var theitem := struct{ quality }; theitem.quality := 1.4; if ( theitem.quality < 1.4 ) print( "Quality is < 1.4" ); endif if ( theitem.quality == 1.4 ) print( "Quality is == 1.4" ); endif if ( theitem.quality > 1.4 ) print( "Quality is > 1.4" ); endif