* extend tests
* more tests for world save
* explicit handle the special layers in wornitem
* add Location variant and relocate() methods
* refactor GottenItem and ensure Chr, not wornitems, is saved
* deflake escript watch test
* dropitem and undo refactoring
* uomod changes
* add more item tests (buy, sell, hair...)
* use location for undoing trade container properly
* rewrite loaddata to use relocate, fixing startup crashes
* do remaining location changes
* fix CI tests
* remove container pointer from item and add wearer() reference
* remove layer writes and explicit intrinsic weapon handling
* add preparing state for fresh items without serial number
* move wornitems to detached state only when it has a serial number
* load corpse items into the correct layer
* do not set a layer on load before the item is equipped
* add more tests to equipped and intrinsic items
* remove layer and substitute with the location()
* add core-changes summary
* mark items as being worn on corpse if they only moved within the corpse
* block Preparing from being reached, just to be sure
* added integrity sweep check
* Reduce direect changes to item location
* Add Item::move_into() and rewrite calling sites
* Fix container slots
* get rid of the slot_index on the item, because Location() already has it
* fix race in test leading to macos issues
* fix dangling pointer
* remove corpse can_equip_list and rely on the GottenItem rules to dress the corpse again
* let item->destroy() detach the item
* make integrity checks fail the tests
* use place_at(item, newpos) for changing item position InWorld
* add boat test for item moved out of boat that should not be visible anymore
* use place_at() in more places
* ensure CreateItemAtLocation really does
* fix Claude instructions
* remove state we didn't need
* fine tuning
* reduce test flakiness
* Improve webserver performance and add more tests
* add more tests and use fmt library
* attempt MacOS fix for OpenConnection
* add changelog for connection fix
* Format escript testsuite
* Manual formatting for escript testsuite
- Add format-off to places where formatter does what it should, but we don't like the results
- Manually change places where formatter outputs weird things _without_ format-off, so next format-all would show changes if not fixed
* Update .err files; add update_err.py helper script
Use the format `:line:col: message` for all .err file checks. This
allows us to change the file names without needing to edit the .err
contents.
Note that `in/inc0{1,2}.err` need have error messages between POSIX and
Windows, so their messages are a bit more "generic" than the other errs.
* Format pol testsuite
* Manual formatting for pol testsuite
* Format pol-core modules
* Manual formatting for pol-core modules
* Additional format pol-core modules
Use FormatterLineWidth=10000 since module functions must be on one line
because of the parse_modules target
* Address Discord comments
- Support multi-line module function declarations in parse_modules
* Format on df07831
* add timing information per test function/script/pkg
* bypass script scheduler logic for our testsystem with a endlessloop
due to faster execution time the wait time between doubleclicks needs to
be disabled
* try to sync lift/drop tests
* python script to generate cpp file with BareDistro content
poltool cmd to generate the files
* updated baredistro, fixed compilation
* fix warning, ignore autogenerated file in stylechecker
* test for pol?
uoconvert got a new argument outdir for the cfg file output
single thread decay has now a upper limit of sleeptime
fixed that the exit_code can only get worse
basic files for core testing in testsuite
added a not really nice way to set it up via ctest
integrated in CI with upload of log output
* testenv
* update poltool filegeneration to c++17
* first real tests
* first npc test
* equip a backpack and test a bit aos props
* fixed early returns