local expeditions = { mmcc = true, mmcf = true } local mmcc_mmcf_door_id = 10 -- ldon raid entrance door function event_click_door(e) local door_id = e.door:GetDoorID() if door_id == mmcc_mmcf_door_id then local dz = e.self:GetExpedition() if dz.valid and expeditions[dz:GetZoneName()] then e.self:MovePCDynamicZone(dz:GetZoneID()) end end end function event_loot(e) if(e.self:Class() == "Cleric" and e.item:GetID() == 9585 ) then local qglobals = eq.get_qglobals(e.self); if(qglobals["cleric_epic"] >= "4" and qglobals["cleric_epic_lfay"] == nil ) then eq.spawn2(283157,0,0,e.self:GetX(),e.self:GetY(),e.self:GetZ(),e.self:GetHeading()); -- #a chest (Epic 1.5) eq.set_global("cleric_epic_lfay","1",5,"F"); end end end