Commit graph

9 commits

Author SHA1 Message Date
turleypol
fb3faddeae
use c++20 (#799)
* use c++20
* increased used clang version
* compiler report and logfacility use now compile time formatting, which
means that the formatstring gets checked at compile time. (which found 2 errors)
adapted a few places since report only accepts formatting arguments
adapted a few places with logging since char[] is compile time
formatting and string or chr* is runtime formatting
* use std::ranges instead of boost
* disabled pragma_assume vs specific macro (I guess noone cares)
* needed to fix ancient ms exception code
* modernized SpinLock
* removed unused code in ECompile
* replaced std::filesystem::path::u8string with string. It now returns an actual u8string type
* cleanup layers.h added the defines for other layers which where before
  only defined in the pkt
* osmod::OpenConnection and HTTPRequest cleanup: early outs, dont check for pChild which is
  only needed for startscript and placed suspend at the very last
  position

* fix warning

* rebuild cache with new compiler version

* define c++ standard for external libs where possible

* added fixme
2025-08-01 21:40:10 +02:00
Kevin Eady
e3512d001b Add scope handling for functions and variables (#690)
* Add Report.debug

* Implement function call scoping

* Implement variable scoping
- Rename `Identifier::scope` to `calling_scope`, and concatenate the identifier scope into `name` if necessary.
- Track current scope in SemanticAnalyzer, similar to UserFunctionVisitor.
- Use current scope in SemanticAnalyzer when visiting identifiers.

* Update grammar for `::identifier` global scoping

* Introduce ScopableName for function resolution

* Address review comments
- Check for display_debugs missing

* Add ScopableName for identifier resolution

* Some cleanup
- Remove `Identifier::calling_scope`, as it is tracked in the semantic
  analyzer
- Refactor `ScopeName::exists` to `global` for better clarification of
  its use
- Removed `X::maybe_scoped_string/name`

* Address self-review comments

* Rename `Function::module_name` to `scope`
2024-10-10 18:06:04 +02:00
Kevin Eady
686090d950
Introduce DAP Debugger (#608)
* Add cppdap debugger library and simple server (#508)

* Add cppdap library

* Add cppdap server

* fixup cmake scripts for windows

* Enable caching of cppdap on GitHub actions

* Fix CMake for cppdap target

* Wait 1s for session close before thread ends

* Address review comments
- Remove unnecessary use of wait_for
- Fix wait_for method

* Do not use SocketClientThread for cppdap clients

* Address review comments
- Cleanup object ownership

* Add authorization and event handling (#510)

* Add authorization and event handling [WIP]

* Use std::weak_ptr; Only allow one debugger conn

* Only attach debugger if dbg file exists

* Cleanup weak_ptr; Fix listeners; Add handler stubs

* Address review comments
- PolLock on uoexec and weakptr access
- Use make_shared when creating client thread

* Add ExecutorDebugListener on_destroy callback

* Use cppdap sockets instead of clib sockets

* Update cppdap repository to 2703cf4

* Implement server address binding

* Update cppdap repository to eeca5ce

* Fix warnings

* Use weak_from_this

* Fix stalled executors on disconnect

* Fix stalled executors on re-attach

* Clear uoexec weakptr on all debugger detaches

* Move server to gamestate

* move DapDebugServer into Network namespace

* move DapDebugServer into GameState for storage

* Move DapDebugServer into NetworkManager

* Fix missing memory include

* Add more events (#513)

* Add more events

* Implement dbg_step_out

* Fix breakpoint clearing

* Add even more events (#515)

* add launch request

* Add custom `processes` command

* fixup loop

* Refactoring to move handlers to member functions

* Add VariablesRequest and ScopesRequest

* use std::varaint for Handles

* add pollocks

* refactor Handles to new file

* move custom messages to proto.h

* move clientthread

* some formatting / cleanup

* Add missing PolLock

* move dap variables creation to Handles

* appobj members

* rename ClientThread to DebugClientThread

* rename LaunchRequest args to arg

* Fix compiler error on size_t

* Add support for EvaluateRequest and SetVariableRequest (#519)

* Update grammar for evaluateUnit

* Cleanup various compiler code

* Add support for EvaluateRequest
Only supports values, variables, element access, member access

* Add report clearing to reinitialize state

* Add support for SetVariableRequest

* Fix CI build errors

* Move ExpressionEvaluator to Bscript

* Fix formatting

* Fix include

* Refactor global and frame variable references

* Encapsulate Executor debugging environment; Fix step over (#524)

* Fix step over

* Some cleanup of executor
- Remove unused debug states
- Rename members for consistency

* move debugging environment to new class

* Move instruction inspection to class

* Cleanup slashes on Windows; Add Executor state to processes response (#527)

* Fix backspaces in script names on Windows

* Fix compilation warnings with data loss

* Use boost::icontains for string comparison

* Add Executor state to processes response

* Updates for libfmt

* Fix tests; Fix cppdap build for Mac universal binary (#607)

* fix tests

* fix cppdap build for mac universal binary

* Update cppdap to 2a4c7cf

* Add tests; Modify launch behavior to not stop at entry (redo) (#609)

* Remove unused setExceptionBreakpoints handler

* Add debugger tests

* Launching a script should not set attaching state

* Add launch tests

* Do not check for connection in debugger tests

* Rename `program` to `script` in protocol structs

* Fix launch stopAtEntry; quote string var values

* Fix compilation error on Windows

* Add configfiles doc entry

* Various fixes for finishing touches; Add core-changes (#610)

* switch cmake projects

* simple docs

* cmake move make_directory

* Fix launch request with relative, absolute, package paths

* make relative paths as absolute in source request

* Add true, false, uninit to ExpressionEvaluator

* Re-add setExceptionBreakpoints to avoid unhandled message errors

* Better debug thread logging with instance numbers

* launched scripts should terminate on disconnect (according to DAP spec)

* Properly handle exited event in client thread

* Add core-changes

* Address Discord comments
- Mention vscode-escript in core-changes
- Re-add "cppdap already built" in cmake

* change cmake escriptgrammarlib visibility to public
2024-01-28 09:49:55 +01:00
turleypol
0e675c516a
use new formatter for ERROR_PRINT, added ERROR_PRINTLN (#595)
* use new formatter for ERROR_PRINT, added ERROR_PRINTLN

* remove old log define

* fix comments
2024-01-12 06:51:44 +01:00
Kevin Eady
0cd9412066
Properly scope the compiler includes to the Bscript folder. (#360) 2021-02-25 16:53:22 +01:00
Eric Swanson
775ef51d91
Fix divide-by-zero errors, and mask FormatError if it were thrown in a destructor. (#271) 2020-09-05 01:19:12 -07:00
Eric Swanson
841bc928d3
Normalize include paths (#221) 2020-08-15 08:01:19 +02:00
Eric Swanson
435db9dc07
bscript/compiler: use c++17 nested namespace definitions (#202) 2020-08-10 12:20:29 +02:00
Eric Swanson
cc28f4f4f2
Add compiler/ Profile and Report (#193)
* Add compiler/Profile

* Add compiler/Report

* From CR notes: add newline on caught exception.
Also added comments that messages should have a newline at the end.
2020-08-08 16:31:55 +02:00