/** @file * * @par History * - 2005/07/05 Shinigami: added Warning if no landtile was loaded */ #include "landtile.h" #include #include "../clib/cfgelem.h" #include "../clib/logfacility.h" #include "../clib/passert.h" #include "../plib/clidata.h" #include "../plib/mapfunc.h" #include "../plib/pkg.h" #include "globals/uvars.h" namespace Pol { namespace Core { void load_landtile_entry( const Plib::Package* /*pkg*/, Clib::ConfigElem& elem ) { unsigned short graphic = static_cast( strtoul( elem.rest(), nullptr, 0 ) ); passert_always( graphic < Plib::LANDTILE_COUNT ); gamestate.landtiles[graphic].uoflags = elem.remove_ulong( "UoFlags" ); gamestate.landtiles[graphic].flags = Plib::readflags( elem ); gamestate.landtiles_loaded = true; } void load_landtile_cfg() { load_all_cfgs( "landtiles.cfg", "landtile", load_landtile_entry ); if ( !gamestate.landtiles_loaded ) ERROR_PRINT << "Warning: No landtiles loaded. Please check landtiles.cfg\n"; } unsigned int landtile_uoflags( unsigned short landtile ) { passert_always( landtile < Plib::LANDTILE_COUNT ); return gamestate.landtiles[landtile].uoflags; } unsigned int landtile_flags( unsigned short landtile ) { passert_always( landtile < Plib::LANDTILE_COUNT ); return gamestate.landtiles[landtile].flags; } } // namespace Core } // namespace Pol