--phase_two_controller (223242) --Phase 2 Controller --potimeb local undead_kills = 0; local kills = 0; local bosses = { 223135, 223140, 223108, 223144 }; --untargetable{targetable} versions of bosses (excludes undead) local tBosses = { 223146, 223096, 223134, 223118 } function event_spawn(e) local expedition = eq.get_expedition() undead_kills = 0; kills = 0; --Undead trial phase 2 mobs eq.spawn2(223138,0,0,240,1100,494,387); --an_undead_guardian_ (223138) eq.spawn2(223138,0,0,240,1115,494,387); --Water trial phase 2 mobs eq.spawn2(223136,0,0,130,830,495,387); --A_Crustacean_Champion (223136) eq.spawn2(223136,0,0,130,855,495,387); eq.spawn2(223136,0,0,130,880,495,387); eq.spawn2(223136,0,0,130,905,495,387); eq.spawn2(223148,0,0,170,820,495,387); --A_Watercrafted_Hunter (223148) eq.spawn2(223148,0,0,170,860,495,387); eq.spawn2(223148,0,0,170,900,495,387); eq.spawn2(223141,0,0,230,805,495,387); --A_Deepwater_Assassin (223141) eq.spawn2(223141,0,0,230,875,495,387); if expedition.valid and not expedition:HasLockout('War Shapen Emissary') then eq.spawn2(223140,6,0,428,744,493,387); --A_War_Shapen_Emissary (223140) else kills = kills + 1; end --Fire trial phase 2 mobs eq.spawn2(223137,0,0,130,610,495,387); --A_Fire_Etched_Doombringer (223137) eq.spawn2(223137,0,0,130,585,495,387); eq.spawn2(223137,0,0,130,560,495,387); eq.spawn2(223137,0,0,130,535,495,387); eq.spawn2(223124,0,0,170,525,495,387); --A_Smoldering_Elemental (223124) eq.spawn2(223124,0,0,170,565,495,387); eq.spawn2(223124,0,0,170,605,495,387); eq.spawn2(223143,0,0,230,570,495,387); --A_Ferocious_War_Boar (223143) eq.spawn2(223143,0,0,230,630,495,387); if expedition.valid and not expedition:HasLockout('Gutripping War Beast') then eq.spawn2(223135,7,0,428,677,493,387); --A_Gutripping_War_Beast (223135) else kills = kills + 1; end --earth trial phase 2 mobs eq.spawn2(223123,0,0,170,1315,495,387); --Champion_of_Korascian (223099) eq.spawn2(223123,0,0,170,1340,495,387); eq.spawn2(223123,0,0,170,1365,495,387); eq.spawn2(223123,0,0,170,1390,495,387); eq.spawn2(223246,0,0,220,1425,495,305); --An_Unholy_Rock_Fiend (223125) eq.spawn2(223246,0,0,245,1410,495,305); eq.spawn2(223246,0,0,275,1390,495,305); eq.spawn2(223247,0,0,250,1460,495,305); --An_Elemental_Stonefist (223102) eq.spawn2(223247,0,0,300,1435,495,305); if expedition.valid and not expedition:HasLockout('Earthen Overseer') then eq.spawn2(223108,9,0,440,1467,493,387); --An_Earthen_Overseer (223108) else kills = kills + 1; end --air trial phase 2 mobs eq.spawn2(223102,0,0,150,1605,495,387); --An_Elemental_Stonefist (223102) eq.spawn2(223102,0,0,150,1630,495,387); eq.spawn2(223102,0,0,150,1655,495,387); eq.spawn2(223102,0,0,150,1680,495,387); eq.spawn2(223125,0,0,200,1595,495,387); --An_Unholy_Rock_Fiend (223125) eq.spawn2(223125,0,0,200,1635,495,387); eq.spawn2(223125,0,0,200,1675,495,387); eq.spawn2(223099,0,0,285,1575,495,445); --Champion_of_Korascian (223099) eq.spawn2(223099,0,0,250,1545,495,445); if expedition.valid and not expedition:HasLockout('Windshapen Warlord of Air') then eq.spawn2(223144,8,0,442,1532,493,387); --A_Windshapen_Warlord_of_Air (223144) else kills = kills + 1; end end function event_signal(e) local expedition = eq.get_expedition() --kill signals from undead trial if e.signal == 1 then --signal from phase 2 mobs besides undead kills = kills + 1; elseif e.signal == 2 then undead_kills = undead_kills + 1; if undead_kills == 2 then --wave 2 eq.spawn2(223107,3,0,110,1070,494,0); --an_undead_guardian_ (223107) eq.spawn2(223107,4,0,110,1145,494,256); elseif undead_kills == 4 then --wave 3 eq.spawn2(223243,0,0,295,1090,494,0); eq.spawn2(223243,0,0,305,1090,494,0); eq.spawn2(223243,0,0,295,1125,494,256); eq.spawn2(223243,0,0,305,1125,494,256); --#an_undead_guardian (223243) elseif undead_kills == 8 then if expedition.valid and not expedition:HasLockout('Ralthos Enrok') then eq.unique_spawn(223127,0,0,440,1110,494,387); --Ralthos_Enrok (223127) else undead_kills = undead_kills + 1; end end end eq.GM_Message(300,string.format("P2 kills [%s] of 40 -- Undead p2 Kills [%s] of 9",kills,undead_kills)); --debug if kills == 40 and undead_kills == 9 then expedition:AddLockout('Phase 2 Complete', 475200); eq.signal(223097,3); --signal zone_status that phase is complete eq.depop(); end end