Commit graph

39 commits

Author SHA1 Message Date
turleypol
24c8c8b92f
Tidy modernize for loops (#862)
* trigger loop convert

* Automated clang-tidy change: modernize-loop-convert

* fixed refactor

* Automated clang-tidy change: modernize-loop-convert

* compile

* first look through

* fixes and start to use a few ranges

* revert autogenerated file

* compilation fix

* second pass

* renamed loop variable

---------

Co-authored-by: Clang Tidy <clang-tidy@users.noreply.github.com>
2026-01-31 09:14:02 +01:00
turleypol
bce1154d7a
ClangTidy readability-else-after-return (#857)
* trigger tidy

* Automated clang-tidy change: readability-else-after-return

* compile test

* rerun

* Automated clang-tidy change: readability-else-after-return

* trigger..

* Automated clang-tidy change: readability-else-after-return

* manually removed a few

* Automated clang-tidy change: readability-else-after-return

* removed duplicate code

* fix remaining warnings

* fixed scope

---------

Co-authored-by: Clang Tidy <clang-tidy@users.noreply.github.com>
2026-01-18 09:35:52 +01:00
turleypol
21577d8e5b
Clang Tidy concat namespaces (#855)
* tidy

* Automated clang-tidy change: modernize-concat-nested-namespaces

* compile test

* fix namespace

---------

Co-authored-by: Clang Tidy <clang-tidy@users.noreply.github.com>
2026-01-17 10:30:21 +01:00
turleypol
9dbdc7e91b
ClangTidy "modernize-use-override" (#851)
* let clang-tidy do its thing

* Automated clang-tidy change: modernize-use-override

* compile test

---------

Co-authored-by: Clang Tidy <clang-tidy@users.noreply.github.com>
2026-01-14 21:35:59 +01:00
turleypol
7e07fbe33a
moved polcfg to plib (#732)
removed unused remainings of incremential save
2024-11-03 14:37:38 +01:00
turleypol
c046da4d5a
Moved target/menu members from char to ClientGameData, simplified memory size estimation (#668)
* moved more members from Character to ClientGameData
reordered a few members to reduce padding
added memsize functions for std containers to simplify code

* few more comments
2024-07-28 10:42:47 +02:00
turleypol
08bd3c7ce5
Savefile rewrite (#601)
* rewrite of saving, replaced operator way with a generic add method, thus
not everywhere the formating of the savefiles is hardcoded.
since its the last spot which uses the old formating lib, remobed the
lib

* removed cmake of old format lib

* testscripts for load/save of UObject,Item,Armor,Weapon

* fixed: member faster_cast_recovery and faster_cast_recovery_mod getter returned
a wrong value

* wrong/missing docs

* test containers, lockable, map, spellbooks
fixed save bug in map and spellbook
removed ancient savestrategy experiments

* added corpse test
splitted testfiles

* fixed loading (ancient bug) and saving (PR bug) of Reportables
added tests for houses, boats, accounts and chars

* fixed include

* fix shutdown leak

* added npc tests
upload complete coretest folder also on failure

* do not write and load RegisteredHouse for NPCs two times
readded extra newline between accounts

* tests for guild, party, realm
added resource cfgs, but a test is not really possible since nothing of
interest is stored

* added datafile, storage test

* activated resource loading, 25year old bug, but since the stored values
are senseless it makes no real difference.
added a few wtf comments
catch all exceptions during formatting of log lines

* replaced .write with explixit .begin, .end and .comment.
for leftovers.txt the StreamSaver was also used, since the format is
different use directly ofstream

* added corechanges
2024-01-24 18:49:06 +01:00
turleypol
0e675c516a
use new formatter for ERROR_PRINT, added ERROR_PRINTLN (#595)
* use new formatter for ERROR_PRINT, added ERROR_PRINTLN

* remove old log define

* fix comments
2024-01-12 06:51:44 +01:00
turleypol
43b776b94d
New format lib version (#592)
* renamed include guard to be able to use both format lib versions in
parallel

* build Fmt lib and link it into clib

* use std::string instead of format Writer for logging
added variant "2" for logging with new fmt lib

* use new logging variant for two logs

* always add \n to flush log, lets see if the assumption holds

* use new lib for tostring

* replaced all INFO_PRINTS in clib

* formatter for Token, BObject and BObjectImp

* started with bsccript

* use function instead of actual object for logging

* remaining bscript, started plib

* logvariant without newline added, more template magic

* format support for base types, added test for format padding
new version for fdump

* chanhed ecompile/runecl fixed compilation with ESCRIPT_PROFILE

* rewrite INFO_PRINT in plib,poltool/uoconvert/uotool

* replaced remaining INFO_PRINTS, renamed macros INFO_PRINT for logging
without newline, INFO_PRINTLN for newline addition.
Replaced also INFO_PRINT_TRACE and renamed it to INFO_PRINTLN_TRACE

* gitignore for fmt lib

* cleanup vim leftovers
2024-01-10 18:29:10 +01:00
Kevin Eady
79273d2719
Fix storage area usage in module functions (#551)
* Fix storage area usage in module functions

* Address review comments
- Add OT_STORAGEAREA
- Remove remaining TODOs

* Really fix todos
2023-10-16 12:33:54 -04:00
turleypol
e1b14dcd00 moved polfile/uofile files into plib to cleanup atleast a bit the
compile dependencies
2018-12-21 20:27:05 +01:00
turleypol
0a39af15a1 Changed classes to be final if possible, removed override macro 2018-10-09 09:47:27 +02:00
esdete
dc2d29b433 NULL to nullptr 2018-07-31 14:30:29 +02:00
turleypol
3afc41241b
CMake on windows (#48)
CMake can now also be used for windows
2018-02-24 22:34:55 +01:00
turleypol
dbb25bdb62
Include and buildsystem cleanup (#45)
Include cleanup
Reworked buildsystem (Linux only)
Removed dynamic libs, Linux now again uses static linking (like windows)
2018-01-29 21:55:48 +01:00
turley
c855a27815 Added new baseclass for uobject
contains only minimum data and can be created with arbritary data.
This reduces memory overhead for each los-check.
Plus minor cleanup
2016-12-12 22:21:59 +01:00
turley
189cad3479 Formating everything
Authors are not forced to use the clang-format setting, but should
atleast be inspired by the style.
The only thing which is now not allowed are tabs for ident/alignment!
2016-02-19 19:26:35 +01:00
Gabriele Tozzi
d1ac902926 Documentation: reformatted headers for DoxyGen 2016-01-28 14:52:40 +01:00
turley
dfd65e30cd Moved plib realm to pol 2015-09-18 19:11:46 +02:00
turley
dc3c54d3f0 misc stuff:
explicit initialization of some members
fixed a define
target cursor ids are now send 1-based instead of 0-based
clean up refpointers in sellhandlers after use (and not before)
iostats changed to atomics
2015-03-15 13:39:34 +01:00
turley
7a531357fe Updated Memoryusage profiler 2015-01-19 18:18:21 +01:00
turley
79dff37246 Splitted gamestate external. 2015-01-02 14:46:44 +01:00
turley
88ec380941 Moved globals into separate directory. 2014-12-30 15:20:59 +01:00
turley
2737393f2a Tried to put all global vars into centralized structures.
Currently plib/systemstate, pol/uvars, pol/ucfg, pol/multi/multidef

Next step should be to split them based on usage, since its currently a bit of include hell...
2014-12-30 14:14:41 +01:00
turley
90f162924d Added override keyword to virtual functions 2014-11-23 15:07:02 +01:00
frozenblit
943b820eba More and more cleanups
Added some missing include guards, corrected wrong include guard names.
Removed more stl_inc.h includes.
2014-11-02 19:40:40 +01:00
frozenblit
ebc0b616f7 Making the ignored return explicit
Trying to appease Coverity ;)
2014-10-27 22:04:26 +01:00
turley
31ee263a45 activated new logging facility 2014-01-18 13:29:38 +00:00
turley
99d7dc3037 namespaces...finally :)
Hard part is finished every file is touched. Namespaces are currently rough named by directory name.
Maybe we could split it more
2013-12-21 09:10:46 +00:00
turley
e7030c372c added missing streamsaver files.
Implemented simple async worker saver. seems to give another 1-2 seconds on my test base in comparison with the non threaded version :)
2013-10-07 12:03:41 +00:00
turley
7085a8470f new StreamSaver class used for saving 2013-10-06 14:45:10 +00:00
turley
a2a9dd501b Secured shadowrealm delete, it will now iter through all storagearea items and reset the realm property to baserealm (should be the only place where old realm props can exist) 2012-10-08 18:48:54 +00:00
frozenblit
f5807fe6bf A few changes to improve static code analysis using Microsoft's PREFAST... 2011-12-30 23:56:51 +00:00
turley
4e7e400254 64bit compilation.. 2011-12-23 13:28:38 +00:00
turley
e10cd27cea sync: shini - long to int (prerequisit for 64-bit) 2010-03-29 14:52:03 +00:00
turley
8084d7c0e4 more cleanup
+pre-incrementing of iters is faster
2009-10-07 10:55:39 +00:00
muaddib_pol
631ed68c4a + All projects now using literal paths for includes.
+ Disabled Compiler warning 4244 in VS for str.cpp and strutil.cpp due to fact they are false warnings there.
2009-09-12 23:51:20 +00:00
muaddib_pol
5740a51281 + Partial Network and Item code moved 2009-09-08 01:42:26 +00:00
muaddib_pol
d032ee448f + POL is now, open source. 2009-09-03 19:44:42 +00:00