in Old protocol (#1477)
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2025-12-02 11:04:00 -03:00 |
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game_spelllist
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feat: compatibility with 15.11 (only bytes)
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2025-12-21 12:06:28 -03:00 |
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game_stash
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feat: game stash window
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2024-01-22 12:37:20 -03:00 |
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game_store
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feat: game_market (#1539)
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2026-01-06 09:13:52 -03:00 |
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game_tasks
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feat: keybinds by oen | (limited) Part 1 (#996)
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2024-12-17 18:27:38 -03:00 |
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game_textmessage
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improve: game_actionbar multiple Bars (#1354)
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2025-10-25 04:28:51 -03:00 |
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game_textwindow
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feat: implement mouse control modes and enhance smart left-click (#1301)
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2025-09-27 09:15:04 -07:00 |
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game_things
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improve: refactor things.lua to Controller System and add feature fallback logic for loadDat (#1224)
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2025-07-07 19:35:28 -03:00 |
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game_unjustifiedpoints
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improve: UI, Styles, MiniWindow General, see Roadmap
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2025-08-27 18:42:18 -03:00 |
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game_viplist
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improve: UI, Styles, MiniWindow General, see Roadmap
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2025-08-27 18:42:18 -03:00 |
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game_walk
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unfeat: drop android and web
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2026-01-17 15:16:39 -08:00 |
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gamelib
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refactor(platform): restructure keyboard modifiers for cross-platform consistency
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2026-01-10 10:06:53 -08:00 |
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modulelib
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fix(html): #1350 #1348 #1346 #1347#1349 (#1352)
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2025-10-06 23:33:29 -03:00 |
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startup
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unfeat: drop android and web
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2026-01-17 15:16:39 -08:00 |
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updater
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unfeat: drop android and web
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2026-01-17 15:16:39 -08:00 |