turleypol
dbb25bdb62
Include and buildsystem cleanup ( #45 )
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Include cleanup
Reworked buildsystem (Linux only)
Removed dynamic libs, Linux now again uses static linking (like windows)
2018-01-29 21:55:48 +01:00
turley
189cad3479
Formating everything
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Authors are not forced to use the clang-format setting, but should
atleast be inspired by the style.
The only thing which is now not allowed are tabs for ident/alignment!
2016-02-19 19:26:35 +01:00
Gabriele Tozzi
6a90be8a97
Merge remote-tracking branch 'upstream/master'
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Conflicts:
pol-core/bscript/object.cpp
pol-core/pol/accounts/account.cpp
pol-core/pol/gameclck.cpp
pol-core/pol/miscmsg.cpp
pol-core/pol/module/polsystemmod.h
pol-core/pol/proplist.cpp
pol-core/pol/proplist.h
pol-core/support/scripts/polsys.em
2016-02-12 17:37:27 +01:00
turley
ed7b16b233
normalized lineendings
2016-02-11 22:54:43 +01:00
Gabriele Tozzi
ff64e3b2b4
Minor: forcing SpinLock to be used only via SpinLockGuard
2016-02-03 06:08:26 +01:00
Gabriele Tozzi
d1ac902926
Documentation: reformatted headers for DoxyGen
2016-01-28 14:52:40 +01:00
turley
b77a13073c
corrected several data races
2015-03-14 11:45:14 +01:00
turley
88ec380941
Moved globals into separate directory.
2014-12-30 15:20:59 +01:00
turley
2737393f2a
Tried to put all global vars into centralized structures.
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Currently plib/systemstate, pol/uvars, pol/ucfg, pol/multi/multidef
Next step should be to split them based on usage, since its currently a bit of include hell...
2014-12-30 14:14:41 +01:00
frozenblit
ecb13b694d
Never-ending cleanup
2014-11-02 00:20:20 +01:00
frozenblit
3bec88c830
Cleaning up includes and adding fully-qualified names
2014-10-31 20:45:30 +01:00
turley
99d7dc3037
namespaces...finally :)
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Hard part is finished every file is touched. Namespaces are currently rough named by directory name.
Maybe we could split it more
2013-12-21 09:10:46 +00:00
turley
90f1fc9248
implemented the std mutex
2013-09-13 19:03:25 +00:00
turley
db79177398
fixed linux build and some line endings
2012-08-31 07:13:19 +00:00
turley
269f6e9069
secured: executor_instances, gameclock and logfile
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added LEAK_DEBUG define:
disables the fixed allocs and uses direct new/delete, useful in conjunction with define of _STLP_USE_NEWALLOC in stlport/stl/config/host.h (rebuild of STLPORT required) to see real leaks
fixed leak of intrinsic weapons
small speedup for map packet
2012-08-27 17:47:15 +00:00
turley
007adac27e
sync: shini: more 64bit stuff
2010-04-11 16:55:51 +00:00
turley
e10cd27cea
sync: shini - long to int (prerequisit for 64-bit)
2010-03-29 14:52:03 +00:00
muaddib_pol
631ed68c4a
+ All projects now using literal paths for includes.
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+ Disabled Compiler warning 4244 in VS for str.cpp and strutil.cpp due to fact they are false warnings there.
2009-09-12 23:51:20 +00:00
muaddib_pol
d032ee448f
+ POL is now, open source.
2009-09-03 19:44:42 +00:00