Commit graph

69 commits

Author SHA1 Message Date
turleypol
9d2bf0ec60
replaced all uppercase hex formatting with lowercase variant (#645) 2024-05-05 09:13:12 +02:00
turleypol
f3c3958384
Unknown realm in startloc crashes on char creation (#628)
* unknown realm defined in startlocations now stops starting the core

* core changes
2024-03-03 11:51:37 +01:00
turleypol
d848deae18
POLLOG* macros use the new formatting (#598)
* POLLOG* macros use the new formatting
removed all old logging functions

* removed old fmt lib from everything except StreamWriter
removed unneeded functions

* fixed review comments
2024-01-16 17:55:42 +01:00
turleypol
0e675c516a
use new formatter for ERROR_PRINT, added ERROR_PRINTLN (#595)
* use new formatter for ERROR_PRINT, added ERROR_PRINTLN

* remove old log define

* fix comments
2024-01-12 06:51:44 +01:00
turleypol
eeb57d489a
Drop/getitem related pos refactoring (#497)
* refactored move_item

* container location methods

* dropitem position refactors

* addressed pr comments.
fixed comment
more readable algo for random location
2023-01-05 00:10:51 +01:00
turleypol
f99ab2dbaf
switched internals of realms, changed packetdefs (#432)
* switched internals of realms, changed packetdefs

* restructured ListenPoint a bit

* moved actual listenpt code to private method

* simplified listenptr loop and the same for guilds to fix ancient fixme

* added todo for future us
2021-10-26 10:52:13 +02:00
turleypol
9fe3e36cff
use Pos classes in Map and Door (#422)
* use Pos classes in Map and Door
removed most of the functions in ufacing.cpp
removed Plib::UFACING
added executor getPos2d

* added forward methods to baseobject, lets see where it ends :)

* fix typo

* moved methods to uobject
2021-09-11 22:38:43 +02:00
turleypol
7ee1b64e19
replaced baseclass x,y,z,realm members with Pos4d. (#420)
* replaced baseclass x,y,z,realm members with Pos4d.
Adapted the code, no changes except making the compiler happy

* review changes

* Fixed gotten_item

* fixed copy&waste
2021-09-10 20:17:25 +02:00
turleypol
6d73472029
Testsuite reorganization, new feature to call exported functions (#237)
* restructured pol testscripts
pkg based (dedicated pkgroot)
runs per pkg:
setup.ecl if exists
all scripts starting with "test"
cleanup.ecl if exists

return 1 for success everything else is an error

* Scripts can now be loaded and exported functions called
adapted testscripts to use this feature
critical script handling missing

* added support for used in critical scripts

* use weakptr instead of pid
moved keep_alive flag to uoexecutor

* Function and nethod accept now a argument list

* added docs

* missing docs

* faster shutdown time

* fixed typo

* fixed weird cornercase

* shorter test functions names, the length is limited, renamed
loadexported test script to have a dedicated testscript

* generate tiledata/multi for small boat
added generate scripts for generation..
adapted testdata set

* boat tests

* extended scripttests
scheduler will now always know about the loaded script
secured scheduler api

* cleanuo scripts for boat and npc

* shorter function for error return
fixed cleanup: npcs have gravestones, chars was one off and scripted
create of a char made it permanent logged in (until next restart),
which also means that it cannot be deleted

* bypass windows specific ecompile.cfg logic

* fix for parallel execution

* on windows its called .exe ..

* use target binary directly, so cmake can replace it with the actual path
use absolute path to testsuite
disabled temporary the copy of ecompile

* configure ecompile.cfg to add absolute path

* early sleepms calls can lead to endless waiting

* Code coverage (#260)

* play with coverage reports

* fix yml

* use 0 as default for gcov cmake var

* fixed used cov version, hopefully fixed now cmake

* demangle function names

* removed debug msg

* added a few polcore tests (basically just for coverage)
first set executor to noncritical before blocking

* added https://coveralls.io/github/polserver/polserver

* added a stackable item
added a few backpack insert tests
do coverage build only on push events not also for PR merge builds

* added storage tests..
docs need fixes, the Imps are not working at all

* fixed storage test to really move items

* added a house
corrected static/dynamic flag
created a few house tests

* updated yml file to new github api

* corrected coverage discord job name

* always put to runlist even if not necessary

* extended aos prop tests

* equip/unequip aos mod

* extra ci step for shard test fixtures and activated verbose shard test

* use extra ci step for all build configs, sorted testscripts for
execution

* fixed sorting

* added param to syslog to not print the context (cleaner testscript
visualization)

* added build targets for tests

* sleep api cleanup

* more aos property tests

* build for coveralls also on pullrequest

* readded debug state reset on schedule

* updated checkout ci action

* updated checkout in all ci runs
2020-12-16 18:56:10 +01:00
Fernando Rozenblit
f4f9c20afd Merge branch 'master' into network-improvements 2019-04-26 20:33:27 +02:00
Kevin Eady
c002cdd5c3 Remove osmodule includes 2019-03-15 00:58:55 +01:00
Kevin Eady
44f2ebbe90 Refactor to make os_module private in UOExecutor 2019-03-11 21:37:51 +01:00
Fernando Rozenblit
1d256c6886 Removed one use of inet_ntoa, need to remove the rest later. There may be compatibility issues with older windows. 2019-03-08 00:12:47 +01:00
turleypol
9cfb4ec5a5 moved pkt headers into network folder 2018-12-30 21:35:54 +01:00
turleypol
ffc66ff0d2 fixed style 2018-12-22 00:50:26 +01:00
turleypol
25dae4fc21 fixed namespaces of moved files 2018-12-22 00:32:47 +01:00
turleypol
e1b14dcd00 moved polfile/uofile files into plib to cleanup atleast a bit the
compile dependencies
2018-12-21 20:27:05 +01:00
turleypol
a5e6206164 Added cmake option to run clang-tidy
used everywhere nullptr
2018-10-09 16:36:35 +02:00
esdete
dc2d29b433 NULL to nullptr 2018-07-31 14:30:29 +02:00
Gabriele Tozzi
b72f725e02 Whitespace fixes 2018-04-03 04:13:03 +02:00
turleypol
dbb25bdb62
Include and buildsystem cleanup (#45)
Include cleanup
Reworked buildsystem (Linux only)
Removed dynamic libs, Linux now again uses static linking (like windows)
2018-01-29 21:55:48 +01:00
frozenblit
5f38d6079a Some cleanup on wornitems 2016-03-27 01:10:33 +01:00
turley
189cad3479 Formating everything
Authors are not forced to use the clang-format setting, but should
atleast be inspired by the style.
The only thing which is now not allowed are tabs for ident/alignment!
2016-02-19 19:26:35 +01:00
turley
ed7b16b233 normalized lineendings 2016-02-11 22:54:43 +01:00
Gabriele Tozzi
d1ac902926 Documentation: reformatted headers for DoxyGen 2016-01-28 14:52:40 +01:00
Gabriele Tozzi
24eee9ecf4 Merge branch 'master' of https://github.com/polserver/polserver into cmake
Conflicts solved, still need to test and review it before merging into master.
2015-11-27 06:26:46 +01:00
Gabriele Tozzi
8077e36a07 Added: new pol.cfg option AllowMultiClientsPerAccount (default: false)
When true, allows multiple characters from the same account to be
logged in at the same time
2015-10-27 16:18:51 +01:00
turley
dfd65e30cd Moved plib realm to pol 2015-09-18 19:11:46 +02:00
Thomas Volkert
1dd2200c6b Renamed endian.h to clib_endian.h to avoid redefinition problems in
system files and the general hiding of the endian.h from the system
2015-08-31 20:01:31 +02:00
frozenblit
ab592b0bf6 Instead of .c_str(), the log will take a copy of the formatter string 2015-05-16 16:00:26 +02:00
turley
79dff37246 Splitted gamestate external. 2015-01-02 14:46:44 +01:00
turley
88ec380941 Moved globals into separate directory. 2014-12-30 15:20:59 +01:00
turley
2737393f2a Tried to put all global vars into centralized structures.
Currently plib/systemstate, pol/uvars, pol/ucfg, pol/multi/multidef

Next step should be to split them based on usage, since its currently a bit of include hell...
2014-12-30 14:14:41 +01:00
frozenblit
7935b95fbd Realms can now track offline chars
Improved the tracking of offline chars in realms, so that shadowrealms
can't be destroyed while chars are still inside.

Next step: do the same for multis and add a command to list the offline
chars.
2014-11-04 22:58:12 +01:00
frozenblit
847b406cb3 Added realm methods add_mobile() and remove_mobile()
In order to fix the shadowrealm crash with offline chars, we need to
better track when characters are added and removed from the realms.

This will allow us to keep a list of offline player chars in each
(shadow) realm.
2014-11-04 00:07:30 +01:00
frozenblit
1f0f7581dd Some more cleanups 2014-11-03 01:29:21 +01:00
frozenblit
a704a90208 Another round of stl_inc.h cleanups 2014-11-01 22:27:42 +01:00
frozenblit
39bd45f60d Separating wornitems and corpses from containers
I created new headers to see if we can reduce the include hell that
we're in.
2014-10-31 00:02:41 +01:00
frozenblit
ed679dba3d Moved message handling code into its own cpp
Created a new file (msghandl.cpp) and moved the code from pol.cpp there.
Moved related files to the "network" folder, where they belong. Fixed
include names... (we should make this relative to the project root!)
2014-10-01 21:10:32 +02:00
dsourc
6707244f12 changed the wornitems container realm setting to call chr->position_changed() to also update the x, y and z coords during the chr creation 2014-05-09 22:12:12 +00:00
dsourc
8fc965822c Fixed crashes where equipping items created on character creation did not have a realm because wornitems container realm was set from chr realm before the chr realm was set 2014-05-09 21:58:46 +00:00
dsourc
030875b169 Added missing login error when too low cmdlevel on chr create
Added mincmdlevel check already to loginserver login ( in these cases no need to let the login process go all the way to chr create or select )
2014-05-09 07:59:06 +00:00
dsourc
118823c7cd Added Realm entry to startlocs.cfg, The earlier MapID still needed for the client to show the map correctly, but realm is needed for the server to put the character during creation in the correct realm, default value "britannia" 2014-05-06 13:15:27 +00:00
turley
fb873de803 decoupled headers to optimize a bit the build time 2014-05-03 09:06:19 +00:00
dsourc
5b447385f8 fixed crash during char create with cmdlevel changes 2014-02-28 20:32:40 +00:00
dsourc
3fa088180d fixed cmdlevel change updater, now it works as it should
changed some direct members uses to functions
added checks for the updaters if values really have changed to stop sending packets even if the value did not update
2014-02-27 20:58:26 +00:00
turley
31ee263a45 activated new logging facility 2014-01-18 13:29:38 +00:00
turley
99d7dc3037 namespaces...finally :)
Hard part is finished every file is touched. Namespaces are currently rough named by directory name.
Maybe we could split it more
2013-12-21 09:10:46 +00:00
turley
4c7f70fc79 first version of a generic message_queue (currently not lockfree, need to test more)
replaced old auto_ptr with unique_ptr
2013-09-13 18:07:19 +00:00
frozenblit
c84420e71e Changed a few places where a connection error occurs and it's better to just force client disconnection. 2011-12-11 19:26:34 +00:00