A place to put notes about client oddities. For example, I want to know something: what clients versions have what limits on skill IDs? What client versions support weather, seasons etc? In theory the code knows about this stuff, but I would like a little more detail/explanation Sending Season packet RESETS the lightlevel in client to 0. - issue resolved in 099 UO:SA client will only show you loginservers who's ID is 0x3D. - only UO:SA beta CliLoc item names are: if (graphic < 0x4000) 1020000 + graphic else 1095256 + graphic - 0x4000