function event_combat(e) if e.joined then e.self:Emote("turn the corner, you bear witness to a frigid creature down the hall, waiting for you to come closer so that it might show you misery."); eq.spawn2(128099, 0, 0, 623, -1202, -444, 0); -- NPC: Forbidding_Gargoyle eq.depop_with_timer(); end end