* rewrite of saving, replaced operator way with a generic add method, thus
not everywhere the formating of the savefiles is hardcoded.
since its the last spot which uses the old formating lib, remobed the
lib
* removed cmake of old format lib
* testscripts for load/save of UObject,Item,Armor,Weapon
* fixed: member faster_cast_recovery and faster_cast_recovery_mod getter returned
a wrong value
* wrong/missing docs
* test containers, lockable, map, spellbooks
fixed save bug in map and spellbook
removed ancient savestrategy experiments
* added corpse test
splitted testfiles
* fixed loading (ancient bug) and saving (PR bug) of Reportables
added tests for houses, boats, accounts and chars
* fixed include
* fix shutdown leak
* added npc tests
upload complete coretest folder also on failure
* do not write and load RegisteredHouse for NPCs two times
readded extra newline between accounts
* tests for guild, party, realm
added resource cfgs, but a test is not really possible since nothing of
interest is stored
* added datafile, storage test
* activated resource loading, 25year old bug, but since the stored values
are senseless it makes no real difference.
added a few wtf comments
catch all exceptions during formatting of log lines
* replaced .write with explixit .begin, .end and .comment.
for leftovers.txt the StreamSaver was also used, since the format is
different use directly ofstream
* added corechanges
* POLLOG* macros use the new formatting
removed all old logging functions
* removed old fmt lib from everything except StreamWriter
removed unneeded functions
* fixed review comments
* renamed include guard to be able to use both format lib versions in
parallel
* build Fmt lib and link it into clib
* use std::string instead of format Writer for logging
added variant "2" for logging with new fmt lib
* use new logging variant for two logs
* always add \n to flush log, lets see if the assumption holds
* use new lib for tostring
* replaced all INFO_PRINTS in clib
* formatter for Token, BObject and BObjectImp
* started with bsccript
* use function instead of actual object for logging
* remaining bscript, started plib
* logvariant without newline added, more template magic
* format support for base types, added test for format padding
new version for fdump
* chanhed ecompile/runecl fixed compilation with ESCRIPT_PROFILE
* rewrite INFO_PRINT in plib,poltool/uoconvert/uotool
* replaced remaining INFO_PRINTS, renamed macros INFO_PRINT for logging
without newline, INFO_PRINTLN for newline addition.
Replaced also INFO_PRINT_TRACE and renamed it to INFO_PRINTLN_TRACE
* gitignore for fmt lib
* cleanup vim leftovers
* reworked get_item and its undo behaviour.
old position gets stored and in case of failures restored
* removed ancient container content defines
* Fix some packet oddities
- dropitem: Success sent after rejections
- getitem: Double Delete Item packet due to item->extricate
* Store container serial when creating GottenInfo
* Add tests
* add socket mutex to disconnect checks
* Use mutable socket mutex
* add core changes
---------
Co-authored-by: turleypol <turley@polserver.com>
* switched internals of realms, changed packetdefs
* restructured ListenPoint a bit
* moved actual listenpt code to private method
* simplified listenptr loop and the same for guilds to fix ancient fixme
* added todo for future us
* wrappers for realm/uworld methods accepting Posclasses.
* switched memoryorder of realm zone
* fixed nullptr check
* renamed Realm::getzone to getzone_grid
* moved getzone to Realm
* testclient: xfixed multiple full pkts
* replaced baseclass x,y,z,realm members with Pos4d.
Adapted the code, no changes except making the compiler happy
* review changes
* Fixed gotten_item
* fixed copy&waste
* Core version is now a semantic version, starting at 100.0.0
* Remove 'POL' prefix from POL_VERSION_ID
* re-add dash in between version str and name in POL_VERSION_ID
Co-authored-by: Fernando Rozenblit <rozenblit@gmail.com>
Authors are not forced to use the clang-format setting, but should
atleast be inspired by the style.
The only thing which is now not allowed are tabs for ident/alignment!
changed client class from ref_counted to also hold like the uoexecutor a weakptr, use it in the ClientObjImp.
Renamed NPCRef to NpcRef like its been told since years in a TODO comment
fixed some warnings from VS2015
completely removed wrldsize header
simplified more headers
changed zone_convert* parameter from non-const reference to pointer, to make the caller clear that it will change.