polserver/pol-core/pol/loaddata.cpp
turleypol 24c8c8b92f
Tidy modernize for loops (#862)
* trigger loop convert

* Automated clang-tidy change: modernize-loop-convert

* fixed refactor

* Automated clang-tidy change: modernize-loop-convert

* compile

* first look through

* fixes and start to use a few ranges

* revert autogenerated file

* compilation fix

* second pass

* renamed loop variable

---------

Co-authored-by: Clang Tidy <clang-tidy@users.noreply.github.com>
2026-01-31 09:14:02 +01:00

227 lines
7 KiB
C++

/** @file
*
* @par History
* - 2007/06/17 Shinigami: added config.world_data_path
* - 2008/12/17 MuadDib: Added item.tile_layer - returns layer entry from tiledata/tiles.cfg
* - 2009/09/14 MuadDib: Added slot support to equip_loaded_item() and add_loaded_item()
* - 2009/09/18 MuadDib: Spellbook rewrite to deal with only bits, not scrolls inside them.
*/
#include <stddef.h>
#include <string>
#include "../clib/cfgelem.h"
#include "../clib/cfgfile.h"
#include "../clib/fileutil.h"
#include "../clib/logfacility.h"
#include "../clib/rawtypes.h"
#include "../clib/strutil.h"
#include "../clib/timer.h"
#include "../plib/clidata.h"
#include "../plib/systemstate.h"
#include "containr.h"
#include "fnsearch.h"
#include "globals/object_storage.h"
#include "globals/state.h"
#include "item/item.h"
#include "loaddata.h"
#include "mobile/charactr.h"
#include "objecthash.h"
#include "polclass.h"
#include "spelbook.h"
#include "uobject.h"
namespace Pol::Core
{
void defer_item_insertion( Items::Item* item, pol_serial_t container_serial )
{
objStorageManager.deferred_insertions.insert( std::make_pair( container_serial, item ) );
}
void insert_deferred_items()
{
if ( objStorageManager.deferred_insertions.empty() )
return;
int num_until_dot = 1000;
unsigned int nobjects = 0;
Tools::Timer<> timer;
INFO_PRINT( " deferred inserts:" );
for ( auto& deferred_insertion : objStorageManager.deferred_insertions )
{
if ( --num_until_dot == 0 )
{
INFO_PRINT( "." );
num_until_dot = 1000;
}
pol_serial_t container_serial = deferred_insertion.first;
UObject* obj = deferred_insertion.second;
if ( IsCharacter( container_serial ) )
{
Mobile::Character* chr = system_find_mobile( container_serial );
Items::Item* item = static_cast<Items::Item*>( obj );
if ( chr != nullptr )
{
equip_loaded_item( chr, item );
}
else
{
ERROR_PRINTLN(
"Item {:#x} is supposed to be on Character {:#x}, but that character cannot be ",
item->serial, container_serial );
// Austin - Aug. 10, 2006
// Removes the object if ignore_load_errors is enabled and the character can't be found.
if ( !Plib::systemstate.config.ignore_load_errors )
throw std::runtime_error( "Data file integrity error" );
ERROR_PRINTLN( "Ignore load errors enabled. Removing object." );
obj->destroy();
}
}
else
{
Items::Item* cont_item = system_find_item( container_serial );
Items::Item* item = static_cast<Items::Item*>( obj );
if ( cont_item != nullptr )
{
add_loaded_item( cont_item, item );
}
else
{
ERROR_PRINTLN(
"Item {:#x} is supposed to be in container {:#x}, but that container cannot be found.",
item->serial, container_serial );
// Austin - Aug. 10, 2006
// Removes the object if ignore_load_errors is enabled and the character can't be found.
if ( !Plib::systemstate.config.ignore_load_errors )
throw std::runtime_error( "Data file integrity error" );
ERROR_PRINTLN( "Ignore load errors enabled. Removing object." );
obj->destroy();
}
}
++nobjects;
}
timer.stop();
INFO_PRINTLN( " {} elements in {} ms.", nobjects, timer.ellapsed() );
objStorageManager.deferred_insertions.clear();
}
void equip_loaded_item( Mobile::Character* chr, Items::Item* item )
{
item->layer = Plib::tilelayer( item->graphic ); // adjust for tiledata changes
item->tile_layer = item->layer; // adjust for tiledata changes
if ( chr->equippable( item ) && item->check_equiptest_scripts( chr, true ) &&
item->check_equip_script( chr, true ) &&
!item->orphan() ) // dave added 1/28/3, item might be destroyed in RTC script
{
chr->equip( item );
item->clear_dirty(); // equipping sets dirty
return;
}
ERROR_PRINTLN(
"Item {:#x} is supposed to be equipped on Character {:#x}, but is not 'equippable' on that "
"character.",
item->serial, chr->serial );
UContainer* bp = chr->backpack();
if ( bp )
{
stateManager.gflag_enforce_container_limits = false;
bool canadd = bp->can_add( *item );
u8 slotIndex = item->slot_index();
bool add_to_slot = bp->can_add_to_slot( slotIndex );
if ( canadd && add_to_slot && item->slot_index( slotIndex ) )
{
bp->add_at_random_location( item );
// leaving dirty
stateManager.gflag_enforce_container_limits = true;
ERROR_PRINTLN( "I'm so cool, I put it in the character's backpack!" );
return;
}
stateManager.gflag_enforce_container_limits = true;
ERROR_PRINTLN( "Tried to put it in the character's backpack, but it wouldn't fit." );
}
else
{
ERROR_PRINTLN(
"Tried to put it in the character's backpack, but there isn't one. That's naughty..." );
}
throw std::runtime_error( "Data file integrity error" );
}
void add_loaded_item( Items::Item* cont_item, Items::Item* item )
{
if ( cont_item->isa( UOBJ_CLASS::CLASS_CONTAINER ) )
{
UContainer* cont = static_cast<UContainer*>( cont_item );
// Convert spellbook to use bitwise system, not scrolls.
if ( cont->script_isa( POLCLASS_SPELLBOOK ) )
{
// if can't add, means spell already there.
if ( !cont->can_add( *item ) )
{
item->destroy();
return;
}
// this is an oldschool book, oldschool contents. We need to create the bitwise
// and handle for the first time before destroying the scrolls.
Spellbook* book = static_cast<Spellbook*>( cont );
u16 spellnum =
USpellScroll::convert_objtype_to_spellnum( item->objtype_, book->spell_school );
u8 spellslot = spellnum & 7;
if ( spellslot == 0 )
spellslot = 8;
book->bitwise_contents[( spellnum - 1 ) >> 3] |= 1 << ( spellslot - 1 );
item->destroy();
return;
}
stateManager.gflag_enforce_container_limits = false;
bool canadd = cont->can_add( *item );
u8 slotIndex = item->slot_index();
bool add_to_slot = cont->can_add_to_slot( slotIndex );
if ( !canadd )
{
ERROR_PRINTLN( "Can't add Item {:#x} to container {:#x}", item->serial, cont->serial );
throw std::runtime_error( "Data file error" );
}
if ( !add_to_slot || !item->slot_index( slotIndex ) )
{
ERROR_PRINTLN( "Can't add Item {:#x} to container {:#x} at slot {:#x}", item->serial,
cont->serial, slotIndex );
throw std::runtime_error( "Data file error" );
}
cont->add( item, item->pos2d() );
item->clear_dirty(); // adding sets dirty
stateManager.gflag_enforce_container_limits = true;
// if (new_parent_cont)
// parent_conts.push( cont );
// if (item->isa( UObject::CLASS_CONTAINER ))
// parent_conts.push( static_cast<UContainer*>(item) );
}
else
{
INFO_PRINTLN( "Container type {:#x} contains items, but is not a container class",
cont_item->objtype_ );
throw std::runtime_error( "Config file error" );
}
}
} // namespace Pol::Core