local expeditions = { takc = true, take = true, taka = true } function event_click_door(e) local door_id = e.door:GetDoorID(); if (door_id == 3) then local dz = e.self:GetExpedition() if dz.valid and expeditions[dz:GetZoneName()] then e.self:MovePCDynamicZone(dz:GetZoneID()) end end end