polserver/pol-core/pol/uobject.cpp

622 lines
17 KiB
C++
Raw Permalink Normal View History

/** @file
*
* @par History
* - 2009/08/25 Shinigami: STLport-5.2.1 fix: init order changed of realm and saveonexit_
* - 2009/09/14 MuadDib: UObject::setgraphic added error printing.
* - 2009/12/02 Turley: added config.max_tile_id - Tomi
*/
2014-08-30 12:25:08 +02:00
#include "uobject.h"
2014-08-30 12:25:08 +02:00
#include <atomic>
#include <iosfwd>
#include <stddef.h>
#include <string>
#include <utility>
2014-08-30 12:25:08 +02:00
#include "../clib/cfgelem.h"
#include "../clib/logfacility.h"
#include "../clib/passert.h"
#include "../clib/rawtypes.h"
#include "../clib/refptr.h"
2014-08-30 12:25:08 +02:00
#include "../clib/streamsaver.h"
#include "../plib/clidata.h"
#include "../plib/objtype.h"
#include "../plib/systemstate.h"
#include "../plib/uconst.h"
#include "baseobject.h"
#include "dynproperties.h"
2015-01-02 14:46:44 +01:00
#include "globals/state.h"
#include "globals/uvars.h"
2014-08-30 12:25:08 +02:00
#include "item/itemdesc.h"
#include "proplist.h"
2015-09-18 19:11:46 +02:00
#include "realms/realm.h"
#include "realms/realms.h"
#include "syshookscript.h"
2014-08-30 12:25:08 +02:00
#include "tooltips.h"
#include "uobjcnt.h"
namespace Pol::Core
{
std::set<UObject*> unreaped_orphan_instances;
void display_unreaped_orphan_instances()
{
Clib::StreamWriter sw{ "orphans.txt" };
for ( auto& obj : unreaped_orphan_instances )
{
sw.comment( "{}, {}", obj->name(), obj->ref_counted_count() );
obj->printOnDebug( sw );
}
if ( !unreaped_orphan_instances.empty() )
INFO_PRINT( "orphans detected, check orphans.txt" );
}
std::atomic<unsigned int> UObject::dirty_writes;
std::atomic<unsigned int> UObject::clean_writes;
UObject::UObject( u32 objtype, UOBJ_CLASS i_uobj_class )
: ref_counted(),
ULWObject( i_uobj_class ),
DynamicPropsHolder(),
serial_ext( 0 ),
objtype_( objtype ),
color( 0 ),
facing( Core::FACING_N ),
_rev( 0 ),
name_( "" ),
flags_(),
proplist_( CPropProfiler::class_to_type( i_uobj_class ) )
{
graphic = Items::getgraphic( objtype );
flags_.set( OBJ_FLAGS::DIRTY );
flags_.set( OBJ_FLAGS::SAVE_ON_EXIT );
2018-12-22 00:32:47 +01:00
height = Plib::tileheight( graphic );
++stateManager.uobjcount.uobject_count;
}
UObject::~UObject()
{
if ( ref_counted::count() != 0 )
{
POLLOG_INFOLN( "Ouch! UObject::~UObject() with count()=={}", ref_counted::count() );
}
passert( ref_counted::count() == 0 );
if ( serial == 0 )
{
--stateManager.uobjcount.unreaped_orphans;
}
--stateManager.uobjcount.uobject_count;
}
size_t UObject::estimatedSize() const
{
size_t size = sizeof( UObject ) + proplist_.estimatedSize();
size += estimateSizeDynProps();
return size;
}
//
// Every UObject is registered with the objecthash after creation.
// (This can't happen in the ctor since the object isn't fully created yet)
//
// Scripts may still reference any object, so rather than outright delete,
// we set its serial to 0 (marking it "orphan", though "zombie" would probably be a better term).
// Later, when all _other_ references to the object have been deleted,
// objecthash.Reap() will remove its reference to this object, deleting it.
//
void UObject::destroy()
{
if ( serial != 0 )
{
if ( ref_counted::count() < 1 )
2014-08-30 12:25:08 +02:00
{
POLLOG_INFOLN( "Ouch! UObject::destroy() with count()=={}", ref_counted::count() );
2014-08-30 12:25:08 +02:00
}
set_dirty(); // we will have to write a 'object deleted' directive once
serial =
0; // used to set serial_ext to 0. This way, if debugging, one can find out the old serial
passert( ref_counted::count() >= 1 );
++stateManager.uobjcount.unreaped_orphans;
}
}
bool UObject::dirty() const
{
return flags_.get( OBJ_FLAGS::DIRTY );
}
void UObject::clear_dirty() const
{
if ( dirty() )
++dirty_writes;
else
++clean_writes;
flags_.remove( OBJ_FLAGS::DIRTY );
}
bool UObject::getprop( const std::string& propname, std::string& propval ) const
{
return proplist_.getprop( propname, propval );
}
void UObject::setprop( const std::string& propname, const std::string& propvalue )
{
if ( propname[0] != '#' )
set_dirty();
proplist_.setprop( propname, propvalue ); // VOID_RETURN
}
void UObject::eraseprop( const std::string& propname )
{
if ( propname[0] != '#' )
set_dirty();
proplist_.eraseprop( propname ); // VOID_RETURN
}
void UObject::copyprops( const UObject& from )
{
set_dirty();
proplist_.copyprops( from.proplist_ );
}
void UObject::copyprops( const PropertyList& proplist )
{
set_dirty();
proplist_.copyprops( proplist );
}
void UObject::getpropnames( std::vector<std::string>& propnames ) const
{
proplist_.getpropnames( propnames );
}
const PropertyList& UObject::getprops() const
{
return proplist_;
}
std::string UObject::name() const
{
return name_;
}
std::string UObject::description() const
{
return name_;
}
void UObject::setname( const std::string& newname )
{
set_dirty();
increv();
send_object_cache_to_inrange( this );
name_ = newname;
}
UObject* UObject::owner()
{
2018-07-31 14:30:29 +02:00
return nullptr;
}
const UObject* UObject::owner() const
{
2018-07-31 14:30:29 +02:00
return nullptr;
}
UObject* UObject::self_as_owner()
{
return this;
}
const UObject* UObject::self_as_owner() const
{
return this;
}
UObject* UObject::toplevel_owner()
{
return this;
}
const UObject* UObject::toplevel_owner() const
{
return this;
}
void UObject::setposition( Pos4d newpos )
{
set_dirty();
pos( std::move( newpos ) );
}
UFACING UObject::direction_toward( UObject* other ) const
{
return pos2d().direction_toward( other->toplevel_owner()->pos2d() );
}
UFACING UObject::direction_toward( const Pos2d& other ) const
{
return pos2d().direction_toward( other );
}
UFACING UObject::direction_away( UObject* other ) const
{
return pos2d().direction_away( other->toplevel_owner()->pos2d() );
}
UFACING UObject::direction_away( const Pos2d& other ) const
{
return pos2d().direction_away( other );
}
void UObject::printProperties( Clib::StreamWriter& sw ) const
{
using namespace fmt;
if ( !name_.get().empty() )
sw.add( "Name", name_.get() );
sw.add( "Serial", Clib::hexintv( serial ) );
sw.add( "ObjType", Clib::hexintv( objtype_ ) );
sw.add( "Graphic", Clib::hexintv( graphic ) );
if ( color != 0 )
sw.add( "Color", Clib::hexintv( color ) );
sw.add( "X", x() );
sw.add( "Y", y() );
sw.add( "Z", (int)z() );
if ( facing )
sw.add( "Facing", static_cast<int>( facing ) );
sw.add( "Revision", rev() );
if ( realm() == nullptr )
sw.add( "Realm", "britannia" );
else
sw.add( "Realm", realm()->name() );
if ( has_fire_resist() )
{
if ( s16 value = fire_resist().mod; value )
sw.add( "FireResistMod", value );
}
if ( has_cold_resist() )
{
if ( s16 value = cold_resist().mod; value )
sw.add( "ColdResistMod", value );
}
if ( has_energy_resist() )
{
if ( s16 value = energy_resist().mod; value )
sw.add( "EnergyResistMod", value );
}
if ( has_poison_resist() )
{
if ( s16 value = poison_resist().mod; value )
sw.add( "PoisonResistMod", value );
}
if ( has_physical_resist() )
{
if ( s16 value = physical_resist().mod; value )
sw.add( "PhysicalResistMod", value );
}
if ( has_fire_damage() )
{
if ( s16 value = fire_damage().mod; value )
sw.add( "FireDamageMod", value );
}
if ( has_cold_damage() )
{
if ( s16 value = cold_damage().mod; value )
sw.add( "ColdDamageMod", value );
}
if ( has_energy_damage() )
{
if ( s16 value = energy_damage().mod; value )
sw.add( "EnergyDamageMod", value );
}
if ( has_poison_damage() )
{
if ( s16 value = poison_damage().mod; value )
sw.add( "PoisonDamageMod", value );
}
if ( has_physical_damage() )
{
if ( s16 value = physical_damage().mod; value )
sw.add( "PhysicalDamageMod", value );
}
if ( has_lower_reagent_cost() )
{
if ( s16 value = lower_reagent_cost().mod; value )
sw.add( "LowerReagentCostMod", value );
}
if ( has_defence_increase() )
{
if ( s16 value = defence_increase().mod; value )
sw.add( "DefenceIncreaseMod", value );
}
if ( has_defence_increase_cap() )
{
if ( s16 value = defence_increase_cap().mod; value )
sw.add( "DefenceIncreaseCapMod", value );
}
if ( has_lower_mana_cost() )
{
if ( s16 value = lower_mana_cost().mod; value )
sw.add( "LowerManaCostMod", value );
}
if ( has_hit_chance() )
{
if ( s16 value = hit_chance().mod; value )
sw.add( "HitChanceMod", value );
}
if ( has_fire_resist_cap() )
{
if ( s16 value = fire_resist_cap().mod; value )
sw.add( "FireResistCapMod", value );
}
if ( has_cold_resist_cap() )
{
if ( s16 value = cold_resist_cap().mod; value )
sw.add( "ColdResistCapMod", value );
}
if ( has_energy_resist_cap() )
{
if ( s16 value = energy_resist_cap().mod; value )
sw.add( "EnergyResistCapMod", value );
}
if ( has_physical_resist_cap() )
{
if ( s16 value = physical_resist_cap().mod; value )
sw.add( "PhysicalResistCapMod", value );
}
if ( has_poison_resist_cap() )
{
if ( s16 value = poison_resist_cap().mod; value )
sw.add( "PoisonResistCapMod", value );
}
if ( has_spell_damage_increase() )
{
if ( s16 value = spell_damage_increase().mod; value )
sw.add( "SpellDamageIncreaseMod", value );
}
if ( has_faster_casting() )
{
if ( s16 value = faster_casting().mod; value )
sw.add( "FasterCastingMod", value );
}
if ( has_faster_cast_recovery() )
{
if ( s16 value = faster_cast_recovery().mod; value )
sw.add( "FasterCastRecoveryMod", value );
}
if ( has_luck() )
{
if ( s16 value = luck().mod; value )
sw.add( "LuckMod", value );
}
if ( has_swing_speed_increase() )
{
if ( s16 value = swing_speed_increase().mod; value )
sw.add( "SwingSpeedIncreaseMod", value );
}
if ( has_min_attack_range_increase() )
{
if ( s16 value = min_attack_range_increase().mod; value )
sw.add( "MinAttackRangeIncreaseMod", value );
}
if ( has_max_attack_range_increase() )
{
if ( s16 value = max_attack_range_increase().mod; value )
sw.add( "MaxAttackRangeIncreaseMod", value );
}
proplist_.printProperties( sw );
}
void UObject::printDebugProperties( Clib::StreamWriter& sw ) const
{
sw.comment( "uobj_class: {}", (int)uobj_class() );
}
/// Fixes invalid graphic, moving here to allow it to be overridden in subclass (see Multi)
void UObject::fixInvalidGraphic()
{
if ( graphic > ( Plib::systemstate.config.max_tile_id ) )
graphic = GRAPHIC_NODRAW;
}
void UObject::readProperties( Clib::ConfigElem& elem )
{
name_ = elem.remove_string( "NAME", "" );
// serial, objtype extracted by caller
graphic = elem.remove_ushort( "GRAPHIC", static_cast<u16>( objtype_ ) );
fixInvalidGraphic();
2018-12-22 00:32:47 +01:00
height = Plib::tileheight( graphic );
color = elem.remove_ushort( "COLOR", 0 );
std::string realmstr = elem.remove_string( "Realm", "britannia" );
auto* realm_tmp = find_realm( realmstr );
if ( !realm_tmp )
{
ERROR_PRINTLN( "{} '{}' ({:#x}): has an invalid realm property '{}'.", classname(), name(),
serial, realmstr );
throw std::runtime_error( "Data integrity error" );
2014-08-30 12:25:08 +02:00
}
setposition( Pos4d( elem.remove_ushort( "X" ), elem.remove_ushort( "Y" ),
static_cast<s8>( elem.remove_int( "Z" ) ), realm_tmp ) );
unsigned short tmp = elem.remove_ushort( "FACING", 0 );
setfacing( static_cast<unsigned char>( tmp ) );
_rev = elem.remove_ulong( "Revision", 0 );
s16 mod_value = static_cast<s16>( elem.remove_int( "FIRERESISTMOD", 0 ) );
if ( mod_value != 0 )
fire_resist( fire_resist().setAsMod( mod_value ) );
mod_value = static_cast<s16>( elem.remove_int( "COLDRESISTMOD", 0 ) );
if ( mod_value != 0 )
cold_resist( cold_resist().setAsMod( mod_value ) );
mod_value = static_cast<s16>( elem.remove_int( "ENERGYRESISTMOD", 0 ) );
if ( mod_value != 0 )
energy_resist( energy_resist().setAsMod( mod_value ) );
mod_value = static_cast<s16>( elem.remove_int( "POISONRESISTMOD", 0 ) );
if ( mod_value != 0 )
poison_resist( poison_resist().setAsMod( mod_value ) );
mod_value = static_cast<s16>( elem.remove_int( "PHYSICALRESISTMOD", 0 ) );
if ( mod_value != 0 )
physical_resist( physical_resist().setAsMod( mod_value ) );
mod_value = static_cast<s16>( elem.remove_int( "FIREDAMAGEMOD", 0 ) );
if ( mod_value != 0 )
fire_damage( fire_damage().setAsMod( mod_value ) );
mod_value = static_cast<s16>( elem.remove_int( "COLDDAMAGEMOD", 0 ) );
if ( mod_value != 0 )
cold_damage( cold_damage().setAsMod( mod_value ) );
mod_value = static_cast<s16>( elem.remove_int( "ENERGYDAMAGEMOD", 0 ) );
if ( mod_value != 0 )
energy_damage( energy_damage().setAsMod( mod_value ) );
mod_value = static_cast<s16>( elem.remove_int( "POISONDAMAGEMOD", 0 ) );
if ( mod_value != 0 )
poison_damage( poison_damage().setAsMod( mod_value ) );
mod_value = static_cast<s16>( elem.remove_int( "PHYSICALDAMAGEMOD", 0 ) );
if ( mod_value != 0 )
physical_damage( physical_damage().setAsMod( mod_value ) );
mod_value = static_cast<s16>( elem.remove_int( "DEFENCEINCREASEMOD", 0 ) );
if ( mod_value != 0 )
defence_increase( defence_increase().setAsMod( mod_value ) );
mod_value = static_cast<s16>( elem.remove_int( "DEFENCEINCREASECAPMOD", 0 ) );
if ( mod_value != 0 )
defence_increase_cap( defence_increase_cap().setAsMod( mod_value ) );
mod_value = static_cast<s16>( elem.remove_int( "LOWERMANACOSTMOD", 0 ) );
if ( mod_value != 0 )
lower_mana_cost( lower_mana_cost().setAsMod( mod_value ) );
mod_value = static_cast<s16>( elem.remove_int( "HITCHANCEMOD", 0 ) );
if ( mod_value != 0 )
hit_chance( hit_chance().setAsMod( mod_value ) );
mod_value = static_cast<s16>( elem.remove_int( "FIRERESISTCAPMOD", 0 ) );
if ( mod_value != 0 )
fire_resist_cap( fire_resist_cap().setAsMod( mod_value ) );
mod_value = static_cast<s16>( elem.remove_int( "COLDRESISTCAPMOD", 0 ) );
if ( mod_value != 0 )
cold_resist_cap( cold_resist_cap().setAsMod( mod_value ) );
mod_value = static_cast<s16>( elem.remove_int( "ENERGYRESISTCAPMOD", 0 ) );
if ( mod_value != 0 )
energy_resist_cap( energy_resist_cap().setAsMod( mod_value ) );
mod_value = static_cast<s16>( elem.remove_int( "POISONRESISTCAPMOD", 0 ) );
if ( mod_value != 0 )
poison_resist_cap( poison_resist_cap().setAsMod( mod_value ) );
mod_value = static_cast<s16>( elem.remove_int( "PHYSICALRESISTCAPMOD", 0 ) );
if ( mod_value != 0 )
physical_resist_cap( physical_resist_cap().setAsMod( mod_value ) );
mod_value = static_cast<s16>( elem.remove_int( "LOWERREAGENTCOSTMOD", 0 ) );
if ( mod_value != 0 )
lower_reagent_cost( lower_reagent_cost().setAsMod( mod_value ) );
mod_value = static_cast<s16>( elem.remove_int( "SPELLDAMAGEINCREASEMOD", 0 ) );
if ( mod_value != 0 )
spell_damage_increase( spell_damage_increase().setAsMod( mod_value ) );
mod_value = static_cast<s16>( elem.remove_int( "FASTERCASTINGMOD", 0 ) );
if ( mod_value != 0 )
faster_casting( faster_casting().setAsMod( mod_value ) );
mod_value = static_cast<s16>( elem.remove_int( "FASTERCASTRECOVERYMOD", 0 ) );
if ( mod_value != 0 )
faster_cast_recovery( faster_cast_recovery().setAsMod( mod_value ) );
mod_value = static_cast<s16>( elem.remove_int( "LUCKMOD", 0 ) );
if ( mod_value != 0 )
luck( luck().setAsMod( mod_value ) );
mod_value = static_cast<s16>( elem.remove_int( "SWINGSPEEDINCREASEMOD", 0 ) );
if ( mod_value != 0 )
swing_speed_increase( swing_speed_increase().setAsMod( mod_value ) );
mod_value = static_cast<s16>( elem.remove_int( "MINATTACKRANGEINCREASEMOD", 0 ) );
if ( mod_value != 0 )
min_attack_range_increase( min_attack_range_increase().setAsMod( mod_value ) );
mod_value = static_cast<s16>( elem.remove_int( "MAXATTACKRANGEINCREASEMOD", 0 ) );
if ( mod_value != 0 )
max_attack_range_increase( max_attack_range_increase().setAsMod( mod_value ) );
proplist_.readProperties( elem );
}
void UObject::printSelfOn( Clib::StreamWriter& sw ) const
{
printOn( sw );
}
void UObject::printOn( Clib::StreamWriter& sw ) const
{
sw.begin( classname() );
printProperties( sw );
sw.end();
}
void UObject::printOnDebug( Clib::StreamWriter& sw ) const
{
sw.begin( classname() );
printProperties( sw );
printDebugProperties( sw );
sw.end();
}
bool UObject::setgraphic( u16 /*newgraphic*/ )
{
ERROR_PRINTLN(
"UOBject::SetGraphic used, object class does not have a graphic member! Object Serial: {:#x}",
serial );
return false;
}
bool UObject::setcolor( u16 newcolor )
{
set_dirty();
if ( color != newcolor )
{
color = newcolor;
on_color_changed();
}
return true;
}
void UObject::on_color_changed() {}
void UObject::on_facing_changed() {}
bool UObject::saveonexit() const
{
return flags_.get( OBJ_FLAGS::SAVE_ON_EXIT );
}
void UObject::saveonexit( bool newvalue )
{
flags_.change( OBJ_FLAGS::SAVE_ON_EXIT, newvalue );
}
const char* UObject::target_tag() const
{
return "object";
}
bool UObject::get_method_hook( const char* methodname, Bscript::Executor* ex, ExportScript** hook,
unsigned int* PC ) const
{
return gamestate.system_hooks.get_method_hook( gamestate.system_hooks.uobject_method_script.get(),
methodname, ex, hook, PC );
}
} // namespace Pol::Core