Commit graph

24 commits

Author SHA1 Message Date
Kevin Eady
1a2668e36b
Trigger WalkOnScript for Boats; Add lastrealm to WalkOnScript (#638)
* Add boat walkon script

* Add tests

* Add lastrealm to walkon script

* Update walkon tests for last position check

* Update docs

* Add core-changes

* Add pre-test cleanup to corpse equipment tests
2024-03-24 14:39:11 +01:00
turleypol
d848deae18
POLLOG* macros use the new formatting (#598)
* POLLOG* macros use the new formatting
removed all old logging functions

* removed old fmt lib from everything except StreamWriter
removed unneeded functions

* fixed review comments
2024-01-16 17:55:42 +01:00
turleypol
d873551c25
removed pol_distance/inrange* functions (#556)
* removed pol_distance/inrange* functions
replaced lastxyz with Pos4d

* replaced WorldIterator::InVisualRange with InMaxVisualRange returning
all objects in maximum update range. Adapted each caller, they now have
to check in_visual_range
Multis should now be send to clients with its footprint in mind.
added testscript for boat moving in/out of range

* removed non pos InRange/InBox functions
gamestate.update_range doesnt need to be a Vector, renamed

* corrected send_action_to_inrange

* replaced clip methods with general numeric type clamp function

* added Range2d constructor with radius

* splitted update_range. chr has now a los_size (how far can it see) and
an object has a visible_size (0 for objects 1/2 footprint for multis)

* use in_range instead of pol_distance

* corrected order of checks

* fixed warnings

* fixed visual size of multis
testclient added wornitems pkt support
added tests for los

* corechanges
2023-12-25 22:02:52 +01:00
Kevin Eady
999ca84aea
Add Support for Snooping via Item Descriptor element SnoopScript (#491)
* Initial work on adding SnoopScript

* use message "That doesn't belong to you..." if lifting a snoopable item

* fix configfile changes

* Update core-changes
2022-12-20 21:32:47 +01:00
Kevin Eady
c002cdd5c3 Remove osmodule includes 2019-03-15 00:58:55 +01:00
Kevin Eady
44f2ebbe90 Refactor to make os_module private in UOExecutor 2019-03-11 21:37:51 +01:00
esdete
dc2d29b433 NULL to nullptr 2018-07-31 14:30:29 +02:00
turleypol
dbb25bdb62
Include and buildsystem cleanup (#45)
Include cleanup
Reworked buildsystem (Linux only)
Removed dynamic libs, Linux now again uses static linking (like windows)
2018-01-29 21:55:48 +01:00
turley
189cad3479 Formating everything
Authors are not forced to use the clang-format setting, but should
atleast be inspired by the style.
The only thing which is now not allowed are tabs for ident/alignment!
2016-02-19 19:26:35 +01:00
turley
ed7b16b233 normalized lineendings 2016-02-11 22:54:43 +01:00
Gabriele Tozzi
d1ac902926 Documentation: reformatted headers for DoxyGen 2016-01-28 14:52:40 +01:00
turley
2737393f2a Tried to put all global vars into centralized structures.
Currently plib/systemstate, pol/uvars, pol/ucfg, pol/multi/multidef

Next step should be to split them based on usage, since its currently a bit of include hell...
2014-12-30 14:14:41 +01:00
frozenblit
1ba2462cb6 More and more stl_inc.h cleanups 2014-11-01 20:09:12 +01:00
turley
1a054e76e3 moved some escript function names into flyweight. 2014-08-15 15:27:46 +02:00
turley
31ee263a45 activated new logging facility 2014-01-18 13:29:38 +00:00
turley
99d7dc3037 namespaces...finally :)
Hard part is finished every file is touched. Namespaces are currently rough named by directory name.
Maybe we could split it more
2013-12-21 09:10:46 +00:00
turley
10f6277683 msg_queue: new method to move the msg directly into the queue
streamsaver: changed the writer to unique_ptr and move directly into queue
clienttransmit: move transmitdata directly into the queue
itemdesc: removed several external maps, added save_on_exit member
items: added pointer to itemdesc and use it directly
2013-10-12 15:06:43 +00:00
turley
efdeecbbc7 more c++11 cleanup 2013-10-04 09:11:56 +00:00
turley
4c7f70fc79 first version of a generic message_queue (currently not lockfree, need to test more)
replaced old auto_ptr with unique_ptr
2013-09-13 18:07:19 +00:00
turley
80f34190e0 Added: os::Start_Skill_Script( chr, attr_name, script_name := "", param := 0 )
starts for given chr and attr_name definied script (overrideable with param script_name)
            param is any UObject given to skill script as second param (first is chr)
            performs the same checks like normal skillusage (death,frozen,skilldelay,...)
            (Tomi)
2010-03-27 10:38:15 +00:00
turley
ec302564f3 Tomi: ChrProfile stuff
Me: added clib/pkthelper to write stuff into char array
2010-01-12 14:12:17 +00:00
muaddib_pol
5740a51281 + Partial Network and Item code moved 2009-09-08 01:42:26 +00:00
muaddib_pol
bfa849cdc1 + UO Module code moved 2009-09-07 18:27:08 +00:00
muaddib_pol
49072c3c41 + To-Do file updates
+ Beginning of Mobile and Module source file organization
+ Makefile.Gcc updates
2009-09-06 14:11:24 +00:00
Renamed from pol-core/pol/chrituse.cpp (Browse further)