polserver/pol-core/pol/module/basiciomod.h
Kevin Eady 12d6186d10
Script option enhancements (#118)
* Fix SCRIPTOPT_CAN_ACCESS_OFFLINE_MOBILES

* Add SCRIPTOPT_SURVIVE_ATTACHED_DISCONNECT

* wip beginning work on templatization

* Use PolModule in pol-specific modules

* wip, creating PolModule with getXYZParam

* wip 1, moving getXYZ to UOExecutor

* compilable with PolObjectImp / PolApplicObj

* add type guard

* wip, change signatures

change signatures of script_method, script_method_id, and
custom_script_method

* compilable (windows)

* linux fixes

* namespace fixes

* remove uoexhelp

* formatting

* compilable

- move can_access_offline_mobiles back to uoexec
- add guildscrobj and partyscrobj sources
- move EGuildRefObjImp and EPartyRefObjImp
- wip, implement asUOExec
- formatting uoexec.cpp,.h

* finish uoexec() helper

* some cleanup
2020-02-08 09:21:35 +01:00

35 lines
549 B
C++

/** @file
*
* @par History
*/
#ifndef BSCRIPT_BASICIOMOD_H
#define BSCRIPT_BASICIOMOD_H
#include "../../bscript/execmodl.h"
namespace Pol
{
namespace Bscript
{
class BObjectImp;
class Executor;
} // namespace Bscript
} // namespace Pol
namespace Pol
{
namespace Module
{
class BasicIoExecutorModule
: public Bscript::TmplExecutorModule<BasicIoExecutorModule, Bscript::ExecutorModule>
{
public:
Bscript::BObjectImp* mf_Print();
BasicIoExecutorModule( Bscript::Executor& exec );
};
} // namespace Module
} // namespace Pol
#endif