* Squash only prettify changes from escript_formating_try
* support of "format-off" / "format-on" comments to mark areas without
formatting
* fix typo
* added FormatterIdentLevel, FormatterMergeEmptyLines cfg entry
better line splits for dicts/arrays
* added several spacing options. the current setting list is now:
//LineWidth
FormatterLineWidth 80
// keep original keyword spelling
FormatterKeepKeywords 0
// number of spaces for ident
FormatterIdentLevel 2
// multiple newlines get merged to a single
FormatterMergeEmptyLines 1
// space between emtpy parenthesis eg foo() vs foo( )
FormatterEmptyParenthesisSpacing 0
// space between emtpy brackets eg struct{} vs struct{ }
FormatterEmptyBracketSpacing 0
// space after/before parenthesis in conditionals
// eg if ( true ) vs if (true)
FormatterConditionalParenthesisSpacing 1
// space after/before parenthesis
// eg foo( true ) vs foo(true)
FormatterParenthesisSpacing 1
// space after/before brackets
// eg array{ true } vs array{true}
FormatterBracketSpacing 1
// add space after delimiter comma or semi in for loops
// eg {1, 2, 3} vs {1,2,3}
FormatterDelimiterSpacing 1
// add space around assignment
// eg a := 1; vs a:=1;
FormatterAssignmentSpacing 1
// add space around comparison
// eg a == 1 vs a==1
FormatterComparisonSpacing 1
// add space around operations
// eg a + 1 vs a+1
FormatterOperatorSpacing 1
// use \r\n as newline instead of \n
FormatterWindowsLineEndings 0
* added tab support
// use tabs instead of spaces
FormatterUseTabs 0
// tab width
FormatterTabWidth 4
* extended example ecompile.cfg with formatter settings
* cleanup
* program args comma is optional...
fixed line comments in group splitting
* since tokenids are now correct no more guessing for linecomments needed
* comments use as start tokenid the whitespace token if its on the same
line
* splitted processing from linebuilding
* renamed TokenPart to FmtToken better matches the purpose.
Comments get directly stored as FmtToken
started with a context enum
* better(?) formatting for groups
* fix eof rawlines
added check that all comments/rawlines got parsed
* const correctness
* datatype adapted to antlr
* fixed warnings
* added InsertNewlineAtEOF
* add newline at the end if the original file had one
dont strip comment whitespace if its somejind of "header block"
use the defined lineending for /* */ comments
* docs
* \r\n is default on windows \n otherwise
* fixed warning
---------
Co-authored-by: Kevin Eady <8634912+KevinEady@users.noreply.github.com>
* Add cppdap debugger library and simple server (#508)
* Add cppdap library
* Add cppdap server
* fixup cmake scripts for windows
* Enable caching of cppdap on GitHub actions
* Fix CMake for cppdap target
* Wait 1s for session close before thread ends
* Address review comments
- Remove unnecessary use of wait_for
- Fix wait_for method
* Do not use SocketClientThread for cppdap clients
* Address review comments
- Cleanup object ownership
* Add authorization and event handling (#510)
* Add authorization and event handling [WIP]
* Use std::weak_ptr; Only allow one debugger conn
* Only attach debugger if dbg file exists
* Cleanup weak_ptr; Fix listeners; Add handler stubs
* Address review comments
- PolLock on uoexec and weakptr access
- Use make_shared when creating client thread
* Add ExecutorDebugListener on_destroy callback
* Use cppdap sockets instead of clib sockets
* Update cppdap repository to 2703cf4
* Implement server address binding
* Update cppdap repository to eeca5ce
* Fix warnings
* Use weak_from_this
* Fix stalled executors on disconnect
* Fix stalled executors on re-attach
* Clear uoexec weakptr on all debugger detaches
* Move server to gamestate
* move DapDebugServer into Network namespace
* move DapDebugServer into GameState for storage
* Move DapDebugServer into NetworkManager
* Fix missing memory include
* Add more events (#513)
* Add more events
* Implement dbg_step_out
* Fix breakpoint clearing
* Add even more events (#515)
* add launch request
* Add custom `processes` command
* fixup loop
* Refactoring to move handlers to member functions
* Add VariablesRequest and ScopesRequest
* use std::varaint for Handles
* add pollocks
* refactor Handles to new file
* move custom messages to proto.h
* move clientthread
* some formatting / cleanup
* Add missing PolLock
* move dap variables creation to Handles
* appobj members
* rename ClientThread to DebugClientThread
* rename LaunchRequest args to arg
* Fix compiler error on size_t
* Add support for EvaluateRequest and SetVariableRequest (#519)
* Update grammar for evaluateUnit
* Cleanup various compiler code
* Add support for EvaluateRequest
Only supports values, variables, element access, member access
* Add report clearing to reinitialize state
* Add support for SetVariableRequest
* Fix CI build errors
* Move ExpressionEvaluator to Bscript
* Fix formatting
* Fix include
* Refactor global and frame variable references
* Encapsulate Executor debugging environment; Fix step over (#524)
* Fix step over
* Some cleanup of executor
- Remove unused debug states
- Rename members for consistency
* move debugging environment to new class
* Move instruction inspection to class
* Cleanup slashes on Windows; Add Executor state to processes response (#527)
* Fix backspaces in script names on Windows
* Fix compilation warnings with data loss
* Use boost::icontains for string comparison
* Add Executor state to processes response
* Updates for libfmt
* Fix tests; Fix cppdap build for Mac universal binary (#607)
* fix tests
* fix cppdap build for mac universal binary
* Update cppdap to 2a4c7cf
* Add tests; Modify launch behavior to not stop at entry (redo) (#609)
* Remove unused setExceptionBreakpoints handler
* Add debugger tests
* Launching a script should not set attaching state
* Add launch tests
* Do not check for connection in debugger tests
* Rename `program` to `script` in protocol structs
* Fix launch stopAtEntry; quote string var values
* Fix compilation error on Windows
* Add configfiles doc entry
* Various fixes for finishing touches; Add core-changes (#610)
* switch cmake projects
* simple docs
* cmake move make_directory
* Fix launch request with relative, absolute, package paths
* make relative paths as absolute in source request
* Add true, false, uninit to ExpressionEvaluator
* Re-add setExceptionBreakpoints to avoid unhandled message errors
* Better debug thread logging with instance numbers
* launched scripts should terminate on disconnect (according to DAP spec)
* Properly handle exited event in client thread
* Add core-changes
* Address Discord comments
- Mention vscode-escript in core-changes
- Re-add "cppdap already built" in cmake
* change cmake escriptgrammarlib visibility to public
* added escriptgrammar as external lib where it belongs. Silenced warnings.
* bscript compiler warning fixes
* special include file to get rid of gcc warnings about antlr4
* misc windows warnings
* time specifc warnings
* buildfix + apple warnings
* never trust apple
* windows debug build warnings
* some windows clang warnings
* last warning fix
Renamed:
- GetMember to MemberAccess
- SetMember to MemberAssignment
- SetMemberByOperator to MemberAssignmentByOperator
- AssignVariableConsume to VariableAssignmentStatement
Also: OG compiler debug info for foreach iterator changed to match actual variable name
Adds:
- ast/DebugStatementMarker: for "intrusive debug" (ecompile -i) instructions
- codegen/DebugBlockGuard: pushes and pops debug block #
- format/DebugStoreSerializer: writes .dbg and .dbg.txt files
- representation/DebugBlock: holds parent block # and local variable names for each block
- representation/DebugStore: holds all debug information
Adds:
- model/LocalVariableScopeInfo.h
Stores, for local variable blocks:
- the names of the local variables in the block
- the "base index" of those local variables within the current scope
The code generator uses these to clean up local variables as they go out of scope.
We also need this when writing debug information.
Adds:
- ast/ElementAccess: AST node for x[a] or x[a,b,...] (may be get or set)
- ast/ElementAssignment: AST node for x[a] := b;
- ast/ElementIndexes: AST node to hold all indexes for element lookup
- optimizer/AssignmentOptimizer: optimizes := in different circumstances
Adds:
- ast/DictionaryEntry: AST node for a key -> value pair in a dictionary initializdr
- ast/DictionaryInitializer: AST node for creating a new dictionary
- ast/UninitializedValue: AST node for an uninit object
Adds:
- ast/CaseDispatchDefaultSelector: AST node for a "default:" selector
- ast/CaseDispatchGroup: AST node for a collection of selectors and the code to execute
- ast/CaseDispatchGroups: AST node holding all groups in a case statement
- ast/CaseDispatchSelectors: AST node holding all selectors for one group
- ast/CaseStatement: AST node for a whole case statement
- codegen/CaseDispatchGroupVisitor: knows what to put in a case jump dispatch table
- codegen/CaseJumpDataBlock: knows how to build the entries in the data block
Also, detect multiple case selectors with the same value (or default). This is different from the OG compiler, which only detected duplicate `default:` selectors.
Adds:
- ast/AssignVariableConsume: AST node for assignment to a variable, while consuming the result
- optimizer/ValueConsumerOptimizer: Optimizes expressions where the resulting value will be consumed
Adds:
- analyzer/FlowControlScope: Registers a break/continue scope
- analyzer/FlowControlScopes: Registry for break/continue scopes
- ast/LabelableStatement: Base class for AST nodes that can be labelled (loops and case)
- ast/LoopStatement: Base class for AST nodes for loops (have a break and continue label)
- ast/WhileLoop: AST node for a while loop
Adds:
- optimizer/BinaryOperatorOptimizer: optimizes expressions with a binary operator
- assignments will be handled by optimizer/AssignmentOptimizer
- optimizer/BinaryOperatorWithFloatOptimizer: optimizes binary operator expressions with a FloatValue left-hand side
- optimizer/BinaryOperatorWithIntegerOptimizer: optimizes binary operator expressions with an IntegerValue left-hand side
- optimizer/BinaryOperatorWithStringOptimizer: optimizes binary operator expressions with a StringValue left-hand side
Adds:
- analyzer/Constants: holds constant name -> value for lookup
- ast/ConstDeclaration: AST node for a const declaration
- optimizer/ConstValidator: validates that an optimized expression is valid to use as a constant.
the Optimizer converts Identifiers that refer to a constant to the optimized constant value.
Process function call parameters to account for:
- default parameter values
- passing parameters by name
Also handle return within a function (I left this out of the previous PR)
Adds:
- astbuilder/SimpleValueCloner: clones values that are valid as constants and parameter default values.
Adds:
- ast/UserFunction AST node for user-defined functions.
- astbuilder/AvailableUserFunction: reference to a parse tree for a user function.
- The AST builder only generates ASTs for user functions that are actually referenced.
- astbuilder/UserFunctionVisitor: visits (builds an AST for) a parse tree for a user function.
- This happens after the .src or .inc file has been otherwise processed, so this class serves to hook up the correct SourceFileIdentifier to the AST.
Add:
- ast/ExitStatement: AST node for the exit statement.
- ast/ReturnStatement: AST node for the return statement.
- only handles top-level returns and returns inside program declarations, which do the same thing: progend.
Adds:
- ast/Block: a block scope that allows declaring local variables
- ast/IfThenElseStatement: AST node for if..elseif..else..endif statements
- model/FlowControlLabel: provides an anchor for jumps or calls.
- Function calls, break statements, continue statements, and loops will all use these.
Adds:
- analyzer/LocalVariableScope: tracks local variables created within a given scope.
- Instantiated on the stack during semantic analysis, this registers itself with LocalVariableScopes during construction and deregisters itself during destruction.
- Detects unused variables during deregistration
- analyzer/LocalVariableScopes: this is what LocalVariableScope registers with.
- keeps track of the stack of local scopes.
- can provide the current local scope, for var statements.
Other notes:
"Shadowed" variables: this is when a variable in one scope hides a variable in another, like so:
var a := 2;
if (a)
var a := 3;
a := 4;
endif
print(a); // still 2
"debug_variables": We'll use these later when writing debug files.
Adds:
- UnaryOperator: AST node for unary operators -, ++, --, and so forth
- UnaryOperatorOptimizer: optimizes a unary operator with its operand
- now integer and float negation, and integer inversion
- later x[y]++ to a single instruction
Also:
- automatically include basic.em, which includes some parameter defaults like -1.
This allows the compiler to generate output for a hello, world script with the exact same .ecl output as the legacy compiler.
Adds support for var statements at the global level.
Adds:
- analyzer/Variables: keeps track of the variables in scope (either local or global).
- ast/Identifier: AST node for an identifier.
- The optimizer will replace constant identifiers with their constant value (in a later commit).
- The semantic analyzer will set the variable field for local or global variable identifiers.
- ast/VarStatement: AST node for a var statement.
- A single var statement will generate one VarStatement per variable declared.
- model/Variable: Describes a variable, including its index within its scope.
Adds:
- ast/Argument: AST node for an argument passed to a function.
- ast/FunctionCall: AST node for a function call.
- codegen/ModuleDeclarationRegistrar: The code generator registers module function declarations with this in order to determine module indexes and function indexes for instructions.
- model/FunctionLink: this is a reference either:
- from: a FunctionCall or a FunctionReference
- to: a ModuleFunctionDeclaration or a UserFunction
- optimizer/ReferencedFunctionGatherer: a visitor that determines which module functions and user functions are referenced, by looking at function calls and function references.
Also:
- CodeGenerator registers module functions
- InstructionGenerator generates code for function calls
- InstructionEmitter generates TOK_FUNC instructions
- StoredTokenDecoder decodes TOK_FUNC instructions
After all of this, the compiler can compile print("hello, world");
Adds enough to build the AST nodes for the module function declarations in a .em file.
Adds:
- Function: base class for module function declarations and user functions
- FunctionParameterDeclaration: declaration for a function parameter, as well as its default value if any
- FunctionParameterList: just a holder for function parameter declarations
- ModuleFunctionDeclaration: for function declarations in .em files
- FunctionResolver: hooks up function calls to module functions or user functions
- ModuleProcessor: a visitor for processing const declarations and module function declarations (const declarations are yet to come from the main branch)