#include "RepeatUntilLoop.h" #include #include "bscript/compiler/ast/Block.h" #include "bscript/compiler/ast/Expression.h" #include "bscript/compiler/ast/NodeVisitor.h" namespace Pol::Bscript::Compiler { RepeatUntilLoop::RepeatUntilLoop( const SourceLocation& source_location, std::string label, std::unique_ptr block, std::unique_ptr expression ) : LoopStatement( source_location, std::move( label ) ) { children.reserve( 2 ); children.push_back( std::move( block ) ); children.push_back( std::move( expression ) ); } void RepeatUntilLoop::accept( NodeVisitor& visitor ) { visitor.visit_repeat_until_loop( *this ); } void RepeatUntilLoop::describe_to( fmt::Writer& w ) const { w << "repeat-until-loop"; if ( !get_label().empty() ) w << "(label:" << get_label() << ")"; } Block& RepeatUntilLoop::block() { return child( 0 ); } Expression& RepeatUntilLoop::expression() { return child( 1 ); } } // namespace Pol::Bscript::Compiler