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* Format escript testsuite
* Manual formatting for escript testsuite
- Add format-off to places where formatter does what it should, but we don't like the results
- Manually change places where formatter outputs weird things _without_ format-off, so next format-all would show changes if not fixed
* Update .err files; add update_err.py helper script
Use the format `:line:col: message` for all .err file checks. This
allows us to change the file names without needing to edit the .err
contents.
Note that `in/inc0{1,2}.err` need have error messages between POSIX and
Windows, so their messages are a bit more "generic" than the other errs.
* Format pol testsuite
* Manual formatting for pol testsuite
* Format pol-core modules
* Manual formatting for pol-core modules
* Additional format pol-core modules
Use FormatterLineWidth=10000 since module functions must be on one line
because of the parse_modules target
* Address Discord comments
- Support multi-line module function declarations in parse_modules
* Format on df07831
21 lines
699 B
Text
21 lines
699 B
Text
use uo;
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use os;
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use polsys;
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program MainHitScript( attacker, defender, weapon, armor, basedamage, rawdamage )
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var pid := GetObjProperty( attacker, "#TestPid" );
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if ( pid )
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var ev := struct{ type := "HIT",
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attacker := attacker,
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"attacker.name" := attacker.name,
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defender := defender,
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"defender.name" := defender.name,
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weapon := weapon,
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armor := armor,
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basedamage := basedamage,
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rawdamage := rawdamage,
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gameclock := ReadGameClock() };
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GetProcess( pid ).SendEvent( ev );
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endif
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endprogram
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