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https://github.com/polserver/polserver
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* Format escript testsuite
* Manual formatting for escript testsuite
- Add format-off to places where formatter does what it should, but we don't like the results
- Manually change places where formatter outputs weird things _without_ format-off, so next format-all would show changes if not fixed
* Update .err files; add update_err.py helper script
Use the format `:line:col: message` for all .err file checks. This
allows us to change the file names without needing to edit the .err
contents.
Note that `in/inc0{1,2}.err` need have error messages between POSIX and
Windows, so their messages are a bit more "generic" than the other errs.
* Format pol testsuite
* Manual formatting for pol testsuite
* Format pol-core modules
* Manual formatting for pol-core modules
* Additional format pol-core modules
Use FormatterLineWidth=10000 since module functions must be on one line
because of the parse_modules target
* Address Discord comments
- Support multi-line module function declarations in parse_modules
* Format on df07831
38 lines
1.1 KiB
Text
38 lines
1.1 KiB
Text
//
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// Attribute related functions
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//
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// format-off
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const ATTRIBUTE_LOCK_UP := 0;
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const ATTRIBUTE_LOCK_DOWN := 1;
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const ATTRIBUTE_LOCK_LOCKED := 2;
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const ATTRIBUTE_PRECISION_NORMAL := 0;
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const ATTRIBUTE_PRECISION_TENTHS := 1;
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const ATTRIBUTE_MAX_BASE := 60000;
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// format-on
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CheckSkill( character, skillid_or_attrname, difficulty, points );
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AlterAttributeTemporaryMod( character, attrname, delta_tenths );
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GetAttributeName( alias_name );
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GetAttribute( character, attrname, precision := ATTRIBUTE_PRECISION_NORMAL );
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GetAttributeBaseValue( character, attrname );
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GetAttributeIntrinsicMod( character, attrname );
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GetAttributeTemporaryMod( character, attrname );
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GetAttributeLock( character, attrname );
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SetAttributeLock( character, attrname, lockstate );
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GetAttributeDefaultCap( attrname );
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GetAttributeCap( character, attrname );
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SetAttributeCap( character, attrname, capvalue );
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SetAttributeBaseValue( character, attrname, basevalue_tenths ); // obsoletes SetRawSkill
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SetAttributeTemporaryMod( character, attrname, tempmod_tenths ); // obsoletes mob.strength_mod etc
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BaseSkillToRawSkill( baseskill );
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RawSkillToBaseSkill( rawskill );
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