#include "Argument.h" #include "bscript/compiler/ast/Expression.h" #include "bscript/compiler/ast/NodeVisitor.h" namespace Pol::Bscript::Compiler { Argument::Argument( const SourceLocation& source_location, std::string identifier, std::unique_ptr expression ) : Node( source_location, std::move( expression ) ), identifier( std::move( identifier ) ) { } void Argument::accept( NodeVisitor& visitor ) { visitor.visit_argument( *this ); } void Argument::describe_to( std::string& w ) const { fmt::format_to( std::back_inserter( w ), "argument({})", identifier ); } std::unique_ptr Argument::take_expression() { return take_child( 0 ); } } // namespace Pol::Bscript::Compiler