peq-quests/tacvi/298017.lua
Fryguy 09325297ff
Tacvi Updates: (#1413)
- General Script syntax cleanup
- Address issue with PRT not resetting flurry or attack speed
- Addressing PXK spawning one too many waves of dogs per live parsing.
- Solve EQEmu wide bug with charm. NPC's on live are allowed to charm more than one PC, but EQEmu treats NPC's like PCs and only allows 1 charm per entity. To work around this limitation, ZMYV has 6 invisible npc's that will provide the charm services as there should be 6 charms that go out per wave.
- Simplified the logic for ZMKP however note, there is still a bug where if a raid completely kills one of the balance mobs, it will be considered a fail for the rest of the encounter. AKA - Do not kill the balance mob unless you want Hard Mode.
- Addressed an exploit with the 14 corpses quest where you could drop DZ and continue to farm a specific corpse over and over as they were tied to the boss. Live uses a hidden flag to track this, I made it visible as a lockout.
2025-09-16 13:23:38 -04:00

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Lua

-- Kaikachi Remains
function event_death_complete(e)
eq.signal(298223,16); -- NPC: zone_status
end