peq-quests/mirb/Marrow_the_Broken.lua
2023-08-15 07:40:18 -04:00

28 lines
1 KiB
Lua

local size = 16
local next_hp_event = 90
function event_spawn(e)
eq.set_next_hp_event(next_hp_event)
end
function event_death_complete(e)
eq.signal(237743, 3) -- Durgin-Skell (bone golem event complete)
end
function event_hp(e)
if e.hp_event == next_hp_event then
eq.get_entity_list():MessageClose(e.self, true, 100, MT.Yellow, "Fragments of body parts splinter from the golem and shower the floor. Within moments, these pieces of ossified bone reassemble with scattered debris to form something else.")
size = size - 1
e.self:ChangeSize(size)
next_hp_event = next_hp_event - 10
if next_hp_event > 20 then
eq.set_next_hp_event(next_hp_event)
end
-- todo: should also randomly spawn a_splinterbone_dervish instead (not in db)
-- adds are spawned randomly with +/- 20 variance around boss
local x = e.self:GetX() + math.random(-20, 20)
local y = e.self:GetY() + math.random(-20, 20)
eq.spawn2(237792, 0, 0, x, y, e.self:GetZ(), 511) -- #a_splinterbone_skeleton
end
end