* Allow function reference calls across executors
* Update core-changes
* Address review todos
* Change Globals2 to reference
* Revert "Change Globals2 to reference"
This reverts commit 37e37506be.
* Change Globals2 to shared pointer
* Address review comments
- Remove handled TODO comment
- Move arguments passed by value
* impptr_if method/impptrIf function to test and return Imp derived
classes.
Simplified a few spots
* more usage of impptr
* fix makeDouble
* fix warnings
* more warnings
* more warnings..
* replaced new/remaining casts
* non owning imp* needs to be protected
* silly me
* Introduce FunctionReferenceRegistrar
- Track function references created by functors
- Remove ValueStack-held attributes for functors
- Add Function References section to escript program
- Use Function References section in ins_functor
- Update escript version
* Update listfile snapshots
- Remove ValueStack-held attributes created by functors
* Add function reference tracking to function references
- `emit.function_reference` uses funcref registrar + emits that index
- `ins_funcref` uses parameter count + is variadic from prog funcref table
- update listfile snapshots
* Add core-changes
* Update grammar
* Update parser and AST generator
* Update semantic analysis
* Executor implementation
- Move Executor stack modification logic to BFunctionRef
- Handle user function calls
- Handle expression function calls
* Tests
* Update existing listfile snapshots
- Adds variadic boolean to instruction stack
- Changes instruction counts and offsets
* Fix test issue
* Better implementation of calling user functions
* Add var-args-captures test
* Refactor continuation handling + handle variadic args
- Move stack modifications from make/withContinuation into the executor's handling of the continuation
- Only trim args in continuation call if function is not variadic
* Add var-args-continuation test (via array.filter)
* update escriptguide + formatting, docs
* Fix CI annotations
- '=': conversion from 'size_t' to 'unsigned int', possible loss of data
- declaration of 'continuation' hides previous local declaration
* initial poc of function expressions
- update grammar
- mock AST builder to return BBoolean(true) for a func expr
- update prettifier for skeleton implementation
* more skeleton work
create AST class FunctionExpression mimicking boolean value
* create ast UserFunction, add to workspace from functexpr
* can generate instructions
* reorg tests; add test for instructions
* can track FunctionDepth in Variable
* can get captures for funcexprs inside funcs.. tbd if this way of nesting works
* Implement create-functor instruction
- Move function depth from Variable to Variables
- Introduce stacking of `Variables` for function expresions via `FunctionVariableScope`
- Add `TOK_FUNCTOR` instruction for 'create-functor'
- Handle emitting a `FunctionExpression` AST node
- Update `emit.declare_variable` and `emit.access_variable` to account for function captures
- Remove `in_function` from instruction generator, as it is tracked via `UserFunction` stack
- Update tests
* Address Discord comments
- Swap pop param order
* Bubble up captured variables through nested functions
* Improve testing infrastructure; add some test cases
* Fix compilation error
* prepend captures to function parameters in funcref mth_call
* update tests
* move from function{} to @{}
* implementation fix
* some more tests
* update docs
* Some cleanup
* fix CI annotation warning
- 'argument': conversion from 'size_t' to 'VariableIndex', possible loss of data
* Address review comments
- Add `passert_always`
- Use better example in docs
* Some cleanup
- Remove unused functions
* POC of calling user functions from core
* rename to BContinuation
* fix annotation warnings
* fix annotation warnings 2
* some cleanup, comments
* add more params to filter
* add more tests
* fix stack issues, wip determine what to do with printStack helper testing function
* print stack only for debug; increase OTContinuation to 100
* docs
* remove debugging leftovers
* moved more members from Character to ClientGameData
reordered a few members to reduce padding
added memsize functions for std containers to simplify code
* few more comments
* Add cppdap debugger library and simple server (#508)
* Add cppdap library
* Add cppdap server
* fixup cmake scripts for windows
* Enable caching of cppdap on GitHub actions
* Fix CMake for cppdap target
* Wait 1s for session close before thread ends
* Address review comments
- Remove unnecessary use of wait_for
- Fix wait_for method
* Do not use SocketClientThread for cppdap clients
* Address review comments
- Cleanup object ownership
* Add authorization and event handling (#510)
* Add authorization and event handling [WIP]
* Use std::weak_ptr; Only allow one debugger conn
* Only attach debugger if dbg file exists
* Cleanup weak_ptr; Fix listeners; Add handler stubs
* Address review comments
- PolLock on uoexec and weakptr access
- Use make_shared when creating client thread
* Add ExecutorDebugListener on_destroy callback
* Use cppdap sockets instead of clib sockets
* Update cppdap repository to 2703cf4
* Implement server address binding
* Update cppdap repository to eeca5ce
* Fix warnings
* Use weak_from_this
* Fix stalled executors on disconnect
* Fix stalled executors on re-attach
* Clear uoexec weakptr on all debugger detaches
* Move server to gamestate
* move DapDebugServer into Network namespace
* move DapDebugServer into GameState for storage
* Move DapDebugServer into NetworkManager
* Fix missing memory include
* Add more events (#513)
* Add more events
* Implement dbg_step_out
* Fix breakpoint clearing
* Add even more events (#515)
* add launch request
* Add custom `processes` command
* fixup loop
* Refactoring to move handlers to member functions
* Add VariablesRequest and ScopesRequest
* use std::varaint for Handles
* add pollocks
* refactor Handles to new file
* move custom messages to proto.h
* move clientthread
* some formatting / cleanup
* Add missing PolLock
* move dap variables creation to Handles
* appobj members
* rename ClientThread to DebugClientThread
* rename LaunchRequest args to arg
* Fix compiler error on size_t
* Add support for EvaluateRequest and SetVariableRequest (#519)
* Update grammar for evaluateUnit
* Cleanup various compiler code
* Add support for EvaluateRequest
Only supports values, variables, element access, member access
* Add report clearing to reinitialize state
* Add support for SetVariableRequest
* Fix CI build errors
* Move ExpressionEvaluator to Bscript
* Fix formatting
* Fix include
* Refactor global and frame variable references
* Encapsulate Executor debugging environment; Fix step over (#524)
* Fix step over
* Some cleanup of executor
- Remove unused debug states
- Rename members for consistency
* move debugging environment to new class
* Move instruction inspection to class
* Cleanup slashes on Windows; Add Executor state to processes response (#527)
* Fix backspaces in script names on Windows
* Fix compilation warnings with data loss
* Use boost::icontains for string comparison
* Add Executor state to processes response
* Updates for libfmt
* Fix tests; Fix cppdap build for Mac universal binary (#607)
* fix tests
* fix cppdap build for mac universal binary
* Update cppdap to 2a4c7cf
* Add tests; Modify launch behavior to not stop at entry (redo) (#609)
* Remove unused setExceptionBreakpoints handler
* Add debugger tests
* Launching a script should not set attaching state
* Add launch tests
* Do not check for connection in debugger tests
* Rename `program` to `script` in protocol structs
* Fix launch stopAtEntry; quote string var values
* Fix compilation error on Windows
* Add configfiles doc entry
* Various fixes for finishing touches; Add core-changes (#610)
* switch cmake projects
* simple docs
* cmake move make_directory
* Fix launch request with relative, absolute, package paths
* make relative paths as absolute in source request
* Add true, false, uninit to ExpressionEvaluator
* Re-add setExceptionBreakpoints to avoid unhandled message errors
* Better debug thread logging with instance numbers
* launched scripts should terminate on disconnect (according to DAP spec)
* Properly handle exited event in client thread
* Add core-changes
* Address Discord comments
- Mention vscode-escript in core-changes
- Re-add "cppdap already built" in cmake
* change cmake escriptgrammarlib visibility to public
* POLLOG* macros use the new formatting
removed all old logging functions
* removed old fmt lib from everything except StreamWriter
removed unneeded functions
* fixed review comments
* renamed include guard to be able to use both format lib versions in
parallel
* build Fmt lib and link it into clib
* use std::string instead of format Writer for logging
added variant "2" for logging with new fmt lib
* use new logging variant for two logs
* always add \n to flush log, lets see if the assumption holds
* use new lib for tostring
* replaced all INFO_PRINTS in clib
* formatter for Token, BObject and BObjectImp
* started with bsccript
* use function instead of actual object for logging
* remaining bscript, started plib
* logvariant without newline added, more template magic
* format support for base types, added test for format padding
new version for fdump
* chanhed ecompile/runecl fixed compilation with ESCRIPT_PROFILE
* rewrite INFO_PRINT in plib,poltool/uoconvert/uotool
* replaced remaining INFO_PRINTS, renamed macros INFO_PRINT for logging
without newline, INFO_PRINTLN for newline addition.
Replaced also INFO_PRINT_TRACE and renamed it to INFO_PRINTLN_TRACE
* gitignore for fmt lib
* cleanup vim leftovers
* Crash reproducer with methods
* potential crash fix
* removed ASan build, added core changes
* do not store valuestack reference before calling method to fix potential
dangling reference
* Take into account that the ValueStack can grow due to method calls.
* origin/master:
Style...
Getting rid of a warning
Fixed wrong return type
style issues :p
Fixed the check for max line length and some other minor issues
Added SocketLineReader class, which is responsible for reading lines from a socket in a more efficient way. Modified Aux, Debug and WWW to use the new class.
removed some ancient macros from clib.h
Added error for if NaN sent as PID
Update docs to use different wording to prevent confusion.
Updated Docs.
Fix for GetProcess() not actually loading the parent PID.
Update docs to use different wording to prevent confusion.
updated travis build clang and ninja
Updated Docs.
Fix for GetProcess() not actually loading the parent PID.
Improved network code used by http and aux servers
Conflicts:
pol-core/doc/core-changes.txt
* origin/master: (70 commits)
Fix to items randomly loading with AOS props due to incorrect initalization of props on load of server.
Rectify core not clearing mobiles from client during shadow realm shift.
SendQuestArrow() fix for HSA clients (#91)
Hotfix/start skill script (#90)
Noninvasive dynaprops (#89)
Update objref.xml
Some network error conditions were missing...
Final adjustments to core-changes
Added Turley's missing core-changes :P
Improved connection handling: - Linux isn't limited to 1024 connections anymore - Windows may have some slight performance boost
removed senseless gitignore files
use generator unspecific clean cmd in build_tools.sh always generate compile_commands.json force color diagnostic (to work with ninja)
Curl building uses now the same compiler as pol
fixed target_link_directories system header declaration
check if container is orphan when adding items as content. for now it crashes the shard to have the backtrace. (would crash anyway later)
add corechanges for doc changes
new build target "clang_format" runs clang-format on current modified or new files in pol-core dir.
Formatting
Fix xml indentation
fix indentation
...
Conflicts:
pol-core/bscript/execmodl.cpp
pol-core/doc/core-changes.txt
pol-core/pol/getmsg.cpp
pol-core/pol/module/unimod.cpp