function event_spawn(e) eq.set_timer('spawn', 6 * 1000); end function event_timer(e) if (e.timer == 'spawn') then eq.stop_timer('spawn'); eq.spawn2(340382, 0, 0, 221, 1293, -19, 8); -- NPC: Storm_Chaser eq.spawn2(340383, 0, 0, 770, -1172, 18.5, 227); -- NPC: Storm_Chaser eq.spawn2(340384, 0, 0, 1014, 80, 38.875, 93); -- NPC: Storm_Chaser end end