* Implementation
* wip testing
* allow setting held weight mod to long value
* more tests
* address github actions warnings
- unary minus operator applied to unsigned type, result still unsigned
* Add docs, core-changes
* fix GetItemDescriptor() for HeldWeightMultiplierMod; update tests
* update docs a bit more
* Remove mod suffix
* Add item.weight_multiplier_mod
* Add test for item.weight_multiplier_mod
* add core-changes and docs
* Address review comments
- Use `Clib::clamp_convert`
- Remove new `weight_of` function
* rewrite of saving, replaced operator way with a generic add method, thus
not everywhere the formating of the savefiles is hardcoded.
since its the last spot which uses the old formating lib, remobed the
lib
* removed cmake of old format lib
* testscripts for load/save of UObject,Item,Armor,Weapon
* fixed: member faster_cast_recovery and faster_cast_recovery_mod getter returned
a wrong value
* wrong/missing docs
* test containers, lockable, map, spellbooks
fixed save bug in map and spellbook
removed ancient savestrategy experiments
* added corpse test
splitted testfiles
* fixed loading (ancient bug) and saving (PR bug) of Reportables
added tests for houses, boats, accounts and chars
* fixed include
* fix shutdown leak
* added npc tests
upload complete coretest folder also on failure
* do not write and load RegisteredHouse for NPCs two times
readded extra newline between accounts
* tests for guild, party, realm
added resource cfgs, but a test is not really possible since nothing of
interest is stored
* added datafile, storage test
* activated resource loading, 25year old bug, but since the stored values
are senseless it makes no real difference.
added a few wtf comments
catch all exceptions during formatting of log lines
* replaced .write with explixit .begin, .end and .comment.
for leftovers.txt the StreamSaver was also used, since the format is
different use directly ofstream
* added corechanges
* Buffs: should be now possible to set for the first cliloc arguments,
added chr.buffs member to return the current buffs
* added test
* docs
* more docs
* Fix unhandled exception in UBoat::create_component
* Return 0 on unsuccessful boat move with MoveBoat and MoveBoatRelative
* Add boat.set_alternate_multiid
* skip base multiid in alternates boat struct
* Add test for boat.set_alternate_id
* docs, core-changes
* use array equals in test
* Initial work on boat piloting changes
- Changed: Boat script is now registered as the boat's control script
- Added: Boat piloting via mouse movement
- Added: boatRef.pilot member
- Added: boatRef.pilot([charRef]) method
* add first test
* Fix boat control script attach on scripted create
* move boat move packet warnings to suspicious acts
* set pilot now errors when mutli has no process
* Add test, testclient support for boat move packet
* Touchup pilot members and methods
- Change `pilot` method to `setpilot`. This standarizes it a bit with
the same naming convention of `npc.setmaster`.
- Fix return values in `pilot` member, returning `0` if no pilot.
* Refactor to put functionality inside UBoat
* Address Discord comments
- Remove SuspecisionActs for no boat process.
- Add `relative_direction` to boat move sysevent.
* destroy boatmount on chr death; more error checks
* Fix compilation after master merge
* Fix relative_direction calculation
* wip tests
* Fix boat tests
* Address review comments
- Initialize UBoat::mountpiece
* Add HSA check to boat.setpilot
* Reject movement if boat mountpiece equipped
* docs; test cleanup
* add test for blocked movement
* Address Discord review comments
- Add suspicious acts notice for client movement while piloting
- Return error on attempting to script move a char that is piloting a boat
* Fix compiler warning
* Add use_byte_reader option to OpenConnection
* Fix formatting
* fix incorrect param number
* Do not include on writes CRLF if using byte reader
* Rename to ignore_line_breaks
* Update docs
* Add core-changes
* add item.character_owner
* Address review comments
- Cleanup chr_from_wornitems
- Return BError if no character owner
* Add Target option TGTOPT_ALLOW_NONLOCAL
* Address review comments
- Remove `Core::chr_from_wornitems`
* Add pol tests for snooping
* Add tests for TGTOPT_ALLOW_NONLOCAL
* target_nonlocal_checklos pol test debugging
* target_nonlocal_checklos pol test debugging
- Remove destroy of obstacle
- Add a CheckLosAt call to error return
* target_nonlocal_checklos pol test debugging
- Enable USAN build
* undo test debugging changes
* use mobile for los when targetting snoopable items
* Update core-changes
* Persist SnoopScript for items on save
* Add snoop_script_ to Item::estimatedSize
* document SnoopScript script type
* Fix SetString packet hook method writing UTF-8 instead of CP-1252. Add a new method, SetUtf8String, for writing UTF-8.
* Add functions that operate on whole strings.
* Fix a couple of bugs and add unit tests.
* Do not convert if the string doesn't contain any UTF-8
* Convert 0x80..0x9f control characters, which don't exist in cp1252, to question marks
* Fix SetUtf8String writing too few bytes if the string contained multi-byte UTF-8 characters
* Remove extraneous parameter from TextCommandScript documentation
* Update changes and docs
* restructured pol testscripts
pkg based (dedicated pkgroot)
runs per pkg:
setup.ecl if exists
all scripts starting with "test"
cleanup.ecl if exists
return 1 for success everything else is an error
* Scripts can now be loaded and exported functions called
adapted testscripts to use this feature
critical script handling missing
* added support for used in critical scripts
* use weakptr instead of pid
moved keep_alive flag to uoexecutor
* Function and nethod accept now a argument list
* added docs
* missing docs
* faster shutdown time
* fixed typo
* fixed weird cornercase
* shorter test functions names, the length is limited, renamed
loadexported test script to have a dedicated testscript
* generate tiledata/multi for small boat
added generate scripts for generation..
adapted testdata set
* boat tests
* extended scripttests
scheduler will now always know about the loaded script
secured scheduler api
* cleanuo scripts for boat and npc
* shorter function for error return
fixed cleanup: npcs have gravestones, chars was one off and scripted
create of a char made it permanent logged in (until next restart),
which also means that it cannot be deleted
* bypass windows specific ecompile.cfg logic
* fix for parallel execution
* on windows its called .exe ..
* use target binary directly, so cmake can replace it with the actual path
use absolute path to testsuite
disabled temporary the copy of ecompile
* configure ecompile.cfg to add absolute path
* early sleepms calls can lead to endless waiting
* Code coverage (#260)
* play with coverage reports
* fix yml
* use 0 as default for gcov cmake var
* fixed used cov version, hopefully fixed now cmake
* demangle function names
* removed debug msg
* added a few polcore tests (basically just for coverage)
first set executor to noncritical before blocking
* added https://coveralls.io/github/polserver/polserver
* added a stackable item
added a few backpack insert tests
do coverage build only on push events not also for PR merge builds
* added storage tests..
docs need fixes, the Imps are not working at all
* fixed storage test to really move items
* added a house
corrected static/dynamic flag
created a few house tests
* updated yml file to new github api
* corrected coverage discord job name
* always put to runlist even if not necessary
* extended aos prop tests
* equip/unequip aos mod
* extra ci step for shard test fixtures and activated verbose shard test
* use extra ci step for all build configs, sorted testscripts for
execution
* fixed sorting
* added param to syslog to not print the context (cleaner testscript
visualization)
* added build targets for tests
* sleep api cleanup
* more aos property tests
* build for coveralls also on pullrequest
* readded debug state reset on schedule
* updated checkout ci action
* updated checkout in all ci runs
- polcore().last_character_serial returns last character serial assigned by core
- polcore().last_item_serial returns last item serial assigned by core.