polserver/pol-core/pol/menu.cpp

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/** @file
*
* @par History
*/
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#include "menu.h"
#include <cstddef>
#include <string>
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#include "../clib/cfgelem.h"
#include "../clib/cfgfile.h"
#include "../clib/clib.h"
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#include "../clib/fileutil.h"
#include "../clib/logfacility.h"
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#include "../clib/passert.h"
#include "../clib/rawtypes.h"
#include "../clib/stlutil.h"
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#include "../plib/systemstate.h"
#include "globals/uvars.h"
#include "item/itemdesc.h"
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namespace Pol
{
namespace Core
{
MenuItem::MenuItem() : objtype_( 0 ), graphic_( 0 ), color_( 0 ), submenu_id( 0 )
{
title[0] = '\0';
submenu_name[0] = '\0';
}
Menu::Menu() : menu_id( 0 )
{
weakptr.set( this );
name[0] = '\0';
title[0] = '\0';
}
Menu::Menu( const Menu& other ) : menu_id( other.menu_id ), menuitems_( other.menuitems_ )
{
Clib::stracpy( name, other.name, sizeof name );
Clib::stracpy( title, other.title, sizeof title );
weakptr.set( this );
}
Menu& Menu::operator=( const Menu& rhs )
{
Menu tmpMenu( rhs );
std::swap( menu_id, tmpMenu.menu_id );
std::swap( name, tmpMenu.name );
std::swap( title, tmpMenu.title );
std::swap( menuitems_, tmpMenu.menuitems_ );
weakptr.set( this );
return *this;
}
size_t Menu::estimateSize() const
{
size_t size = sizeof( Menu );
size += 3 * sizeof( MenuItem* ) + menuitems_.capacity() * sizeof( MenuItem );
return size;
}
/*
u16 GetMenuId( void )
{
static u16 next_menuid =
}
*/
// TODO:: rewrite using std::find() and stlutil.h case insensitive string cmp
// -- leaving the warning here as a reminder --
Menu* Menu::find_menu( const char* name )
{
for ( unsigned idx = 0; idx < gamestate.menus.size(); idx++ )
{
Menu* menu = &gamestate.menus[idx];
if ( stricmp( menu->name, name ) == 0 )
return menu;
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}
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return nullptr;
}
// currently a menu ID is its location in the array.
// we assume the code somehow validates menu choices. For example,
// this is currently done by remembering which menu we sent a client.
// and only allowing the client to use that particular menu.
Menu* Menu::find_menu( unsigned short menu_id )
{
passert( menu_id > 0 && menu_id <= gamestate.menus.size() );
return &gamestate.menus[menu_id - 1];
}
void Menu::read_menus()
{
if ( !Clib::FileExists( "config/menus.cfg" ) )
{
if ( Plib::systemstate.config.loglevel > 1 )
INFO_PRINT << "File config/menus.cfg not found, skipping.\n";
return;
}
Clib::ConfigFile cf( "config/menus.cfg" );
Clib::ConfigElem elem;
while ( cf.read( elem ) )
{
std::string menu_name;
std::string menu_title;
std::string propname;
std::string value;
if ( stricmp( elem.type(), "ItemMenu" ) != 0 )
continue;
menu_name = elem.remove_string( "NAME" );
menu_title = elem.remove_string( "TITLE" );
gamestate.menus.push_back( Menu() );
Menu* menu = &gamestate.menus.back();
menu->menu_id = static_cast<unsigned short>( gamestate.menus.size() );
Clib::stracpy( menu->name, menu_name.c_str(), sizeof menu->name );
Clib::stracpy( menu->title, menu_title.c_str(), sizeof menu->title );
while ( elem.remove_first_prop( &propname, &value ) )
{
if ( stricmp( propname.c_str(), "SubMenu" ) == 0 ||
stricmp( propname.c_str(), "Entry" ) == 0 )
{
std::string submenu_name;
std::string objtype_str;
std::string title;
/*
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char *submenu_name = nullptr;
char *objtype_str = nullptr;
char *title = nullptr;
*/
if ( stricmp( propname.c_str(), "SubMenu" ) == 0 )
{
ISTRINGSTREAM is( value );
is >> submenu_name >> objtype_str;
// skipws
// is.eatwhite();
std::getline( is, title ); // title.getline( is );
// FIXME: remove leading spaces (better way? please? anyone?)
while ( isspace( title[0] ) )
title.erase( 0, 1 );
// char s[100];
// is.ignore( std::numeric_limits<int>::max(), ' ' );
// is.ignore( std::numeric_limits<int>::max(), '\t' );
// is.getline( s, sizeof s );
// title = s;
/*
submenu_name = strtok( value, " \t," );
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objtype_str = strtok( nullptr, " \t," );
title = strtok( nullptr, "" ); // title is the rest of the line
while ((title != nullptr) && *title && isspace(*title)) // skip leading spaces
title++;
*/
}
else // Entry
{
submenu_name = "";
ISTRINGSTREAM is( value );
is >> objtype_str; // FIXME objtype_str ends up having the "," on the end
std::getline( is, title );
// FIXME: remove leading spaces (better way? please? anyone?)
while ( isspace( title[0] ) )
title.erase( 0, 1 );
}
if ( objtype_str == "" )
{
ERROR_PRINT << "Entry in menu " << menu->name
<< " must provide at least an object type\n";
throw std::runtime_error( "Data error in MENUS.CFG" );
}
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u32 objtype = (u32)strtoul( objtype_str.c_str(), nullptr, 0 );
if ( objtype == 0 ) // 0 specified, or text
{
ERROR_PRINT << "Entry in menu " << menu->name << " cannot specify [" << objtype_str
<< "] as an Object Type.\n";
throw std::runtime_error( "Data error in MENUS.CFG" );
}
if ( ( stricmp( propname.c_str(), "SubMenu" ) == 0 ) && ( submenu_name == "" ) )
{
ERROR_PRINT << "SubMenu in menu " << menu->name
<< " needs format: Objtype, Title, SubMenuName [got '" << value << "']\n";
throw std::runtime_error( "Data error in MENUS.CFG" );
}
if ( ( stricmp( propname.c_str(), "Entry" ) == 0 ) && ( submenu_name != "" ) )
{
ERROR_PRINT << "Entry in menu " << menu->name << " must not specify SubMenuName [got '"
<< value << "']\n";
throw std::runtime_error( "Data error in MENUS.CFG" );
}
menu->menuitems_.push_back( MenuItem() );
MenuItem* mi = &menu->menuitems_.back();
mi->objtype_ = objtype;
mi->graphic_ = Items::getgraphic( objtype );
mi->color_ = Items::getcolor( objtype );
if ( title != "" )
Clib::stracpy( mi->title, title.c_str(), sizeof mi->title );
else
mi->title[0] = '\0';
if ( submenu_name != "" )
Clib::stracpy( mi->submenu_name, submenu_name.c_str(), sizeof mi->submenu_name );
else
mi->submenu_name[0] = '\0';
mi->submenu_id = 0;
}
else
{
ERROR_PRINT << "Unexpected property in menu " << menu->name << ": " << propname << "\n";
throw std::runtime_error( "Data error in MENUS.CFG" );
}
}
}
for ( unsigned menuidx = 0; menuidx < gamestate.menus.size(); menuidx++ )
{
Menu* menu = &gamestate.menus[menuidx];
for ( unsigned itemidx = 0; itemidx < menu->menuitems_.size(); itemidx++ )
{
MenuItem* mi = &menu->menuitems_[itemidx];
if ( mi->submenu_name[0] )
{
Menu* found = find_menu( mi->submenu_name );
if ( found )
{
mi->submenu_id = found->menu_id;
}
else
{
INFO_PRINT << "Unable to find SubMenu " << mi->submenu_name << "\n";
}
}
}
}
}
} // namespace Core
} // namespace Pol