- Still needs many of Artisan NPC's created and Placed.
- Still needs the TS Recipes to be imported.
- Only implemented up to the current expansion but added framework for all other/later tasks, will just need NPC scripts added for those regions.
Code is ineffecient but clear to read and troubleshoot, can be refined at a later time.
Credit to Jaspen and Ghanja of the EQEmu forums. Jaspen identified some steps of the Greenmist quest were infinitely repeatable (always giving back the item for the next step). Ghanja gave input, suggesting using plugin::check_handin. I just wanted to get their ideas corrected and published on the git to close the loophole.
Credit to Jaspen and Ghanja of the EQEmu forums. Jaspen identified some steps of the Greenmist quest were infinitely repeatable (always giving back the item for the next step). Ghanja gave input, suggesting using plugin::check_handin. I just wanted to get their ideas corrected and published on the git to close the loophole.
Credit to Jaspen and Ghanja of the EQEmu forums. Jaspen identified some steps of the Greenmist quest were infinitely repeatable (always giving back the item for the next step). Ghanja gave input, suggesting using plugin::check_handin. I just wanted to get their ideas corrected and published on the git to close the loophole.
Credit to Jaspen and Ghanja of the EQEmu forums. Jaspen identified some steps of the Greenmist quest were infinitely repeatable (always giving back the item for the next step). Ghanja gave input, suggesting using plugin::check_handin. I just wanted to get their ideas corrected and published on the git to close the loophole.
Credit to Jaspen and Ghanja of the EQEmu forums. Jaspen identified some steps of the Greenmist quest were infinitely repeatable (always giving back the item for the next step). Ghanja gave input, suggesting using plugin::check_handin. I just wanted to get their ideas corrected and published on the git to close the loophole.