//////////////////////////////////////////////////////////////// // // CONSTANTS // //////////////////////////////////////////////////////////////// // // Constants for PrintTextAbove* // const JOURNAL_UC_PRINT_NAME := 0x00; // Implicit. Print's the object's description / npc's name in the journal. const JOURNAL_UC_PRINT_YOU_SEE := 0x01; // Will print "You see:" in the journal. // Don't use these outside this file, use FONT_* from client.inc const _DEFAULT_UCFONT := 3; const _DEFAULT_UCCOLOR := 0x3B2; const _DEFAULT_UCTEXT_REQUIREDCMD := 0; //////////////////////////////////////////////////////////////// // // FUNCTIONS // //////////////////////////////////////////////////////////////// // 'uc_text' is a String, or for backward compatibility an Array of 2-byte integers, // where each integer is a Unicode character! // // 'langcode' is a 3-character "Originating Language" code // e.g. ENG, ENU, CHT, DEU, FRA, JPN, RUS, KOR (etc??) BroadcastUC(uc_text, langcode, font:=_DEFAULT_UCFONT, color:=_DEFAULT_UCCOLOR, required_cmdlevel := _DEFAULT_UCTEXT_REQUIREDCMD ); PrintTextAbovePrivateUC(above_object, uc_text, langcode, character, font:=_DEFAULT_UCFONT, color:=_DEFAULT_UCCOLOR, journal_print := JOURNAL_UC_PRINT_NAME); PrintTextAboveUC(above_object, uc_text, langcode, font:=_DEFAULT_UCFONT, color:=_DEFAULT_UCCOLOR, journal_print := JOURNAL_UC_PRINT_NAME); RequestInputUC(character, item, uc_prompt, langcode); // item is a placeholder, pass anything SendSysMessageUC(character, uc_text, langcode, font:=_DEFAULT_UCFONT, color:=_DEFAULT_UCCOLOR);