function event_spawn(e) eq.set_proximity(e.self:GetX() - 100, e.self:GetX() + 100, e.self:GetY() - 100, e.self:GetY() + 100); end function event_enter(e) if(e.other:Class() == "Magician") then local qglobals = eq.get_qglobals(e.self,e.other); if(qglobals["mage_epic"] == "10" and qglobals["mage_epic_cod"] == nil and not eq.get_entity_list():IsMobSpawnedByNpcTypeID(200060)) then if(e.self:GetY()==310) then e.other:Message(MT.Yellow,"The purple gem on your staff emanates a soft breeze."); eq.set_global("mage_epic_cod","1",3,"H2"); eq.set_timer("mage_epic_depop",30*60*1000); eq.spawn2(200060, 0, 0, 483,256,-80,427); -- NPC: #Spirit_Elemental else e.other:Message(MT.Yellow,"The purple gem on your staff glows.") end end end end function event_timer(e) if (e.timer=="mage_epic_depop") then eq.stop_timer("mage_epic_depop"); eq.depop_all(200060); end end