peq-quests/txevu/encounters/highpriest.lua

563 lines
21 KiB
Lua

local counter = 0;
local absorbed = 0;
function Trigger_Spawn(e)
eq.spawn_condition("txevu", 0, 1, 1); --enable Vrex_Invoker Spawns
eq.unique_spawn(297072,0,0,-720, 346, -475.8, 266); --restless_wraith
counter = 0;
absorbed = 0;
end
function Trigger_Signal(e)
if (e.signal == 1) then --shades reached last waypoint
counter = counter + 1;
if counter == 5 then
eq.depop(297072); --restless_wraith
eq.unique_spawn(297218,0,0,-720, 346, -475.8, 266); --High_Priest_Nkosi_Bakari
eq.spawn_condition("txevu",0, 1, 0); --disable Vrex_Invoker Spawns
eq.local_emote({e.self:GetX(), e.self:GetY(), e.self:GetZ()}, MT.White, 150,"As the final shade lends its voice to the chanting, the prayers reach a crescendo then abruptly fall silent. A thick mist seeps up from the ground and envelopes the restless wraith. When the mists fade, an elderly priest stands where the wraith used to be.");
eq.signal(297213,2); --awaken
eq.signal(297214,2); --awaken
eq.signal(297215,2); --awaken
eq.signal(297216,2); --awaken
eq.signal(297217,2); --awaken
end
end
end
--#Vrex_Invoker_Akello (297061)
function Akello_Spawn(e)
eq.depop_all(297062); --cleanup old event
eq.spawn2(297062,0,0,-538,-56,-476,222); -- NPC: Tiv_Prayer_Chanter
eq.spawn2(297062,0,0,-548,-64,-477,172); -- NPC: Tiv_Prayer_Chanter
eq.spawn2(297062,0,0,-552,-80,-480,128); -- NPC: Tiv_Prayer_Chanter
eq.spawn2(297062,0,0,-550,-94,-480,76); -- NPC: Tiv_Prayer_Chanter
eq.spawn2(297062,0,0,-537,-104,-478,32); -- NPC: Tiv_Prayer_Chanter
end
function Akello_Death(e)
eq.spawn2(297213,73, 0, e.self:GetX(), e.self:GetY(), e.self:GetZ(), e.self:GetHeading());
end
--#Vrex_Invoker_Jahzara (297197)
function Jahzara_Spawn(e)
eq.depop_all(297063); --cleanup old event
eq.spawn2(297063,0,0,-1048,-966,-508,414); -- NPC: Tiv_Prayer_Chanter
eq.spawn2(297063,0,0,-1046,-954,-509,350); -- NPC: Tiv_Prayer_Chanter
eq.spawn2(297063,0,0,-1056,-954,-509,350); -- NPC: Tiv_Prayer_Chanter
eq.spawn2(297063,0,0,-1073,-943,-509,210); -- NPC: Tiv_Prayer_Chanter
eq.spawn2(297063,0,0,-1084,-958,-508,134); -- NPC: Tiv_Prayer_Chanter
end
function Jahzara_Death(e)
eq.spawn2(297214,72, 0, e.self:GetX(), e.self:GetY(), e.self:GetZ(), e.self:GetHeading());
end
--#Vrex_Invoker_Kashka (297059)
function Kashka_Spawn(e)
eq.depop_all(297064); --cleanup old event
eq.spawn2(297064,0,0,-570,-930,-506,496); -- NPC: Tiv_Prayer_Chanter
eq.spawn2(297064,0,0,-553,-919,-506,414); -- NPC: Tiv_Prayer_Chanter
eq.spawn2(297064,0,0,-553,-905,-506,368); -- NPC: Tiv_Prayer_Chanter
eq.spawn2(297064,0,0,-562,-890,-506,300); -- NPC: Tiv_Prayer_Chanter
eq.spawn2(297064,0,0,-574,-886,-503,252); -- NPC: Tiv_Prayer_Chanter
end
function Kashka_Death(e)
eq.spawn2(297215,74, 0, e.self:GetX(), e.self:GetY(), e.self:GetZ(), e.self:GetHeading());
end
-- #Vrex_Invoker_Malik (297057)
function Malik_Spawn(e)
eq.depop_all(297065); --cleanup old event
eq.spawn2(297065,0,0,-801,-497,-511,104); -- NPC: Tiv_Prayer_Chanter
eq.spawn2(297065,0,0,-790,-511,-515,34); -- NPC: Tiv_Prayer_Chanter
eq.spawn2(297065,0,0,-772,-513,-516,490); -- NPC: Tiv_Prayer_Chanter
eq.spawn2(297065,0,0,-755,-501,-507,416); -- NPC: Tiv_Prayer_Chanter
eq.spawn2(297065,0,0,-754,-484,-511,360); -- NPC: Tiv_Prayer_Chanter
end
function Malik_Death(e)
eq.spawn2(297216,75, 0, e.self:GetX(), e.self:GetY(), e.self:GetZ(), e.self:GetHeading());
end
--#Vrex_Invoker_Raziya (297199)
function Raziya_Spawn(e)
eq.depop_all(297066); --cleanup old event
eq.spawn2(297066,0,0,-266,-906,-508,394); -- NPC: Tiv_Prayer_Chanter
eq.spawn2(297066,0,0,-267,-893,-513,334); -- NPC: Tiv_Prayer_Chanter
eq.spawn2(297066,0,0,-277,-885,-515,274); -- NPC: Tiv_Prayer_Chanter
eq.spawn2(297066,0,0,-293,-887,-511,208); -- NPC: Tiv_Prayer_Chanter
eq.spawn2(297066,0,0,-302,-896,-513,162); -- NPC: Tiv_Prayer_Chanter
end
function Raziya_Death(e)
eq.spawn2(297217,76, 0, e.self:GetX(), e.self:GetY(), e.self:GetZ(), e.self:GetHeading());
end
--Shade_of_a_Vrex_Invoker (297213) on grid 73
function Shadeone_Spawn(e)
if counter == 5 then
e.self:SetSpecialAbility(25, 0); --turn off immune to aggro
e.self:SetSpecialAbility(24, 0); --turn off anti aggro
e.self:SetSpecialAbility(35, 0); --turn off immunity
end
end
function Shadeone_Signal(e)
if (e.signal == 1) then --getting absorbed
e.self:Say("High Priest, may my everlasting soul provide you with the strength to cleanse this temple!");
e.self:Emote("dissolves into tendrils of ghostly vapor that reach out and replenish the strength of High Priest Nkosi Bakari.");
eq.depop();
elseif (e.signal == 2) then
e.self:SetSpecialAbility(25, 0); --turn off immune to aggro
e.self:SetSpecialAbility(24, 0); --turn off anti aggro
e.self:SetSpecialAbility(35, 0); --turn off immunity
end
end
function Shadeone_Arrive(e)
if(e.wp == 5) then
eq.signal(297212,1); -- tell trigger I'm here
e.self:Emote("adds its voice to the chanting.");
end
end
function Shadeone_Combat(e)
if(e.joined) then
eq.set_timer("OOBcheck", 3 * 1000);
eq.set_timer("charm", 15 * 1000);
else
eq.stop_timer("OOBcheck");
eq.stop_timer("charm");
end
end
function Shadeone_Timer(e)
if(e.timer=="OOBcheck") then
eq.stop_timer("OOBcheck");
if (e.self:GetY() < 150) then
e.self:CastSpell(3791,e.self:GetID()); -- Spell: Ocean's Cleansing
e.self:GMMove(-696, 296, -474, 288);
e.self:WipeHateList();
else
eq.set_timer("OOBcheck", 6 * 1000);
end
elseif(e.timer=="charm") then
eq.stop_timer("charm");
eq.local_emote({e.self:GetX(), e.self:GetY(), e.self:GetZ()}, MT.White, 150,"Deathly hands reach deep within the body of the shade's victim as it draws itself forward and quickly fades from view. The only sign of its passage is a cold flame flickering in the eyes of its new host.");
e.self:CastedSpellFinished(891, e.self:GetHateTop()); -- Spell: Spiritual Possession
eq.set_timer("checkcharm", 5 * 1000);
elseif(e.timer=="checkcharm") then
eq.stop_timer("checkcharm")
if e.self:HasPet() then
eq.set_timer("checkcharm", 5 * 1000);
else
eq.spawn2(297213,0, 0, e.self:GetX(), e.self:GetY(), e.self:GetZ(), e.self:GetHeading());
eq.local_emote({e.self:GetX(), e.self:GetY(), e.self:GetZ()}, MT.White, 150,"Having satiated itself on its previous host, the Shade of a Vrex Invoker reforms looking noticeably stronger.");
eq.depop();
end
end
end
--# Shade_of_a_Vrex_Invoker_ (297214) on grid 72
function Shadetwo_Spawn(e)
if counter == 5 then
e.self:SetSpecialAbility(25, 0); --turn off immune to aggro
e.self:SetSpecialAbility(24, 0); --turn off anti aggro
e.self:SetSpecialAbility(35, 0); --turn off immunity
end
end
function Shadetwo_Signal(e)
if (e.signal == 1) then --getting absorbed
e.self:Say("High Priest, may my everlasting soul provide you with the strength to cleanse this temple!");
e.self:Emote("dissolves into tendrils of ghostly vapor that reach out and replenish the strength of High Priest Nkosi Bakari.");
eq.depop();
elseif (e.signal == 2) then
e.self:SetSpecialAbility(25, 0); --turn off immune to aggro
e.self:SetSpecialAbility(24, 0); --turn off anti aggro
e.self:SetSpecialAbility(35, 0); --turn off immunity
end
end
function Shadetwo_Arrive(e)
if(e.wp == 17) then
eq.signal(297212,1); -- tell trigger I'm here
e.self:Emote("adds its voice to the chanting.");
end
end
function Shadetwo_Combat(e)
if(e.joined) then
eq.set_timer("OOBcheck", 3 * 1000);
eq.set_timer("charm", 15 * 1000);
else
eq.stop_timer("OOBcheck");
eq.stop_timer("charm");
end
end
function Shadetwo_Timer(e)
if(e.timer=="OOBcheck") then
eq.stop_timer("OOBcheck");
if (e.self:GetY() < 150) then
e.self:CastSpell(3791,e.self:GetID()); -- Spell: Ocean's Cleansing
e.self:GMMove(-705, 317, -474, 280);
e.self:WipeHateList();
else
eq.set_timer("OOBcheck", 6 * 1000);
end
elseif(e.timer=="charm") then
eq.stop_timer("charm");
eq.local_emote({e.self:GetX(), e.self:GetY(), e.self:GetZ()}, MT.White, 150,"Deathly hands reach deep within the body of the shade's victim as it draws itself forward and quickly fades from view. The only sign of its passage is a cold flame flickering in the eyes of its new host.");
e.self:CastedSpellFinished(891, e.self:GetHateTop()); -- Spell: Spiritual Possession
eq.set_timer("checkcharm", 5 * 1000);
elseif(e.timer=="checkcharm") then
eq.stop_timer("checkcharm")
if e.self:HasPet() then
eq.set_timer("checkcharm", 5 * 1000);
else
eq.spawn2(297214,0, 0, e.self:GetX(), e.self:GetY(), e.self:GetZ(), e.self:GetHeading());
eq.local_emote({e.self:GetX(), e.self:GetY(), e.self:GetZ()}, MT.White, 150,"Having satiated itself on its previous host, the Shade of a Vrex Invoker reforms looking noticeably stronger.");
eq.depop();
end
end
end
--Shade_of_a_Vrex_Invoker__ (297215) on grid 74
function Shadethree_Spawn(e)
if counter == 5 then
e.self:SetSpecialAbility(25, 0); --turn off immune to aggro
e.self:SetSpecialAbility(24, 0); --turn off anti aggro
e.self:SetSpecialAbility(35, 0); --turn off immunity
end
end
function Shadethree_Signal(e)
if (e.signal == 1) then --getting absorbed
e.self:Say("High Priest, may my everlasting soul provide you with the strength to cleanse this temple!");
e.self:Emote("dissolves into tendrils of ghostly vapor that reach out and replenish the strength of High Priest Nkosi Bakari.");
eq.depop();
elseif (e.signal == 2) then
e.self:SetSpecialAbility(25, 0); --turn off immune to aggro
e.self:SetSpecialAbility(24, 0); --turn off anti aggro
e.self:SetSpecialAbility(35, 0); --turn off immunity
end
end
function Shadethree_Arrive(e)
if(e.wp == 12) then
eq.signal(297212,1); -- tell trigger I'm here
e.self:Emote("adds its voice to the chanting.");
end
end
function Shadethree_Combat(e)
if(e.joined) then
eq.set_timer("OOBcheck", 3 * 1000);
eq.set_timer("charm", 15 * 1000);
else
eq.stop_timer("OOBcheck");
eq.stop_timer("charm");
end
end
function Shadethree_Timer(e)
if(e.timer=="OOBcheck") then
eq.stop_timer("OOBcheck");
if (e.self:GetY() < 150) then
e.self:CastSpell(3791,e.self:GetID()); -- Spell: Ocean's Cleansing
e.self:GMMove(-753, 325, -474, 244);
e.self:WipeHateList();
else
eq.set_timer("OOBcheck", 6 * 1000);
end
elseif(e.timer=="charm") then
eq.stop_timer("charm");
eq.local_emote({e.self:GetX(), e.self:GetY(), e.self:GetZ()}, MT.White, 150,"Deathly hands reach deep within the body of the shade's victim as it draws itself forward and quickly fades from view. The only sign of its passage is a cold flame flickering in the eyes of its new host.");
e.self:CastedSpellFinished(891, e.self:GetHateTop()); -- Spell: Spiritual Possession
eq.set_timer("checkcharm", 5 * 1000);
elseif(e.timer=="checkcharm") then
eq.stop_timer("checkcharm")
if e.self:HasPet() then
eq.set_timer("checkcharm", 5 * 1000);
else
eq.spawn2(297215,0, 0, e.self:GetX(), e.self:GetY(), e.self:GetZ(), e.self:GetHeading());
eq.local_emote({e.self:GetX(), e.self:GetY(), e.self:GetZ()}, MT.White, 150,"Having satiated itself on its previous host, the Shade of a Vrex Invoker reforms looking noticeably stronger.");
eq.depop();
end
end
end
--Shade_of_a_Vrex_Invoker___ (297216) on grid 75
function Shadefour_Spawn(e)
if counter == 5 then
e.self:SetSpecialAbility(25, 0); --turn off immune to aggro
e.self:SetSpecialAbility(24, 0); --turn off anti aggro
e.self:SetSpecialAbility(35, 0); --turn off immunity
end
end
function Shadefour_Signal(e)
if (e.signal == 1) then --getting absorbed
e.self:Say("High Priest, may my everlasting soul provide you with the strength to cleanse this temple!");
e.self:Emote("dissolves into tendrils of ghostly vapor that reach out and replenish the strength of High Priest Nkosi Bakari.");
eq.depop();
elseif (e.signal == 2) then
e.self:SetSpecialAbility(25, 0); --turn off immune to aggro
e.self:SetSpecialAbility(24, 0); --turn off anti aggro
e.self:SetSpecialAbility(35, 0); --turn off immunity
end
end
function Shadefour_Arrive(e)
if(e.wp == 10) then
eq.signal(297212,1); -- tell trigger I'm here
e.self:Emote("adds its voice to the chanting.");
end
end
function Shadefour_Combat(e)
if(e.joined) then
eq.set_timer("OOBcheck", 3 * 1000);
eq.set_timer("charm", 15 * 1000);
else
eq.stop_timer("OOBcheck");
eq.stop_timer("charm");
end
end
function Shadefour_Timer(e)
if(e.timer=="OOBcheck") then
eq.stop_timer("OOBcheck");
if (e.self:GetY() < 150) then
e.self:CastSpell(3791,e.self:GetID()); -- Spell: Ocean's Cleansing
e.self:GMMove(-782, 339, -474, 230);
e.self:WipeHateList();
else
eq.set_timer("OOBcheck", 6 * 1000);
end
elseif(e.timer=="charm") then
eq.stop_timer("charm");
eq.local_emote({e.self:GetX(), e.self:GetY(), e.self:GetZ()}, MT.White, 150,"Deathly hands reach deep within the body of the shade's victim as it draws itself forward and quickly fades from view. The only sign of its passage is a cold flame flickering in the eyes of its new host.");
e.self:CastedSpellFinished(891, e.self:GetHateTop()); -- Spell: Spiritual Possession
eq.set_timer("checkcharm", 5 * 1000);
elseif(e.timer=="checkcharm") then
eq.stop_timer("checkcharm")
if e.self:HasPet() then
eq.set_timer("checkcharm", 5 * 1000);
else
eq.spawn2(297216,0, 0, e.self:GetX(), e.self:GetY(), e.self:GetZ(), e.self:GetHeading());
eq.local_emote({e.self:GetX(), e.self:GetY(), e.self:GetZ()}, MT.White, 150,"Having satiated itself on its previous host, the Shade of a Vrex Invoker reforms looking noticeably stronger.");
eq.depop();
end
end
end
--Shade_of_a_Vrex_Invoker____ (297217) on grid 76
function Shadefive_Spawn(e)
if counter == 5 then
e.self:SetSpecialAbility(25, 0); --turn off immune to aggro
e.self:SetSpecialAbility(24, 0); --turn off anti aggro
e.self:SetSpecialAbility(35, 0); --turn off immunity
end
end
function Shadefive_Signal(e)
if (e.signal == 1) then --getting absorbed
e.self:Say("High Priest, may my everlasting soul provide you with the strength to cleanse this temple!");
e.self:Emote("dissolves into tendrils of ghostly vapor that reach out and replenish the strength of High Priest Nkosi Bakari.");
eq.depop();
elseif (e.signal == 2) then
e.self:SetSpecialAbility(25, 0); --turn off immune to aggro
e.self:SetSpecialAbility(24, 0); --turn off anti aggro
e.self:SetSpecialAbility(35, 0); --turn off immunity
end
end
function Shadefive_Arrive(e)
if(e.wp == 11) then
eq.signal(297212,1); -- tell trigger I'm here
e.self:Emote("adds its voice to the chanting.");
end
end
function Shadefive_Combat(e)
if(e.joined) then
eq.set_timer("OOBcheck", 3 * 1000);
eq.set_timer("charm", 15 * 1000);
else
eq.stop_timer("OOBcheck");
eq.stop_timer("charm");
end
end
function Shadefive_Timer(e)
if(e.timer=="OOBcheck") then
eq.stop_timer("OOBcheck");
if (e.self:GetY() < 150) then
e.self:CastSpell(3791,e.self:GetID()); -- Spell: Ocean's Cleansing
e.self:GMMove(-778, 303, -474, 214);
e.self:WipeHateList();
else
eq.set_timer("OOBcheck", 6 * 1000);
end
elseif(e.timer=="charm") then
eq.stop_timer("charm");
eq.local_emote({e.self:GetX(), e.self:GetY(), e.self:GetZ()}, MT.White, 150,"Deathly hands reach deep within the body of the shade's victim as it draws itself forward and quickly fades from view. The only sign of its passage is a cold flame flickering in the eyes of its new host.");
e.self:CastedSpellFinished(891, e.self:GetHateTop()); -- Spell: Spiritual Possession
eq.set_timer("checkcharm", 5 * 1000);
elseif(e.timer=="checkcharm") then
eq.stop_timer("checkcharm")
if e.self:HasPet() then
eq.set_timer("checkcharm", 5 * 1000);
else
eq.spawn2(297217,0, 0, e.self:GetX(), e.self:GetY(), e.self:GetZ(), e.self:GetHeading());
eq.local_emote({e.self:GetX(), e.self:GetY(), e.self:GetZ()}, MT.White, 150,"Having satiated itself on its previous host, the Shade of a Vrex Invoker reforms looking noticeably stronger.");
eq.depop();
end
end
end
function HP_Combat(e)
if(e.joined) then
eq.set_timer("OOBcheck", 3 * 1000);
else
eq.stop_timer("OOBcheck");
end
end
function HP_Timer(e)
if(e.timer=="OOBcheck") then
eq.stop_timer("OOBcheck");
if (e.self:GetY() < 150) then
e.self:CastSpell(3791,e.self:GetID()); -- Spell: Ocean's Cleansing
e.self:GotoBind();
e.self:WipeHateList();
else
eq.set_timer("OOBcheck", 6 * 1000);
end
end
end
function HP_Spawn(e)
e.self:Say("My brothers and sisters, I have heard your calls and I have come. If what you say is true, our children have turned their backs upon Trushar and in doing so have invited evil upon our land. We must cleanse this place and restore belief to our people!");
eq.set_next_hp_event(50);
end
function HP_Health(e)
if(e.hp_event == 50) then
if eq.get_entity_list():IsMobSpawnedByNpcTypeID(297213) then
eq.signal(297213,1,10); --absorb first add
e.self:SetHP(e.self:GetMaxHP())
eq.set_next_hp_event(50);
eq.debug("absorb first add");
end
if not eq.get_entity_list():IsMobSpawnedByNpcTypeID(297213) then
if eq.get_entity_list():IsMobSpawnedByNpcTypeID(297214) then
eq.signal(297214,1,10); --absorb second add
e.self:SetHP(e.self:GetMaxHP())
eq.set_next_hp_event(50);
eq.debug("absorb second add");
end
end
if not eq.get_entity_list():IsMobSpawnedByNpcTypeID(297213) and not eq.get_entity_list():IsMobSpawnedByNpcTypeID(297214) then
if eq.get_entity_list():IsMobSpawnedByNpcTypeID(297215) then
eq.signal(297215,1,10); --absorb third add
e.self:SetHP(e.self:GetMaxHP())
eq.set_next_hp_event(50);
eq.debug("absorb third add");
end
end
if not eq.get_entity_list():IsMobSpawnedByNpcTypeID(297213) and not eq.get_entity_list():IsMobSpawnedByNpcTypeID(297214) and not eq.get_entity_list():IsMobSpawnedByNpcTypeID(297215) then
if eq.get_entity_list():IsMobSpawnedByNpcTypeID(297216) then
eq.signal(297216,1,10); --absorb fourth add
e.self:SetHP(e.self:GetMaxHP())
eq.set_next_hp_event(50);
eq.debug("absorb fourth add");
end
end
if not eq.get_entity_list():IsMobSpawnedByNpcTypeID(297213) and not eq.get_entity_list():IsMobSpawnedByNpcTypeID(297214) and not eq.get_entity_list():IsMobSpawnedByNpcTypeID(297215) and not eq.get_entity_list():IsMobSpawnedByNpcTypeID(297216) then
if eq.get_entity_list():IsMobSpawnedByNpcTypeID(297217) then
eq.signal(297217,1,10); --absorb fifth add
e.self:SetHP(e.self:GetMaxHP())
eq.set_next_hp_event(50);
eq.debug("absorb fifth add");
end
end
end
end
function HP_Signal(e)
absorbed = absorbed + 1; --from the death of a shade
end
function HP_Death(e)
eq.depop_with_timer(297212); --depop trigger
end
function event_encounter_load(e)
eq.register_npc_event("highpriest", Event.spawn, 297218, HP_Spawn)
eq.register_npc_event("highpriest", Event.death_complete, 297218, HP_Death)
eq.register_npc_event("highpriest", Event.timer, 297218, HP_Timer)
eq.register_npc_event("highpriest", Event.combat, 297218, HP_Combat)
eq.register_npc_event("highpriest", Event.signal, 297218, HP_Signal)
eq.register_npc_event("highpriest", Event.hp, 297218, HP_Health)
eq.register_npc_event("highpriest", Event.combat, 297217, Shadefive_Combat)
eq.register_npc_event("highpriest", Event.signal, 297217, Shadefive_Signal)
eq.register_npc_event("highpriest", Event.spawn, 297217, Shadefive_Spawn)
eq.register_npc_event("highpriest", Event.timer, 297217, Shadefive_Timer)
eq.register_npc_event("highpriest", Event.waypoint_arrive, 297217, Shadefive_Arrive)
eq.register_npc_event("highpriest", Event.combat, 297216, Shadefour_Combat)
eq.register_npc_event("highpriest", Event.signal, 297216, Shadefour_Signal)
eq.register_npc_event("highpriest", Event.spawn, 297216, Shadefour_Spawn)
eq.register_npc_event("highpriest", Event.timer, 297216, Shadefour_Timer)
eq.register_npc_event("highpriest", Event.waypoint_arrive, 297216, Shadefour_Arrive)
eq.register_npc_event("highpriest", Event.combat, 297215, Shadethree_Combat)
eq.register_npc_event("highpriest", Event.signal, 297215, Shadethree_Signal)
eq.register_npc_event("highpriest", Event.spawn, 297215, Shadethree_Spawn)
eq.register_npc_event("highpriest", Event.timer, 297215, Shadethree_Timer)
eq.register_npc_event("highpriest", Event.waypoint_arrive, 297215, Shadethree_Arrive)
eq.register_npc_event("highpriest", Event.combat, 297214, Shadetwo_Combat)
eq.register_npc_event("highpriest", Event.signal, 297214, Shadetwo_Signal)
eq.register_npc_event("highpriest", Event.spawn, 297214, Shadetwo_Spawn)
eq.register_npc_event("highpriest", Event.timer, 297214, Shadetwo_Timer)
eq.register_npc_event("highpriest", Event.waypoint_arrive, 297214, Shadetwo_Arrive)
eq.register_npc_event("highpriest", Event.combat, 297213, Shadeone_Combat)
eq.register_npc_event("highpriest", Event.signal, 297213, Shadeone_Signal)
eq.register_npc_event("highpriest", Event.spawn, 297213, Shadeone_Spawn)
eq.register_npc_event("highpriest", Event.timer, 297213, Shadeone_Timer)
eq.register_npc_event("highpriest", Event.waypoint_arrive, 297213, Shadeone_Arrive)
eq.register_npc_event("highpriest", Event.signal, 297212, Trigger_Signal)
eq.register_npc_event("highpriest", Event.spawn, 297212, Trigger_Spawn)
eq.register_npc_event("highpriest", Event.spawn, 297199, Raziya_Spawn)
eq.register_npc_event("highpriest", Event.death_complete, 297199, Raziya_Death)
eq.register_npc_event("highpriest", Event.spawn, 297061, Akello_Spawn)
eq.register_npc_event("highpriest", Event.death_complete, 297061, Akello_Death)
eq.register_npc_event("highpriest", Event.spawn, 297197, Jahzara_Spawn)
eq.register_npc_event("highpriest", Event.death_complete, 297197, Jahzara_Death)
eq.register_npc_event("highpriest", Event.spawn, 297059, Kashka_Spawn)
eq.register_npc_event("highpriest", Event.death_complete, 297059, Kashka_Death)
eq.register_npc_event("highpriest", Event.spawn, 297057, Malik_Spawn)
eq.register_npc_event("highpriest", Event.death_complete, 297057, Malik_Death)
end